Player Matchup

Cerberus
Cerberus
Bochi_Joestar
Cerberus
Level 29
God Stats
9W - 17L
1,308 SR
Queue Stats
23W - 40L
1,309 Elo+
Party 2
Fenrir
Fenrir
FLYCY_QUTEVS-_-
Fenrir
Level 64
God Stats
4W - 1L
1,742 SR
Queue Stats
32W - 43L
1,353 Elo+
Party 2
Thanatos
Thanatos
SympaLaForce
Thanatos
Level 108
God Stats
53W - 31L
1,627 SR
Queue Stats
183W - 129L
1,564 Elo+
Party 1
Hades
Hades
aASSASIN-PR0
Hades
Level 94
God Stats
3W - 2L
1,437 SR
Queue Stats
41W - 58L
1,338 Elo+
Party 2
Vulcan
Vulcan
pakpakrayan24
Vulcan
Level 44
God Stats
4W - 5L
1,948 SR
Queue Stats
55W - 57L
1,592 Elo+
Party 1
Team Averages
Level 68
1,612 SR
1,431 Elo+

VS

Team Averages
Level 61
1,455 SR
1,407 Elo+
Izanami
Izanami
DSGHu3hnchen
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,218 Elo+
Party 3
Geb
Geb
Mobone
Geb
Level 83
God Stats
1W - 3L
1,254 SR
Queue Stats
126W - 118L
1,441 Elo+
Solo
Mercury
Mercury
RealRiku
Mercury
Level 59
God Stats
15W - 6L
1,745 SR
Queue Stats
100W - 76L
1,490 Elo+
Party 3
Hera
Hera
madsemilmoaksen
Hera
Level 105
God Stats
3W - 2L
1,461 SR
Queue Stats
299W - 285L
1,450 Elo+
Solo
Hercules
Hercules
zL Tezah
Hercules
Level 54
God Stats
0W - 4L
1,314 SR
Queue Stats
102W - 103L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bochi_Joestar
Cerberus
11
3 / 1 / 8
7,608
543
4,257
8,920
6,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 3 / 5
6,597
471
4,223
7,461
4,086
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
SympaLaForce
Thanatos
16
11 / 1 / 1
9,891
707
11,042
11,984
5,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
1 / 4 / 1
7,220
516
3,920
11,141
4,278
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
8 / 0 / 3
7,860
561
9,598
4,017
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DSGHu3hnchen
Izanami
10
0 / 7 / 2
5,733
410
2,551
8,348
1,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
Mobone
Geb
10
2 / 5 / 0
6,630
474
4,792
11,530
7,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
RealRiku
Mercury
13
2 / 3 / 2
7,507
536
5,851
10,755
3,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

12
0 / 6 / 1
6,967
498
1,376
8,131
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
zL Tezah
Hercules
13
5 / 3 / 1
7,546
539
9,807
11,844
6,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
24
Kills
9
9
Deaths
24
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bochi_Joestar
Cerberus
3
1
8
7
L
Izanami
DSGHu3hnchen
Izanami
0
7
2
0.14
W
1
3
5
1.17
L
Geb
Mobone
Geb
2
5
0
0.4
L
Mercury
RealRiku
Mercury
2
3
2
1
W
Thanatos
SympaLaForce
Thanatos
11
1
1
11.5
W
1
4
1
0.38
L
0
6
1
0.08
W
8
0
3
9.5
L
Hercules
zL Tezah
Hercules
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,040
Damage
24,377
43,523
Taken
50,608
21,838
Mitigated
19,937
20,297
Healing
9,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bochi_Joestar
Cerberus
4,257
379
0
2,905
8,920
6,323
0
2,062
6,858
16,180
0
L
Izanami
DSGHu3hnchen
Izanami
2,551
1,639
0
348
8,348
1,732
0
5,987
2,324
0
21,656
W
4,223
1,062
0
1,384
7,461
4,086
0
898
6,359
0
31,310
L
Geb
Mobone
Geb
4,792
274
0
2,265
11,530
7,047
0
6,783
4,714
28,541
1,187
L
Mercury
RealRiku
Mercury
5,851
3,104
0
587
10,755
3,369
0
1,173
9,415
0
58,601
W
Thanatos
SympaLaForce
Thanatos
11,042
3,128
0
10,866
11,984
5,827
0
1,088
10,645
0
69,848
W
3,920
777
0
4,662
11,141
4,278
83
0
10,748
36,264
509
L
1,376
285
0
985
8,131
886
405
0
7,758
36,130
1,699
W
9,598
680
0
480
4,017
1,324
0
1,659
2,358
48,644
0
L
Hercules
zL Tezah
Hercules
9,807
2,947
0
5,493
11,844
6,903
0
3,681
8,163
0
43,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,176
Gold Earned
34,383
335
Minions Killed
304
0
Camps Cleared
0
1,362,758
Distance Traveled
1,313,641
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,608
543
20
1
0
252,571
0
L
Izanami
5,733
410
37
3
0
241,608
0
W
Fenrir
6,597
471
50
4
0
298,900
0
L
Geb
6,630
474
24
2
0
246,823
0
L
Mercury
7,507
536
80
6
0
330,062
0
W
Thanatos
9,891
707
119
9
0
295,540
3
W
Hades
7,220
516
62
4
0
232,396
4
L
Hera
6,967
498
95
7
0
256,139
1
W
Vulcan
7,860
561
84
6
0
283,351
5
L
Hercules
7,546
539
68
5
0
239,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role