Player Matchup

Skadi
Skadi
 
Skadi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Bluefacegurberzz
Sol
Level 97
God Stats
114W - 119L
1,487 SR
Queue Stats
372W - 389L
1,541 Elo+
Party 1
Charon
Charon
Catsmeowtside
Charon
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,439 Elo+
Solo
Pele
Pele
zRezee-_
Pele
Level 54
God Stats
1W - 2L
1,494 SR
Queue Stats
45W - 47L
1,427 Elo+
Party 2
Team Averages
Level 91
1,496 SR
1,481 Elo+

VS

Team Averages
Level 96
1,416 SR
1,477 Elo+
Janus
Janus
Bentley86
Janus
Level 244
God Stats
3W - 1L
1,421 SR
Queue Stats
220W - 241L
1,490 Elo+
Solo
Eset
Eset
Knubzy
Eset
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,445 Elo+
Party 3
Gilgamesh
Gilgamesh
MaiiWeii
Gilgamesh
Level 81
God Stats
26W - 23L
1,500 SR
Queue Stats
476W - 475L
1,498 Elo+
Solo
Artemis
Artemis
angelfart1738
Artemis
Level 8
God Stats
6W - 6L
1,436 SR
Queue Stats
45W - 35L
1,451 Elo+
Party 3
Fenrir
Fenrir
que1995art
Fenrir
Level 105
God Stats
11W - 18L
1,221 SR
Queue Stats
122W - 128L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 1 / 1
6,251
1,250
5,951
3,752
1,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Scylla
 
Scylla
11
0 / 3 / 2
5,833
1,167
4,735
4,926
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 2
6,137
1,227
4,152
4,182
1,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 0 / 0
5,108
1,022
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
11
0 / 4 / 2
5,893
1,179
2,154
7,282
2,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

333

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bentley86
Janus
11
4 / 0 / 3
6,921
1,384
1,684
1,675
562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Eset
Knubzy
Eset
11
3 / 0 / 6
6,810
1,362
5,739
2,487
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
MaiiWeii
Gilgamesh
11
0 / 0 / 8
6,056
1,211
3,084
5,283
4,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
12
1 / 1 / 9
6,347
1,269
5,492
5,164
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
que1995art
Fenrir
11
2 / 2 / 5
6,240
1,248
2,875
4,139
1,610
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
3
Kills
10
10
Deaths
3
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
1
1
2.5
L
Scylla
 
Scylla
0
3
2
0.33
W
Janus
Bentley86
Janus
4
0
3
5.5
L
1
2
2
1
L
0
0
0
0
W
Eset
Knubzy
Eset
3
0
6
6
W
Gilgamesh
MaiiWeii
Gilgamesh
0
0
8
4
W
Artemis
1
1
9
5.5
W
Fenrir
que1995art
Fenrir
2
2
5
2.25
L
Pele
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,992
Damage
18,874
20,142
Taken
18,748
5,935
Mitigated
9,035
1,073
Healing
1,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,951
571
0
277
3,752
1,093
0
1,391
2,361
0
15,810
L
Scylla
 
Scylla
4,735
807
0
0
4,926
1,497
0
1,578
3,131
14,592
0
W
Janus
Bentley86
Janus
1,684
0
0
0
1,675
562
0
182
1,493
10,671
0
L
4,152
1,311
0
559
4,182
1,078
0
1,361
2,781
11,355
1,047
L
0
0
0
0
0
0
0
0
0
0
0
W
Eset
Knubzy
Eset
5,739
396
287
144
2,487
874
0
1,137
1,350
21,996
0
W
Gilgamesh
MaiiWeii
Gilgamesh
3,084
220
0
231
5,283
4,167
0
2,722
2,561
0
9,045
W
Artemis
5,492
2,191
0
1,211
5,164
1,822
0
2,612
2,552
0
10,932
W
Fenrir
que1995art
Fenrir
2,875
448
0
106
4,139
1,610
0
2,200
1,939
0
6,353
L
Pele
2,154
431
0
237
7,282
2,267
0
3,093
4,119
0
13,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,222
Gold Earned
32,374
93
Minions Killed
102
5
Camps Cleared
4
393,605
Distance Traveled
522,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,251
1,250
16
3
1
104,457
0
L
Scylla
5,833
1,167
26
5
0
94,867
0
W
Janus
6,921
1,384
25
5
0
93,159
0
L
Sol
6,137
1,227
28
6
1
90,610
0
L
Charon
5,108
1,022
0
0
0
0
0
W
Eset
6,810
1,362
39
8
2
118,931
0
W
Gilgamesh
6,056
1,211
19
4
0
112,446
0
W
Artemis
6,347
1,269
14
3
1
96,534
0
W
Fenrir
6,240
1,248
5
1
1
101,554
0
L
Pele
5,893
1,179
23
5
3
103,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role