Player Matchup

Bacchus
Bacchus
VladxThexInhaler
Bacchus
Level 128
God Stats
4W - 6L
1,532 SR
Queue Stats
175W - 190L
1,395 Elo+
Party 2
Janus
Janus
da doornob1302
Janus
Level 61
God Stats
5W - 6L
1,358 SR
Queue Stats
263W - 277L
1,412 Elo+
Party 2
Nut
Nut
vladtheone9360
Nut
Level 30
God Stats
2W - 6L
1,261 SR
Queue Stats
16W - 26L
1,176 Elo+
Party 2
Team Averages
Level 73
1,383 SR
1,328 Elo+

VS

Team Averages
Level 44
1,455 SR
1,334 Elo+
Izanami
Izanami
AgentK913
Izanami
Level 45
God Stats
6W - 4L
1,494 SR
Queue Stats
93W - 117L
1,406 Elo+
Solo
Nu Wa
Nu Wa
Gothicc Astrid
Nu Wa
Level 74
God Stats
2W - 1L
1,576 SR
Queue Stats
9W - 16L
1,313 Elo+
Party 1
King Arthur
King Arthur
KrebbyBoi
King Arthur
Level 14
God Stats
3W - 0L
1,296 SR
Queue Stats
3W - 1L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,860
686
3,761
9,440
9,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

12
0 / 3 / 0
6,806
681
6,047
5,115
1,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 1
6,852
685
2,839
7,142
2,431
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AgentK913
Izanami
15
6 / 0 / 3
9,158
916
7,171
5,335
1,710
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 0 / 6
9,178
918
7,654
4,181
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
KrebbyBoi
King Arthur
12
1 / 1 / 5
7,374
737
3,265
6,883
3,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
11
11
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
AgentK913
Izanami
6
0
3
7.5
W
4
0
6
7
W
King Arthur
KrebbyBoi
King Arthur
1
1
5
3.5
L
1
3
0
0.33
L
0
3
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,647
Damage
18,090
21,697
Taken
16,399
13,151
Mitigated
6,454
1,600
Healing
1,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AgentK913
Izanami
7,171
4,127
0
0
5,335
1,710
515
2,720
2,221
0
28,639
W
7,654
1,359
0
500
4,181
1,414
550
2,584
1,326
29,294
244
W
King Arthur
KrebbyBoi
King Arthur
3,265
467
0
814
6,883
3,330
88
3,520
3,012
0
16,787
L
3,761
41
0
1,418
9,440
9,380
0
3,190
5,867
14,834
0
L
6,047
50
0
0
5,115
1,340
0
1,930
3,051
29,114
0
L
2,839
763
0
182
7,142
2,431
0
1,759
5,181
0
14,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,518
Gold Earned
25,710
99
Minions Killed
130
0
Camps Cleared
0
514,520
Distance Traveled
551,149
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,158
916
54
5
0
174,601
0
W
Nu Wa
9,178
918
52
5
0
180,223
2
W
King Arthur
7,374
737
24
2
0
196,325
0
L
Bacchus
6,860
686
13
1
0
187,605
0
L
Janus
6,806
681
56
6
0
167,369
0
L
Nut
6,852
685
30
3
0
159,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role