Player Matchup

Danzaburou
Danzaburou
Bronze III
BENSLEY10
Danzaburou
Bronze III
Level 68
God Stats
0W - 1L
1,468 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Ymir
Ymir
Bronze III
Brock Just
Ymir
Bronze III
Level 59
God Stats
0W - 1L
1,581 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Mulan
Mulan
Gold V
Cratercrow
Mulan
Gold V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,421 MMR
Party 2
Ratatoskr
Ratatoskr
Silver II
LUIGIDONBARDY
Ratatoskr
Silver II
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 17L
1,519 MMR
Solo
Ra
Ra
Gold III
nam192
Ra
Gold III
Level 158
God Stats
3W - 5L
1,620 SR
Queue Stats
48W - 44L
1,582 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,534 SR
1,504 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,487 SR
1,508 MMR
Rama
Rama
Bronze III
GankFG
Rama
Bronze III
Level 32
God Stats
1W - 5L
1,500 SR
Queue Stats
24W - 24L
1,500 MMR
Solo
Bacchus
Bacchus
Gold II
JairoxDll
Bacchus
Gold II
Level 143
God Stats
6W - 4L
1,574 SR
Queue Stats
64W - 72L
1,498 MMR
Solo
Janus
Janus
Gold V
Zz_Tobi_
Janus
Gold V
Level 128
God Stats
2W - 4L
1,348 SR
Queue Stats
249W - 253L
1,363 MMR
Party 3
Fenrir
Fenrir
Bronze IV
iviolateponies
Fenrir
Bronze IV
Level 159
God Stats
1W - 0L
1,359 SR
Queue Stats
2W - 1L
1,544 MMR
Solo
Surtr
Surtr
Platinum IV
star_10_killa_f
Surtr
Platinum IV
Level 123
God Stats
7W - 8L
1,656 SR
Queue Stats
143W - 134L
1,633 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BENSLEY10
Danzaburou
13
1 / 4 / 3
7,812
460
6,370
11,768
3,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 2
5,892
347
1,948
15,057
8,535
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mulan
12
0 / 7 / 1
6,859
403
3,084
17,058
8,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
LUIGIDONBARDY
Ratatoskr
15
4 / 3 / 1
8,619
507
9,775
16,874
6,804
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ra
14
2 / 9 / 3
8,210
483
6,935
12,519
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AgniAo KuangFreyaAchilles

VS

Bans
CthulhuLancelotRavanaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
GankFG
Rama
17
6 / 1 / 5
10,402
612
13,936
8,722
3,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
JairoxDll
Bacchus
15
3 / 3 / 8
8,711
512
9,430
10,601
9,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Janus
Zz_Tobi_
Janus
16
2 / 1 / 8
9,956
586
10,640
8,038
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
12 / 3 / 1
11,114
654
10,776
18,145
7,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
5 / 0 / 3
11,909
701
11,579
11,698
10,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
7
Kills
28
28
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BENSLEY10
Danzaburou
1
4
3
0.63
L
0
5
2
0.2
L
Mulan
0
7
1
0.07
W
Rama
GankFG
Rama
6
1
5
8.5
W
Bacchus
JairoxDll
Bacchus
3
3
8
2.33
L
Ratatoskr
LUIGIDONBARDY
Ratatoskr
4
3
1
1.5
W
Janus
Zz_Tobi_
Janus
2
1
8
6
W
12
3
1
4.17
L
Ra
2
9
3
0.39
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,112
Damage
56,361
73,276
Taken
57,204
31,513
Mitigated
33,427
10,192
Healing
18,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BENSLEY10
Danzaburou
6,370
1,961
0
2,293
11,768
3,964
0
3,215
8,129
0
41,266
L
1,948
188
0
250
15,057
8,535
0
4,009
10,662
13,504
0
L
Mulan
3,084
437
0
1,659
17,058
8,383
0
2,107
14,821
0
38,654
W
Rama
GankFG
Rama
13,936
9,075
0
3,905
8,722
3,465
2,256
369
8,353
0
88,208
W
Bacchus
JairoxDll
Bacchus
9,430
594
0
1,741
10,601
9,623
232
2,874
7,650
27,529
1,282
L
Ratatoskr
LUIGIDONBARDY
Ratatoskr
9,775
2,324
0
2,875
16,874
6,804
0
5,150
11,252
0
66,959
W
Janus
Zz_Tobi_
Janus
10,640
103
0
1,882
8,038
2,854
385
2,015
5,965
77,533
0
W
10,776
3,315
0
7,133
18,145
7,352
1,989
3,219
14,785
0
84,101
L
Ra
6,935
977
833
2,282
12,519
3,827
0
5,245
6,831
59,153
0
W
11,579
4,345
0
3,459
11,698
10,133
298
495
11,203
7,018
83,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,392
Gold Earned
52,092
392
Minions Killed
616
0
Camps Cleared
0
1,670,159
Distance Traveled
1,802,367
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,812
460
66
4
0
333,420
7
L
Ymir
5,892
347
23
1
0
313,154
0
L
Mulan
6,859
403
90
5
0
311,706
0
W
Rama
10,402
612
133
8
0
318,954
0
W
Bacchus
8,711
512
55
3
0
361,212
5
L
Ratatoskr
8,619
507
112
7
0
401,761
3
W
Janus
9,956
586
142
8
0
374,555
0
W
Fenrir
11,114
654
141
8
0
411,708
2
L
Ra
8,210
483
101
6
0
310,118
0
W
Surtr
11,909
701
145
9
0
335,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role