Player Matchup

Yemoja
Yemoja
Ciganito-cruel
Yemoja
Level 226
God Stats
16W - 14L
1,276 SR
Queue Stats
435W - 435L
1,429 Elo+
Party 1
Loki
Loki
DimaAniy123
Loki
Level 143
God Stats
2W - 0L
1,573 SR
Queue Stats
9W - 6L
1,620 Elo+
Party 3
Anubis
Anubis
Maksimodin
Anubis
Level 121
God Stats
6W - 2L
1,596 SR
Queue Stats
9W - 6L
1,620 Elo+
Party 3
Guan Yu
Guan Yu
SneerfulTuna
Guan Yu
Level 127
God Stats
4W - 1L
1,734 SR
Queue Stats
70W - 55L
1,324 Elo+
Solo
Sylvanus
Sylvanus
ikillpros4workYT
Sylvanus
Level 133
God Stats
10W - 2L
1,878 SR
Queue Stats
201W - 206L
1,396 Elo+
Party 1
Team Averages
Level 150
1,611 SR
1,478 Elo+

VS

Team Averages
Level 107
1,513 SR
1,476 Elo+
Loki
Loki
FiZZeSchteven
Loki
Level 138
God Stats
79W - 81L
1,566 SR
Queue Stats
259W - 254L
1,427 Elo+
Solo
Janus
Janus
Fives57
Janus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,497 Elo+
Party 2
Ullr
Ullr
Hacker57
Ullr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,497 Elo+
Party 2
Sun Wukong
Sun Wukong
Thomix07
Sun Wukong
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,463 Elo+
Party 2
Odin
Odin
bawdypanda
Odin
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 6
9,048
566
8,409
12,371
9,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
2 / 1 / 4
8,664
542
5,111
7,693
3,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
Maksimodin
Anubis
16
8 / 1 / 1
9,937
621
11,721
8,469
3,796
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
SneerfulTuna
Guan Yu
16
6 / 0 / 1
10,614
663
8,297
10,288
9,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 3 / 0
8,200
513
8,741
10,236
6,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,743
421
2,171
9,750
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Fives57
Janus
12
1 / 7 / 1
7,100
444
8,331
10,781
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ullr
12
3 / 4 / 3
7,314
457
9,555
11,289
3,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Thomix07
Sun Wukong
12
1 / 6 / 0
7,139
446
5,170
14,004
10,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
0 / 1 / 5
7,226
452
5,503
13,674
11,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
20
Kills
6
6
Deaths
20
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
2
1
4
4
L
1
2
1
0.75
L
Janus
Fives57
Janus
1
7
1
0.21
L
Ullr
3
4
3
1.13
W
Anubis
Maksimodin
Anubis
8
1
1
8.5
W
Guan Yu
SneerfulTuna
Guan Yu
6
0
1
6.5
L
Sun Wukong
Thomix07
Sun Wukong
1
6
0
0.17
L
0
1
5
2.5
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,279
Damage
30,730
49,057
Taken
59,498
32,502
Mitigated
30,469
19,373
Healing
9,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,409
1,231
4,073
3,800
12,371
9,638
200
1,295
10,879
30,007
2,465
W
5,111
814
257
305
7,693
3,085
831
823
6,804
0
59,997
L
2,171
378
0
5,173
9,750
2,603
0
2,329
7,421
0
42,478
L
Janus
Fives57
Janus
8,331
126
0
658
10,781
2,086
0
5,367
5,414
45,476
0
L
Ullr
9,555
3,424
0
1,335
11,289
3,745
0
7,457
3,832
0
42,456
W
Anubis
Maksimodin
Anubis
11,721
583
0
4,621
8,469
3,796
664
3,130
4,872
71,732
1,605
W
Guan Yu
SneerfulTuna
Guan Yu
8,297
568
102
3,655
10,288
9,762
1,193
1,249
8,369
0
74,876
L
Sun Wukong
Thomix07
Sun Wukong
5,170
1,253
0
1,119
14,004
10,266
0
3,864
10,140
0
34,742
L
5,503
1,282
0
1,186
13,674
11,769
0
8,582
5,092
0
28,959
W
8,741
3,740
443
2,117
10,236
6,221
148
1,059
9,095
45,007
12,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,463
Gold Earned
35,522
442
Minions Killed
355
0
Camps Cleared
0
1,578,401
Distance Traveled
1,562,587
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,048
566
30
2
0
281,505
3
W
Loki
8,664
542
86
5
0
367,821
0
L
Loki
6,743
421
87
5
0
280,396
0
L
Janus
7,100
444
88
6
0
317,825
0
L
Ullr
7,314
457
86
5
0
307,538
2
W
Anubis
9,937
621
122
8
0
290,029
0
W
Guan Yu
10,614
663
115
7
0
372,873
2
L
Sun Wukong
7,139
446
54
3
0
321,482
2
L
Odin
7,226
452
40
3
0
335,346
6
W
Sylvanus
8,200
513
89
6
0
266,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role