Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
TheBearFair
Ra
Level 125
God Stats
4W - 4L
1,572 SR
Queue Stats
132W - 132L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
VermontPower1
Cthulhu
Level 114
God Stats
16W - 9L
1,442 SR
Queue Stats
133W - 133L
1,368 Elo+
Party 3
Awilix
Awilix
dcnnybcy
Awilix
Level 123
God Stats
24W - 23L
1,543 SR
Queue Stats
608W - 624L
1,430 Elo+
Solo
Artemis
Artemis
silentkilla925
Artemis
Level 124
God Stats
5W - 5L
1,312 SR
Queue Stats
129W - 140L
1,360 Elo+
Party 3
Team Averages
Level 129
1,474 SR
1,429 Elo+

VS

Team Averages
Level 106
1,506 SR
1,438 Elo+
Nut
Nut
 
Nut
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
AlexMac_20
Vamana
Level 104
God Stats
4W - 6L
1,752 SR
Queue Stats
125W - 156L
1,391 Elo+
Party 2
Maui
Maui
RANGER361036
Maui
Level 80
God Stats
0W - 5L
1,147 SR
Queue Stats
206W - 234L
1,447 Elo+
Party 2
Erlang Shen
Erlang Shen
YaBoiJohnnyLax
Erlang Shen
Level 88
God Stats
5W - 5L
1,700 SR
Queue Stats
211W - 233L
1,430 Elo+
Party 2
Nu Wa
Nu Wa
heyatomicwolfmx
Nu Wa
Level 100
God Stats
2W - 2L
1,432 SR
Queue Stats
49W - 54L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
4 / 0 / 2
5,279
754
2,668
5,255
1,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
4 / 0 / 1
5,345
764
2,074
2,760
891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
8
0 / 0 / 3
4,413
630
2,266
3,682
2,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
dcnnybcy
Awilix
8
0 / 1 / 0
4,463
638
1,655
6,230
1,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
3 / 0 / 1
4,364
623
2,825
1,085
315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
6
0 / 1 / 0
3,410
487
520
1,906
465
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
AlexMac_20
Vamana
9
0 / 0 / 1
4,604
658
2,246
3,670
1,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 3 / 0
3,725
532
526
5,614
3,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
YaBoiJohnnyLax
Erlang Shen
8
1 / 2 / 0
4,263
609
985
3,689
1,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 5 / 1
3,680
526
1,249
3,772
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
11
Kills
1
1
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
0
2
5
L
Nut
 
Nut
0
1
0
0
L
Vamana
AlexMac_20
Vamana
0
0
1
0.5
L
0
3
0
0
W
4
0
1
4.5
W
Cthulhu
0
0
3
1.5
L
Erlang Shen
YaBoiJohnnyLax
Erlang Shen
1
2
0
0.5
W
Awilix
dcnnybcy
Awilix
0
1
0
0
L
0
5
1
0.1
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,488
Damage
5,526
19,012
Taken
18,651
6,973
Mitigated
7,095
8,161
Healing
5,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,668
719
0
3,793
5,255
1,567
0
299
4,920
31,854
0
L
Nut
 
Nut
520
313
0
230
1,906
465
0
788
1,118
0
15,312
L
Vamana
AlexMac_20
Vamana
2,246
808
0
1,888
3,670
1,674
0
550
3,120
0
25,859
L
526
150
227
1,491
5,614
3,111
0
1,761
3,853
5,595
0
W
2,074
111
492
1,113
2,760
891
0
774
1,986
27,468
1,886
W
Cthulhu
2,266
282
54
1,336
3,682
2,249
378
457
3,225
17,573
1,424
L
Erlang Shen
YaBoiJohnnyLax
Erlang Shen
985
159
0
1,334
3,689
1,084
0
984
2,583
0
21,571
W
Awilix
dcnnybcy
Awilix
1,655
436
0
1,158
6,230
1,951
0
95
5,911
0
23,940
L
1,249
203
0
179
3,772
761
0
2,520
1,016
15,233
0
W
2,825
1,184
0
215
1,085
315
0
150
935
0
15,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,864
Gold Earned
19,682
223
Minions Killed
152
0
Camps Cleared
0
736,245
Distance Traveled
611,154
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,279
754
63
9
0
171,526
0
L
Nut
3,410
487
25
4
0
96,778
0
L
Vamana
4,604
658
51
7
0
121,019
0
L
Maui
3,725
532
6
1
0
134,561
1
W
Ra
5,345
764
58
8
0
156,141
2
W
Cthulhu
4,413
630
24
3
0
139,790
0
L
Erlang Shen
4,263
609
46
7
0
162,129
0
W
Awilix
4,463
638
51
7
0
146,031
0
L
Nu Wa
3,680
526
24
3
0
96,667
0
W
Artemis
4,364
623
27
4
0
122,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role