Player Matchup

Mercury
Mercury
 
Mercury
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AZalexCA
Ra
Level 13
God Stats
4W - 5L
1,427 SR
Queue Stats
8W - 10L
1,397 Elo+
Party 1
Xing Tian
Xing Tian
Gankmynuts
Xing Tian
Level 37
God Stats
3W - 4L
1,500 SR
Queue Stats
54W - 72L
1,422 Elo+
Party 1
Nox
Nox
GoddessRummy
Nox
Level 146
God Stats
49W - 49L
1,506 SR
Queue Stats
478W - 575L
1,439 Elo+
Solo
Bakasura
Bakasura
alexx9sm
Bakasura
Level 84
God Stats
0W - 1L
1,494 SR
Queue Stats
7W - 7L
1,494 Elo+
Solo
Team Averages
Level 69
1,485 SR
1,450 Elo+

VS

Team Averages
Level 104
1,513 SR
1,500 Elo+
Neith
Neith
Datmommy2koo
Neith
Level 85
God Stats
49W - 62L
1,416 SR
Queue Stats
67W - 76L
1,376 Elo+
Solo
Ares
Ares
GhaIIy
Ares
Level 109
God Stats
1W - 0L
1,490 SR
Queue Stats
2W - 2L
1,519 Elo+
Solo
Anubis
Anubis
Thalionwen88
Anubis
Level 123
God Stats
31W - 20L
1,663 SR
Queue Stats
189W - 151L
1,651 Elo+
Solo
Kuzenbo
Kuzenbo
drkns2
Kuzenbo
Level 83
God Stats
3W - 1L
1,494 SR
Queue Stats
233W - 239L
1,445 Elo+
Solo
Khepri
Khepri
yung_goku99
Khepri
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 42L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 3 / 0
6,644
1,107
2,037
7,053
2,041
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
0 / 1 / 0
6,427
1,071
4,073
3,527
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Gankmynuts
Xing Tian
11
0 / 2 / 0
6,264
1,044
1,513
9,540
7,617
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 1 / 1
6,357
1,060
1,127
6,985
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
alexx9sm
Bakasura
11
0 / 3 / 1
6,533
1,089
3,458
6,957
2,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

274

VS

Team 2 Tickets

408

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 4
6,753
1,126
3,116
2,355
1,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Ares
GhaIIy
Ares
12
3 / 0 / 5
8,381
1,397
10,400
8,586
9,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
13
5 / 0 / 4
8,043
1,341
8,820
1,539
934
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
drkns2
Kuzenbo
13
2 / 0 / 6
7,460
1,243
4,090
1,443
1,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Khepri
12
0 / 0 / 7
7,598
1,266
3,479
2,210
2,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
10
10
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
0
0.33
L
0
1
0
0
W
0
1
4
2
L
Xing Tian
Gankmynuts
Xing Tian
0
2
0
0
W
Ares
GhaIIy
Ares
3
0
5
5.5
L
0
1
1
0.5
W
Anubis
5
0
4
7
L
Bakasura
alexx9sm
Bakasura
0
3
1
0.17
W
Kuzenbo
drkns2
Kuzenbo
2
0
6
5
W
Khepri
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,208
Damage
29,905
34,062
Taken
16,133
15,718
Mitigated
15,131
2,005
Healing
6,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,037
1,172
0
281
7,053
2,041
0
5,572
1,405
0
11,101
L
4,073
124
420
168
3,527
1,120
0
2,479
932
11,840
0
W
3,116
1,482
0
701
2,355
1,002
0
468
1,824
0
16,373
L
Xing Tian
Gankmynuts
Xing Tian
1,513
178
0
501
9,540
7,617
0
6,970
2,463
10,405
0
W
Ares
GhaIIy
Ares
10,400
1,055
0
3,015
8,586
9,511
0
3,203
5,137
17,960
0
L
1,127
52
0
0
6,985
2,012
0
6,177
684
8,245
0
W
Anubis
8,820
821
0
1,269
1,539
934
0
765
774
30,935
0
L
Bakasura
alexx9sm
Bakasura
3,458
2,041
0
635
6,957
2,928
0
5,007
1,789
0
9,946
W
Kuzenbo
drkns2
Kuzenbo
4,090
1,935
0
429
1,443
1,640
0
682
693
6,199
0
W
Khepri
3,479
180
0
786
2,210
2,044
0
1,399
746
8,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,225
Gold Earned
38,235
80
Minions Killed
135
6
Camps Cleared
4
539,796
Distance Traveled
627,801
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,644
1,107
19
3
2
148,809
0
L
Ra
6,427
1,071
29
5
1
120,326
0
W
Neith
6,753
1,126
48
8
0
103,716
4
L
Xing Tian
6,264
1,044
7
1
0
89,518
0
W
Ares
8,381
1,397
18
3
0
127,809
0
L
Nox
6,357
1,060
9
2
0
101,329
0
W
Anubis
8,043
1,341
59
10
3
120,970
0
L
Bakasura
6,533
1,089
16
3
3
79,814
0
W
Kuzenbo
7,460
1,243
7
1
1
138,269
0
W
Khepri
7,598
1,266
3
1
0
137,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role