Player Matchup

Cthulhu
Cthulhu
Mortallower
Cthulhu
Level 63
God Stats
2W - 2L
1,515 SR
Queue Stats
32W - 34L
1,471 Elo+
Solo
Nu Wa
Nu Wa
Ohh Aer
Nu Wa
Level 141
God Stats
7W - 7L
1,541 SR
Queue Stats
150W - 143L
1,479 Elo+
Party 1
Bakasura
Bakasura
Snipa Gang Bean
Bakasura
Level 89
God Stats
7W - 9L
1,589 SR
Queue Stats
112W - 110L
1,572 Elo+
Party 1
Apollo
Apollo
atiqlegend13
Apollo
Level 127
God Stats
2W - 11L
1,204 SR
Queue Stats
407W - 397L
1,484 Elo+
Solo
Raijin
Raijin
michall500
Raijin
Level 128
God Stats
3W - 4L
1,476 SR
Queue Stats
403W - 392L
1,520 Elo+
Solo
Team Averages
Level 110
1,465 SR
1,505 Elo+

VS

Team Averages
Level 116
1,482 SR
1,485 Elo+
Cernunnos
Cernunnos
Borbeano
Cernunnos
Level 123
God Stats
1W - 1L
1,428 SR
Queue Stats
417W - 417L
1,519 Elo+
Solo
Chaac
Chaac
DARKING262631
Chaac
Level 119
God Stats
5W - 8L
1,335 SR
Queue Stats
288W - 260L
1,443 Elo+
Solo
Lancelot
Lancelot
Larzbar009
Lancelot
Level 86
God Stats
9W - 11L
1,740 SR
Queue Stats
166W - 161L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
Live4Dior
Baron Samedi
Level 128
God Stats
8W - 11L
1,425 SR
Queue Stats
49W - 68L
1,415 Elo+
Solo
Athena
Athena
woaka-
Athena
Level 123
God Stats
9W - 12L
1,480 SR
Queue Stats
373W - 351L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mortallower
Cthulhu
10
2 / 4 / 0
6,429
495
6,379
11,779
8,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Ohh Aer
Nu Wa
11
0 / 2 / 1
6,616
509
7,833
5,979
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
12
1 / 4 / 1
6,509
501
4,698
14,401
5,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Apollo
10
0 / 6 / 0
5,964
459
3,935
11,393
2,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
michall500
Raijin
12
2 / 7 / 1
6,802
523
9,117
10,352
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Borbeano
Cernunnos
14
8 / 0 / 4
8,574
660
11,908
8,413
2,816
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 8
8,007
616
7,700
13,679
7,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
Larzbar009
Lancelot
13
4 / 0 / 1
8,169
628
7,403
8,776
6,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Live4Dior
Baron Samedi
13
3 / 4 / 3
7,558
581
5,933
8,087
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
woaka-
Athena
11
5 / 1 / 8
7,820
602
6,475
14,113
14,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
5
Kills
23
23
Deaths
5
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Borbeano
Cernunnos
8
0
4
10
W
3
0
8
7
W
Lancelot
Larzbar009
Lancelot
4
0
1
4.5
W
Baron Samedi
Live4Dior
Baron Samedi
3
4
3
1.13
L
Cthulhu
Mortallower
Cthulhu
2
4
0
0.5
L
Nu Wa
Ohh Aer
Nu Wa
0
2
1
0.25
L
Bakasura
1
4
1
0.38
L
Apollo
0
6
0
0
L
Raijin
michall500
Raijin
2
7
1
0.36
W
Athena
woaka-
Athena
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,962
Damage
39,419
53,904
Taken
53,068
21,390
Mitigated
34,345
11,114
Healing
23,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Borbeano
Cernunnos
11,908
5,770
0
5,122
8,413
2,816
2,379
3,235
4,940
0
60,390
W
7,700
2,027
289
9,018
13,679
7,220
707
3,890
9,479
0
71,596
W
Lancelot
Larzbar009
Lancelot
7,403
426
0
2,532
8,776
6,244
325
3,483
4,698
404
51,763
W
Baron Samedi
Live4Dior
Baron Samedi
5,933
317
412
2,579
8,087
3,251
447
6,057
1,836
40,750
1,320
L
Cthulhu
Mortallower
Cthulhu
6,379
726
50
1,839
11,779
8,165
0
3,173
8,606
22,993
0
L
Nu Wa
Ohh Aer
Nu Wa
7,833
1,408
0
1,620
5,979
1,788
0
1,201
4,778
41,553
0
L
Bakasura
4,698
3,486
0
3,947
14,401
5,668
552
3,195
11,206
0
37,254
L
Apollo
3,935
1,939
0
1,895
11,393
2,722
0
1,597
9,796
0
37,079
L
Raijin
michall500
Raijin
9,117
287
0
1,763
10,352
3,047
352
3,569
6,783
44,543
601
W
Athena
woaka-
Athena
6,475
2,211
0
3,285
14,113
14,814
10
5,395
8,221
24,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,320
Gold Earned
40,128
334
Minions Killed
432
0
Camps Cleared
0
1,295,876
Distance Traveled
1,384,375
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,574
660
98
8
0
251,202
0
W
Chaac
8,007
616
121
9
0
294,679
0
W
Lancelot
8,169
628
108
8
0
304,980
2
W
Baron Samedi
7,558
581
81
6
0
235,374
0
L
Cthulhu
6,429
495
20
2
0
267,133
0
L
Nu Wa
6,616
509
82
6
0
258,864
1
L
Bakasura
6,509
501
86
7
0
270,175
0
L
Apollo
5,964
459
66
5
0
263,415
0
L
Raijin
6,802
523
80
6
0
236,289
0
W
Athena
7,820
602
24
2
0
298,140
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role