Player Matchup

Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Goodie2shoe
Kukulkan
Level 144
God Stats
1W - 0L
1,687 SR
Queue Stats
38W - 30L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
Pazugaru
Gilgamesh
Level 114
God Stats
4W - 2L
1,689 SR
Queue Stats
125W - 117L
1,537 Elo+
Solo
Ares
Ares
Ten_no_Ikari_
Ares
Level 46
God Stats
1W - 0L
1,585 SR
Queue Stats
2W - 1L
1,675 Elo+
Solo
Thor
Thor
dcamilo22
Thor
Level 84
God Stats
4W - 1L
1,547 SR
Queue Stats
43W - 45L
1,460 Elo+
Party 1
Team Averages
Level 99
1,601 SR
1,544 Elo+

VS

Team Averages
Level 112
1,519 SR
1,474 Elo+
Janus
Janus
BigRodPod96
Janus
Level 114
God Stats
0W - 2L
1,476 SR
Queue Stats
194W - 188L
1,496 Elo+
Party 2
Nut
Nut
Klutzymage420
Nut
Level 159
God Stats
153W - 111L
1,571 SR
Queue Stats
387W - 351L
1,532 Elo+
Solo
Da Ji
Da Ji
LV Gankster
Da Ji
Level 116
God Stats
6W - 6L
1,526 SR
Queue Stats
49W - 51L
1,472 Elo+
Solo
Geb
Geb
Sla513ckey
Geb
Level 109
God Stats
32W - 27L
1,521 SR
Queue Stats
78W - 62L
1,493 Elo+
Party 2
Surtr
Surtr
suffering777
Surtr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
6 / 0 / 3
6,322
632
6,812
3,326
1,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
Goodie2shoe
Kukulkan
12
2 / 2 / 2
6,055
606
3,103
4,193
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Pazugaru
Gilgamesh
12
5 / 1 / 4
7,342
734
7,371
8,399
7,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

7
0 / 2 / 7
4,796
480
2,309
5,534
3,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Thor
10
2 / 1 / 6
5,714
571
2,366
7,949
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
4,439
444
1,449
4,792
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 1 / 0
5,780
578
2,572
4,432
1,985
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

8
1 / 2 / 2
4,664
466
2,685
6,820
2,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
1 / 2 / 0
4,999
500
3,472
7,549
5,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
1 / 6 / 0
4,885
489
3,056
8,083
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
15
Kills
6
6
Deaths
15
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
3
7.5
L
0
4
2
0.25
W
Kukulkan
Goodie2shoe
Kukulkan
2
2
2
1.5
L
3
1
0
3
L
1
2
2
1
W
Gilgamesh
Pazugaru
Gilgamesh
5
1
4
7
L
1
2
0
0.5
W
0
2
7
1.75
W
Thor
2
1
6
5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,961
Damage
13,234
29,401
Taken
31,676
16,183
Mitigated
13,331
4,570
Healing
5,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,812
1,871
0
1,198
3,326
1,106
315
1,403
1,843
0
44,974
L
1,449
0
0
806
4,792
1,150
0
291
4,458
17,509
683
W
Kukulkan
Goodie2shoe
Kukulkan
3,103
338
0
378
4,193
1,394
0
72
4,121
43,411
0
L
2,572
563
58
241
4,432
1,985
242
1,923
2,353
347
37,499
L
2,685
440
0
510
6,820
2,203
0
885
5,811
0
22,237
W
Gilgamesh
Pazugaru
Gilgamesh
7,371
2,610
0
2,077
8,399
7,413
0
566
7,793
0
49,278
L
3,472
277
0
2,573
7,549
5,016
0
1,921
5,586
17,684
0
W
2,309
595
0
162
5,534
3,407
392
2,683
2,689
7,257
97
W
Thor
2,366
621
0
755
7,949
2,863
0
525
7,424
0
35,591
L
3,056
1,901
0
1,397
8,083
2,977
0
139
7,609
310
18,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,229
Gold Earned
24,767
325
Minions Killed
215
0
Camps Cleared
0
992,615
Distance Traveled
991,833
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,322
632
69
7
0
192,660
0
L
Janus
4,439
444
52
5
0
187,371
0
W
Kukulkan
6,055
606
92
9
0
195,476
1
L
Nut
5,780
578
68
7
0
205,380
0
L
Da Ji
4,664
466
46
5
0
218,773
0
W
Gilgamesh
7,342
734
93
9
0
197,135
0
L
Geb
4,999
500
15
2
0
196,837
0
W
Ares
4,796
480
13
1
0
181,936
0
W
Thor
5,714
571
58
6
0
225,408
2
L
Surtr
4,885
489
34
3
0
183,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role