Player Matchup

King Arthur
King Arthur
BroManDude4492
King Arthur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,429 Elo+
Party 2
Chang'e
Chang'e
D3oDoranT
Chang'e
Level 69
God Stats
1W - 1L
1,715 SR
Queue Stats
48W - 46L
1,359 Elo+
Party 2
Martichoras
Martichoras
Dragonziod
Martichoras
Level 52
God Stats
1W - 3L
1,343 SR
Queue Stats
15W - 19L
1,233 Elo+
Party 2
Team Averages
Level 61
1,519 SR
1,340 Elo+

VS

Team Averages
Level 98
1,498 SR
1,417 Elo+
Danzaburou
Danzaburou
Budstache55
Danzaburou
Level 125
God Stats
12W - 14L
1,455 SR
Queue Stats
41W - 36L
1,445 Elo+
Solo
Sylvanus
Sylvanus
IssacSnootin
Sylvanus
Level 104
God Stats
26W - 26L
1,559 SR
Queue Stats
207W - 247L
1,395 Elo+
Party 1
Zeus
Zeus
SteelSpirit07
Zeus
Level 64
God Stats
14W - 15L
1,481 SR
Queue Stats
192W - 218L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BroManDude4492
King Arthur
13
0 / 2 / 0
8,181
682
4,018
11,541
7,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
D3oDoranT
Chang'e
14
0 / 4 / 0
8,721
727
9,057
11,998
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
Dragonziod
Martichoras
14
0 / 5 / 0
8,523
710
5,262
11,561
3,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Budstache55
Danzaburou
17
4 / 0 / 6
11,175
931
7,692
8,701
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
IssacSnootin
Sylvanus
17
3 / 0 / 7
10,287
857
8,692
17,853
17,252
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

18
4 / 0 / 6
11,042
920
13,792
2,936
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
11
11
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BroManDude4492
King Arthur
0
2
0
0
W
Danzaburou
Budstache55
Danzaburou
4
0
6
7
L
Chang'e
D3oDoranT
Chang'e
0
4
0
0
L
Martichoras
Dragonziod
Martichoras
0
5
0
0
W
Sylvanus
IssacSnootin
Sylvanus
3
0
7
6.5
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,337
Damage
30,176
35,100
Taken
29,490
14,776
Mitigated
21,623
5,573
Healing
14,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BroManDude4492
King Arthur
4,018
235
0
948
11,541
7,802
0
7,771
3,424
0
19,323
W
Danzaburou
Budstache55
Danzaburou
7,692
3,704
155
4,267
8,701
3,380
1,939
2,755
5,712
0
64,089
L
Chang'e
D3oDoranT
Chang'e
9,057
1,189
906
3,055
11,998
3,683
0
6,115
5,672
31,325
0
L
Martichoras
Dragonziod
Martichoras
5,262
1,192
0
664
11,561
3,291
0
7,893
3,511
0
23,219
W
Sylvanus
IssacSnootin
Sylvanus
8,692
1,068
3,024
6,928
17,853
17,252
292
4,626
12,635
20,742
0
W
13,792
652
0
569
2,936
991
1,166
1,104
1,744
44,740
557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,425
Gold Earned
32,504
143
Minions Killed
172
0
Camps Cleared
0
655,174
Distance Traveled
697,846
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,181
682
40
3
0
228,455
0
W
Danzaburou
11,175
931
91
8
0
251,055
1
L
Chang'e
8,721
727
53
4
0
223,793
0
L
Martichoras
8,523
710
50
4
0
202,926
0
W
Sylvanus
10,287
857
11
1
0
220,770
1
W
Zeus
11,042
920
70
6
0
226,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role