Player Matchup

Cu Chulainn
Cu Chulainn
Blutengel626
Cu Chulainn
Level 101
God Stats
1W - 3L
1,605 SR
Queue Stats
162W - 162L
1,472 Elo+
Solo
Lancelot
Lancelot
IHateArsenal1996
Lancelot
Level 128
God Stats
2W - 1L
1,838 SR
Queue Stats
209W - 215L
1,512 Elo+
Solo
Danzaburou
Danzaburou
ThaFaceBlesser
Danzaburou
Level 81
God Stats
3W - 1L
1,899 SR
Queue Stats
110W - 100L
1,529 Elo+
Solo
Vulcan
Vulcan
Trymraz
Vulcan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,159 Elo+
Solo
Achilles
Achilles
deremoalleremos
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,188 Elo+
Solo
Team Averages
Level 80
1,669 SR
1,372 Elo+

VS

Team Averages
Level 100
1,667 SR
1,460 Elo+
Amaterasu
Amaterasu
AztecBoss
Amaterasu
Level 123
God Stats
4W - 0L
1,718 SR
Queue Stats
52W - 46L
1,489 Elo+
Party 2
Anhur
Anhur
RebleRoth
Anhur
Level 65
God Stats
2W - 0L
1,693 SR
Queue Stats
34W - 37L
1,440 Elo+
Party 1
Kukulkan
Kukulkan
Ruthless JMW
Kukulkan
Level 89
God Stats
3W - 0L
1,825 SR
Queue Stats
45W - 51L
1,439 Elo+
Party 1
Vulcan
Vulcan
Th4BUSHI
Vulcan
Level 155
God Stats
16W - 11L
1,599 SR
Queue Stats
837W - 905L
1,435 Elo+
Solo
Osiris
Osiris
TheShadowGarlic
Osiris
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 45L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Blutengel626
Cu Chulainn
14
2 / 8 / 4
8,630
785
3,391
14,393
10,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 4 / 0
6,018
547
2,701
4,687
987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
ThaFaceBlesser
Danzaburou
15
0 / 4 / 5
7,362
669
8,672
10,106
3,851
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Trymraz
Vulcan
14
3 / 10 / 1
8,516
774
7,291
11,840
3,874
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
16
4 / 5 / 5
8,855
805
3,775
12,140
12,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AztecBoss
Amaterasu
15
6 / 3 / 15
9,243
840
5,711
10,383
9,543
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
RebleRoth
Anhur
15
5 / 3 / 11
9,241
840
5,597
8,222
2,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Ruthless JMW
Kukulkan
17
10 / 2 / 9
10,554
959
11,340
6,999
2,753
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Th4BUSHI
Vulcan
18
6 / 0 / 22
11,427
1,039
19,623
7,739
4,420
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

15
4 / 4 / 18
9,159
833
6,418
10,303
10,668
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
106
9
Kills
31
31
Deaths
12
15
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AztecBoss
Amaterasu
6
3
15
4.5
L
Cu Chulainn
Blutengel626
Cu Chulainn
2
8
4
0.5
L
0
4
0
0
W
Anhur
RebleRoth
Anhur
5
3
11
3.5
W
Kukulkan
Ruthless JMW
Kukulkan
10
2
9
7.25
W
Vulcan
Th4BUSHI
Vulcan
6
0
22
17
L
Danzaburou
ThaFaceBlesser
Danzaburou
0
4
5
0.63
W
4
4
18
3.25
L
Vulcan
Trymraz
Vulcan
3
10
1
0.35
L
Achilles
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,830
Damage
48,689
53,166
Taken
43,646
31,786
Mitigated
30,347
7,642
Healing
10,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AztecBoss
Amaterasu
5,711
1,372
810
2,169
10,383
9,543
149
1,948
8,188
0
13,464
L
Cu Chulainn
Blutengel626
Cu Chulainn
3,391
580
507
923
14,393
10,477
0
9,083
5,142
0
7,842
L
2,701
236
107
193
4,687
987
0
2,414
2,240
0
4,490
W
Anhur
RebleRoth
Anhur
5,597
2,405
346
1,187
8,222
2,963
2,254
1,118
6,837
0
13,650
W
Kukulkan
Ruthless JMW
Kukulkan
11,340
891
873
1,123
6,999
2,753
1,777
1,516
5,444
30,783
0
W
Vulcan
Th4BUSHI
Vulcan
19,623
576
747
2,433
7,739
4,420
2,394
1,187
6,434
42,354
524
L
Danzaburou
ThaFaceBlesser
Danzaburou
8,672
786
457
2,993
10,106
3,851
0
4,781
5,206
0
28,867
W
6,418
2,795
217
527
10,303
10,668
803
1,490
8,333
0
13,222
L
Vulcan
Trymraz
Vulcan
7,291
408
106
573
11,840
3,874
0
7,017
4,778
19,547
32
L
Achilles
3,775
451
161
1,622
12,140
12,597
0
7,639
4,425
0
14,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,381
Gold Earned
49,624
96
Minions Killed
150
0
Camps Cleared
0
817,182
Distance Traveled
1,043,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,243
840
15
1
0
188,996
0
L
Cu Chulainn
8,630
785
17
2
0
173,420
0
L
Lancelot
6,018
547
4
0
0
75,279
0
W
Anhur
9,241
840
28
3
0
192,870
0
W
Kukulkan
10,554
959
48
4
0
216,157
0
W
Vulcan
11,427
1,039
52
5
0
261,428
0
L
Danzaburou
7,362
669
31
3
0
194,373
0
W
Osiris
9,159
833
7
1
0
184,413
0
L
Vulcan
8,516
774
23
2
0
171,079
0
L
Achilles
8,855
805
21
2
0
203,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role