Player Matchup

Mulan
Mulan
 
Mulan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
BigBichBear69
Nut
Level 27
God Stats
0W - 2L
1,273 SR
Queue Stats
16W - 17L
1,331 Elo+
Solo
Lancelot
Lancelot
Gettin Tight
Lancelot
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,445 Elo+
Solo
Athena
Athena
ObviousScroll
Athena
Level 128
God Stats
0W - 1L
1,304 SR
Queue Stats
3W - 12L
1,273 Elo+
Solo
Nu Wa
Nu Wa
X Hadji X
Nu Wa
Level 125
God Stats
4W - 3L
1,694 SR
Queue Stats
97W - 111L
1,513 Elo+
Solo
Team Averages
Level 101
1,454 SR
1,412 Elo+

VS

Team Averages
Level 78
1,355 SR
1,451 Elo+
Bacchus
Bacchus
BlazeUp216
Bacchus
Level 45
God Stats
2W - 1L
1,302 SR
Queue Stats
117W - 162L
1,452 Elo+
Solo
Freya
Freya
Clasified305
Freya
Level 105
God Stats
2W - 4L
1,325 SR
Queue Stats
147W - 134L
1,553 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DViD--19
Ah Muzen Cab
Level 29
God Stats
3W - 3L
1,464 SR
Queue Stats
77W - 96L
1,330 Elo+
Solo
Jormungandr
Jormungandr
QUE3NiE
Jormungandr
Level 86
God Stats
3W - 7L
1,190 SR
Queue Stats
387W - 384L
1,420 Elo+
Solo
Xbalanque
Xbalanque
iE Kush
Xbalanque
Level 126
God Stats
2W - 3L
1,495 SR
Queue Stats
68W - 63L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
4 / 7 / 5
7,702
856
4,479
11,582
9,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 6 / 4
8,424
936
14,882
11,084
4,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Lancelot
Gettin Tight
Lancelot
5
1 / 1 / 0
5,824
647
559
968
356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 6 / 5
7,755
862
3,591
18,329
16,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nu Wa
X Hadji X
Nu Wa
16
3 / 4 / 5
8,427
936
12,913
7,723
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlazeUp216
Bacchus
13
2 / 3 / 9
9,010
1,001
5,460
13,419
12,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 12
9,219
1,024
8,633
10,062
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
DViD--19
Ah Muzen Cab
14
2 / 2 / 16
8,475
942
5,306
6,684
2,337
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
QUE3NiE
Jormungandr
15
2 / 4 / 19
8,954
995
7,231
15,729
12,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
iE Kush
Xbalanque
17
13 / 3 / 9
10,622
1,180
18,858
8,099
3,008
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
89
14
Kills
24
24
Deaths
15
19
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
7
5
0.93
L
3
6
4
0.83
W
Bacchus
BlazeUp216
Bacchus
2
3
9
2.17
W
5
3
12
3.67
W
Ah Muzen Cab
DViD--19
Ah Muzen Cab
2
2
16
5
L
Lancelot
Gettin Tight
Lancelot
1
1
0
1
L
3
6
5
0.92
W
Jormungandr
QUE3NiE
Jormungandr
2
4
19
2.88
L
Nu Wa
X Hadji X
Nu Wa
3
4
5
1.38
W
Xbalanque
iE Kush
Xbalanque
13
3
9
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,424
Damage
45,488
49,686
Taken
53,993
34,039
Mitigated
34,724
10,138
Healing
15,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,479
496
279
942
11,582
9,650
0
5,115
6,467
0
8,167
L
14,882
6,848
0
1,336
11,084
4,703
0
4,798
6,286
0
34,620
W
Bacchus
BlazeUp216
Bacchus
5,460
384
1,692
3,685
13,419
12,758
0
3,479
9,666
13,120
1,432
W
8,633
3,175
622
3,658
10,062
3,957
958
2,477
7,340
15,818
1,227
W
Ah Muzen Cab
DViD--19
Ah Muzen Cab
5,306
1,406
758
439
6,684
2,337
1,268
2,361
4,075
0
12,124
L
Lancelot
Gettin Tight
Lancelot
559
87
0
0
968
356
0
445
523
0
559
L
3,591
873
1,783
3,179
18,329
16,019
0
6,385
11,944
7,340
0
W
Jormungandr
QUE3NiE
Jormungandr
7,231
1,264
1,540
2,638
15,729
12,664
823
3,355
11,938
25,055
0
L
Nu Wa
X Hadji X
Nu Wa
12,913
3,107
1,465
1,154
7,723
3,311
0
3,605
4,118
19,889
0
W
Xbalanque
iE Kush
Xbalanque
18,858
10,228
438
269
8,099
3,008
4,138
3,392
4,470
0
41,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,132
Gold Earned
46,280
91
Minions Killed
137
0
Camps Cleared
0
636,014
Distance Traveled
926,998
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,702
856
8
1
0
129,627
0
L
Nut
8,424
936
49
5
0
153,676
0
W
Bacchus
9,010
1,001
15
2
0
219,810
0
W
Freya
9,219
1,024
17
2
0
181,398
0
W
Ah Muzen Cab
8,475
942
22
2
0
184,730
0
L
Lancelot
5,824
647
0
0
0
17,009
0
L
Athena
7,755
862
9
1
0
161,393
0
W
Jormungandr
8,954
995
39
4
0
173,397
0
L
Nu Wa
8,427
936
25
3
0
174,309
0
W
Xbalanque
10,622
1,180
44
5
0
167,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role