Player Matchup

Cliodhna
Cliodhna
Gold II
D1g1talFatal
Cliodhna
Gold II
Level 149
God Stats
1W - 2L
1,233 SR
Queue Stats
306W - 312L
1,512 MMR
Solo
Artemis
Artemis
Bronze III
KainOz
Artemis
Bronze III
Level 139
God Stats
19W - 22L
1,500 SR
Queue Stats
187W - 200L
1,497 MMR
Solo
King Arthur
King Arthur
Gold IV
Kyxes72
King Arthur
Gold IV
Level 140
God Stats
22W - 22L
1,659 SR
Queue Stats
87W - 88L
1,394 MMR
Party 2
Bacchus
Bacchus
Gold IV
eventuell-Chilli
Bacchus
Gold IV
Level 125
God Stats
17W - 12L
1,621 SR
Queue Stats
327W - 336L
1,510 MMR
Solo
Baba Yaga
Baba Yaga
Gold I
xX_tumorenito19
Baba Yaga
Gold I
Level 154
God Stats
3W - 4L
1,627 SR
Queue Stats
95W - 87L
1,588 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,528 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,610 SR
1,501 MMR
Artio
Artio
Gold V
LamaCazzuto2000
Artio
Gold V
Level 44
God Stats
2W - 2L
1,767 SR
Queue Stats
23W - 30L
1,404 MMR
Party 1
Hachiman
Hachiman
Bronze III
NextReality
Hachiman
Bronze III
Level 155
God Stats
1W - 0L
1,720 SR
Queue Stats
6W - 1L
1,500 MMR
Party 3
Bastet
Bastet
Gold III
SplitZ_Shadw
Bastet
Gold III
Level 158
God Stats
11W - 14L
1,565 SR
Queue Stats
215W - 224L
1,523 MMR
Solo
Hera
Hera
Gold II
ZaphirX7
Hera
Gold II
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 46L
1,579 MMR
Party 1
Charon
Charon
Bronze III
thelittleturnip
Charon
Bronze III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
D1g1talFatal
Cliodhna
11
4 / 3 / 0
6,280
571
5,874
9,140
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
KainOz
Artemis
9
0 / 6 / 0
5,281
480
2,636
8,108
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Kyxes72
King Arthur
10
1 / 5 / 1
5,907
537
7,051
11,468
6,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 5 / 1
4,546
413
1,705
7,009
4,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
xX_tumorenito19
Baba Yaga
11
0 / 1 / 1
6,286
571
2,716
5,115
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThanatosThorSurtrSusanoGeb

VS

Bans
FreyaLancelotAthenaHorusAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,374
579
6,266
12,876
8,255
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
NextReality
Hachiman
12
9 / 1 / 4
7,690
699
7,544
6,271
2,199
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
10
2 / 2 / 5
5,888
535
4,166
7,844
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
12
3 / 0 / 1
6,482
589
4,693
2,365
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
3 / 0 / 7
6,499
591
3,315
9,549
7,716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
20
20
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
D1g1talFatal
Cliodhna
4
3
0
1.33
L
Artemis
KainOz
Artemis
0
6
0
0
L
King Arthur
Kyxes72
King Arthur
1
5
1
0.3
W
3
2
1
1.75
W
Hachiman
NextReality
Hachiman
9
1
4
11
W
Bastet
2
2
5
2.25
W
Hera
3
0
1
3.5
L
0
5
1
0.1
W
3
0
7
6.5
L
Baba Yaga
xX_tumorenito19
Baba Yaga
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,982
Damage
25,984
40,840
Taken
38,905
16,671
Mitigated
20,723
10,520
Healing
16,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
D1g1talFatal
Cliodhna
5,874
1,742
0
4,938
9,140
2,597
0
1,319
7,781
0
42,699
L
Artemis
KainOz
Artemis
2,636
821
0
1,120
8,108
1,952
0
1,098
7,010
0
27,037
L
King Arthur
Kyxes72
King Arthur
7,051
1,865
0
1,980
11,468
6,210
0
6,721
4,708
0
39,564
W
6,266
946
180
6,389
12,876
8,255
32
0
12,876
28,554
4,371
W
Hachiman
NextReality
Hachiman
7,544
3,934
0
2,716
6,271
2,199
654
669
5,602
0
50,215
W
Bastet
4,166
678
0
3,992
7,844
1,961
0
2,187
5,505
0
38,812
W
Hera
4,693
864
0
250
2,365
592
0
471
1,774
43,342
0
L
1,705
198
0
1,092
7,009
4,410
0
1,867
5,074
8,789
0
W
3,315
667
0
2,878
9,549
7,716
23
683
8,812
15,586
646
L
Baba Yaga
xX_tumorenito19
Baba Yaga
2,716
87
0
1,390
5,115
1,502
34
2,575
2,398
35,578
752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,300
Gold Earned
32,933
299
Minions Killed
328
0
Camps Cleared
0
1,039,144
Distance Traveled
1,132,469
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,280
571
88
8
0
257,631
0
L
Artemis
5,281
480
55
5
0
189,774
0
L
King Arthur
5,907
537
66
6
0
197,767
1
W
Artio
6,374
579
57
5
0
193,470
0
W
Hachiman
7,690
699
94
9
0
219,318
0
W
Bastet
5,888
535
66
6
0
268,557
2
W
Hera
6,482
589
98
9
0
221,698
0
L
Bacchus
4,546
413
7
1
0
168,740
0
W
Charon
6,499
591
13
1
0
229,426
0
L
Baba Yaga
6,286
571
83
8
0
225,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role