Player Matchup

Bacchus
Bacchus
Gold IV
RealFleece
Bacchus
Gold IV
Level 148
God Stats
1W - 0L
1,226 SR
Queue Stats
208W - 251L
1,354 MMR
Solo
Danzaburou
Danzaburou
Gold V
Trainfood5579
Danzaburou
Gold V
Level 86
God Stats
20W - 22L
1,474 SR
Queue Stats
718W - 776L
1,357 MMR
Solo
Anubis
Anubis
Gold V
mtomasetti
Anubis
Gold V
Level 58
God Stats
2W - 1L
1,700 SR
Queue Stats
61W - 68L
1,371 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 97
1,467 SR
1,361 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,579 SR
1,358 MMR
Kuzenbo
Kuzenbo
Silver II
Bloodybunny69
Kuzenbo
Silver II
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,336 MMR
Solo
Cernunnos
Cernunnos
Silver I
FUNKYPOPTART
Cernunnos
Silver I
Level 59
God Stats
1W - 1L
1,669 SR
Queue Stats
8W - 11L
1,412 MMR
Party 1
Chang'e
Chang'e
Silver I
Haxkss
Chang'e
Silver I
Level 108
God Stats
0W - 1L
1,568 SR
Queue Stats
10W - 13L
1,326 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
RealFleece
Bacchus
18
1 / 5 / 13
11,576
772
11,625
18,095
22,903
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
Trainfood5579
Danzaburou
20
5 / 1 / 10
13,252
883
20,284
11,492
4,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
mtomasetti
Anubis
20
9 / 2 / 6
14,209
947
13,436
11,367
5,192
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Nu WaAchillesMulanAres

VS

Bans
Ne ZhaChaacBaron SamediVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
2 / 7 / 2
11,063
738
10,111
20,639
25,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cernunnos
FUNKYPOPTART
Cernunnos
17
3 / 4 / 2
11,104
740
9,886
12,735
4,330
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chang'e
Haxkss
Chang'e
19
2 / 4 / 5
12,484
832
13,083
17,954
5,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
15
Kills
7
8
Deaths
15
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
2
7
2
0.43
L
Cernunnos
FUNKYPOPTART
Cernunnos
3
4
2
1
L
Chang'e
Haxkss
Chang'e
2
4
5
1.13
W
Bacchus
RealFleece
Bacchus
1
5
13
1.5
W
Danzaburou
Trainfood5579
Danzaburou
5
1
10
10
W
Anubis
mtomasetti
Anubis
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,345
Damage
33,080
40,954
Taken
51,328
32,607
Mitigated
35,955
12,865
Healing
10,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
10,111
2,217
0
1,345
20,639
25,980
11
7,744
12,799
36,877
2,046
L
Cernunnos
FUNKYPOPTART
Cernunnos
9,886
3,174
0
1,020
12,735
4,330
558
6,541
6,136
0
34,181
L
Chang'e
Haxkss
Chang'e
13,083
1,012
3,021
5,165
17,954
5,645
0
9,048
8,784
50,557
0
W
Bacchus
RealFleece
Bacchus
11,625
493
119
3,084
18,095
22,903
186
8,337
9,013
19,446
3,257
W
Danzaburou
Trainfood5579
Danzaburou
20,284
8,720
0
5,505
11,492
4,512
1,882
5,961
5,323
0
75,404
W
Anubis
mtomasetti
Anubis
13,436
545
0
4,157
11,367
5,192
921
7,415
3,549
57,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,037
Gold Earned
34,651
219
Minions Killed
202
0
Camps Cleared
0
794,382
Distance Traveled
799,826
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,063
738
48
3
0
253,538
0
L
Cernunnos
11,104
740
62
4
0
253,292
0
L
Chang'e
12,484
832
92
6
0
292,996
1
W
Bacchus
11,576
772
28
2
0
261,343
9
W
Danzaburou
13,252
883
102
7
0
258,304
0
W
Anubis
14,209
947
89
6
0
274,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role