Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Behold3rKid
Ix Chel
Level 74
God Stats
0W - 2L
1,271 SR
Queue Stats
165W - 161L
1,475 Elo+
Solo
Freya
Freya
Elicondemns
Freya
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 25L
1,300 Elo+
Party 1
Achilles
Achilles
Elxdez_
Achilles
Level 66
God Stats
0W - 3L
1,177 SR
Queue Stats
9W - 17L
1,204 Elo+
Party 1
Team Averages
Level 115
1,389 SR
1,396 Elo+

VS

Team Averages
Level 132
1,584 SR
1,443 Elo+
Amaterasu
Amaterasu
BLACK JESUS 191
Amaterasu
Level 148
God Stats
11W - 10L
1,465 SR
Queue Stats
20W - 23L
1,337 Elo+
Solo
Chernobog
Chernobog
Fatalis7775662
Chernobog
Level 148
God Stats
3W - 2L
1,779 SR
Queue Stats
140W - 153L
1,441 Elo+
Solo
Nu Wa
Nu Wa
Ngolliday
Nu Wa
Level 159
God Stats
2W - 0L
1,527 SR
Queue Stats
27W - 24L
1,438 Elo+
Solo
Susano
Susano
Partze
Susano
Level 68
God Stats
4W - 5L
1,306 SR
Queue Stats
64W - 89L
1,458 Elo+
Solo
Geb
Geb
TechyLobster870
Geb
Level 136
God Stats
1W - 1L
1,842 SR
Queue Stats
73W - 50L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
4 / 6 / 1
8,152
510
9,007
13,618
6,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
 
Horus
11
0 / 2 / 3
6,111
382
2,589
9,885
6,949
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ix Chel
Behold3rKid
Ix Chel
14
2 / 3 / 1
8,247
515
2,844
11,637
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
2 / 3 / 0
6,395
400
5,401
8,154
2,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Achilles
Elxdez_
Achilles
12
1 / 3 / 0
7,109
444
7,003
16,134
12,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BLACK JESUS 191
Amaterasu
16
2 / 2 / 3
9,703
606
12,071
17,792
20,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chernobog
Fatalis7775662
Chernobog
17
6 / 1 / 5
10,461
654
9,761
7,286
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Ngolliday
Nu Wa
14
2 / 3 / 5
8,892
556
9,242
5,169
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Susano
Partze
Susano
15
6 / 3 / 3
9,262
579
4,662
12,749
4,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
1 / 1 / 6
7,861
491
2,889
10,240
6,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
9
Kills
17
17
Deaths
10
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
6
1
0.75
L
Horus
 
Horus
0
2
3
0.75
W
Amaterasu
BLACK JESUS 191
Amaterasu
2
2
3
1.75
L
Ix Chel
Behold3rKid
Ix Chel
2
3
1
0.83
L
2
3
0
0.67
L
Achilles
Elxdez_
Achilles
1
3
0
0.33
W
Chernobog
Fatalis7775662
Chernobog
6
1
5
8.5
W
Nu Wa
Ngolliday
Nu Wa
2
3
5
1.5
W
Susano
Partze
Susano
6
3
3
2.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,844
Damage
38,625
59,428
Taken
53,236
31,918
Mitigated
34,786
15,161
Healing
21,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
9,007
1,922
0
884
13,618
6,198
0
3,082
10,536
0
71,484
L
Horus
 
Horus
2,589
1,174
769
2,407
9,885
6,949
0
2,047
7,838
0
12,499
W
Amaterasu
BLACK JESUS 191
Amaterasu
12,071
4,534
0
9,066
17,792
20,150
835
0
17,792
13,437
54,075
L
Ix Chel
Behold3rKid
Ix Chel
2,844
212
441
5,351
11,637
3,194
0
5,530
6,107
66,644
3,046
L
5,401
1,489
0
2,026
8,154
2,778
0
1,740
6,414
37,444
0
L
Achilles
Elxdez_
Achilles
7,003
2,534
0
3,283
16,134
12,799
0
3,197
12,937
0
38,673
W
Chernobog
Fatalis7775662
Chernobog
9,761
4,541
0
3,148
7,286
2,212
1,286
2,570
4,296
0
89,565
W
Nu Wa
Ngolliday
Nu Wa
9,242
2,367
223
305
5,169
1,273
368
2,357
2,812
58,225
1,122
W
Susano
Partze
Susano
4,662
487
0
6,299
12,749
4,276
182
535
12,214
0
70,005
W
2,889
171
0
2,452
10,240
6,875
346
2,458
7,446
16,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,014
Gold Earned
46,179
387
Minions Killed
464
0
Camps Cleared
0
1,552,510
Distance Traveled
1,536,069
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,152
510
114
7
0
343,024
2
L
Horus
6,111
382
16
1
0
308,310
3
W
Amaterasu
9,703
606
117
7
0
266,132
2
L
Ix Chel
8,247
515
127
8
0
298,541
0
L
Freya
6,395
400
62
4
0
317,515
2
L
Achilles
7,109
444
68
4
0
285,120
7
W
Chernobog
10,461
654
150
9
0
257,088
6
W
Nu Wa
8,892
556
81
5
0
295,010
0
W
Susano
9,262
579
98
6
0
383,250
0
W
Geb
7,861
491
18
1
0
334,589
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role