Player Matchup

Nox
Nox
 
Nox
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DonkeCowks
Surtr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 30L
1,535 Elo+
Solo
Geb
Geb
SD596
Geb
Level 84
God Stats
3W - 2L
1,464 SR
Queue Stats
35W - 70L
1,290 Elo+
Party 2
Anhur
Anhur
THLNebula
Anhur
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 33L
1,303 Elo+
Party 2
Ne Zha
Ne Zha
TheTrashGod69
Ne Zha
Level 96
God Stats
4W - 10L
1,300 SR
Queue Stats
15W - 34L
1,206 Elo+
Party 2
Team Averages
Level 70
1,453 SR
1,367 Elo+

VS

Team Averages
Level 53
1,619 SR
1,469 Elo+
Cu Chulainn
Cu Chulainn
Crepid
Cu Chulainn
Level 138
God Stats
3W - 8L
1,525 SR
Queue Stats
299W - 329L
1,459 Elo+
Solo
Chiron
Chiron
Josedub
Chiron
Level 33
God Stats
2W - 2L
1,688 SR
Queue Stats
17W - 9L
1,739 Elo+
Party 1
Cernunnos
Cernunnos
ReZeroVd
Cernunnos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,265 Elo+
Party 1
Thoth
Thoth
TheSuburbanWxlf
Thoth
Level 68
God Stats
3W - 2L
1,776 SR
Queue Stats
89W - 116L
1,371 Elo+
Solo
Serqet
Serqet
xiKiloz
Serqet
Level 16
God Stats
26W - 14L
1,605 SR
Queue Stats
80W - 65L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
3 / 1 / 3
9,479
1,053
6,359
3,029
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Surtr
14
3 / 1 / 6
9,319
1,035
10,864
9,506
5,746
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Geb
SD596
Geb
14
1 / 0 / 7
8,780
976
3,965
8,358
9,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
THLNebula
Anhur
14
3 / 3 / 5
8,743
971
7,018
8,115
3,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 4 / 6
9,127
1,014
7,436
9,915
4,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Crepid
Cu Chulainn
14
1 / 2 / 1
8,150
906
5,693
15,864
11,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chiron
Josedub
Chiron
13
2 / 4 / 2
8,214
913
3,658
7,219
2,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
ReZeroVd
Cernunnos
14
1 / 4 / 5
8,210
912
4,766
8,118
2,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 1 / 0
6,806
756
34
595
39
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Serqet
xiKiloz
Serqet
15
5 / 3 / 4
9,201
1,022
12,131
12,164
5,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
14
Kills
9
9
Deaths
14
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
1
3
4.5
L
Cu Chulainn
Crepid
Cu Chulainn
1
2
1
0.75
W
Surtr
3
1
6
6
L
Chiron
Josedub
Chiron
2
4
2
0.75
L
Cernunnos
ReZeroVd
Cernunnos
1
4
5
0.88
W
Geb
SD596
Geb
1
0
7
4.5
W
Anhur
THLNebula
Anhur
3
3
5
1.83
L
0
1
0
0
W
4
4
6
1.75
L
Serqet
xiKiloz
Serqet
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,642
Damage
26,282
38,923
Taken
43,960
24,338
Mitigated
21,311
7,908
Healing
7,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,359
428
0
120
3,029
1,390
964
0
3,029
37,518
969
L
Cu Chulainn
Crepid
Cu Chulainn
5,693
1,174
0
4,889
15,864
11,326
0
5,171
10,693
0
29,049
W
Surtr
10,864
3,546
0
4,465
9,506
5,746
478
0
9,122
1,234
24,782
L
Chiron
Josedub
Chiron
3,658
675
228
936
7,219
2,042
0
823
6,371
0
10,584
L
Cernunnos
ReZeroVd
Cernunnos
4,766
1,641
0
863
8,118
2,448
0
2,274
5,844
0
17,007
W
Geb
SD596
Geb
3,965
710
1,874
1,208
8,358
9,296
17
34
8,138
13,164
0
W
Anhur
THLNebula
Anhur
7,018
3,757
0
0
8,115
3,331
714
0
8,031
0
18,467
L
34
34
0
0
595
39
0
0
595
78
0
W
7,436
1,464
0
241
9,915
4,575
154
0
9,657
0
28,123
L
Serqet
xiKiloz
Serqet
12,131
3,509
0
320
12,164
5,456
0
2,388
9,776
0
22,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,448
Gold Earned
40,581
227
Minions Killed
138
0
Camps Cleared
0
976,278
Distance Traveled
646,212
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,479
1,053
107
12
0
181,909
0
L
Cu Chulainn
8,150
906
62
7
0
171,939
0
W
Surtr
9,319
1,035
39
4
0
216,076
11
L
Chiron
8,214
913
23
3
0
93,926
0
L
Cernunnos
8,210
912
28
3
0
169,984
0
W
Geb
8,780
976
12
1
0
202,362
0
W
Anhur
8,743
971
31
3
0
169,840
0
L
Thoth
6,806
756
0
0
0
13,035
0
W
Ne Zha
9,127
1,014
38
4
0
206,091
0
L
Serqet
9,201
1,022
25
3
0
197,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role