Player Matchup

Ravana
Ravana
A3R0F0RC3
Ravana
Level 89
God Stats
7W - 14L
1,291 SR
Queue Stats
129W - 139L
1,453 Elo+
Solo
Martichoras
Martichoras
CoupeKid93
Martichoras
Level 145
God Stats
7W - 7L
1,522 SR
Queue Stats
187W - 194L
1,467 Elo+
Solo
Amaterasu
Amaterasu
DemonTimez_ytis
Amaterasu
Level 122
God Stats
3W - 4L
1,358 SR
Queue Stats
237W - 239L
1,425 Elo+
Solo
Cthulhu
Cthulhu
MrSharpe007
Cthulhu
Level 84
God Stats
5W - 1L
1,586 SR
Queue Stats
229W - 208L
1,400 Elo+
Solo
Scylla
Scylla
Muddy1062
Scylla
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 43L
1,422 Elo+
Solo
Team Averages
Level 101
1,451 SR
1,434 Elo+

VS

Team Averages
Level 110
1,544 SR
1,452 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Ban-_-Nick
Gilgamesh
Level 94
God Stats
1W - 2L
1,837 SR
Queue Stats
18W - 31L
1,432 Elo+
Solo
Loki
Loki
NovaPoiint
Loki
Level 78
God Stats
78W - 70L
1,546 SR
Queue Stats
340W - 332L
1,490 Elo+
Party 1
Charybdis
Charybdis
dukedeniro
Charybdis
Level 118
God Stats
26W - 24L
1,337 SR
Queue Stats
121W - 109L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
A3R0F0RC3
Ravana
9
1 / 0 / 1
4,826
603
2,018
3,690
995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Martichoras
CoupeKid93
Martichoras
8
1 / 0 / 1
4,811
601
2,545
3,150
763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
DemonTimez_ytis
Amaterasu
9
1 / 2 / 1
4,804
601
2,250
8,648
4,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
MrSharpe007
Cthulhu
7
1 / 1 / 1
4,282
535
1,903
3,770
1,992
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
Muddy1062
Scylla
9
1 / 2 / 2
4,844
606
1,291
4,360
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
1 / 2 / 1
5,036
630
4,505
4,114
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
 
Hercules
8
2 / 2 / 0
4,735
592
4,736
6,964
2,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Ban-_-Nick
Gilgamesh
7
1 / 1 / 0
4,506
563
332
5,204
2,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

7
1 / 2 / 0
4,240
530
2,007
4,514
1,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
dukedeniro
Charybdis
2
0 / 0 / 0
3,194
399
706
1,509
271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
5
Kills
5
5
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
2
1
0.75
L
Hercules
 
Hercules
2
2
0
1
W
Ravana
A3R0F0RC3
Ravana
1
0
1
1.5
L
Gilgamesh
Ban-_-Nick
Gilgamesh
1
1
0
1
W
Martichoras
CoupeKid93
Martichoras
1
0
1
1.5
W
Amaterasu
DemonTimez_ytis
Amaterasu
1
2
1
0.75
W
Cthulhu
MrSharpe007
Cthulhu
1
1
1
1.5
W
Scylla
Muddy1062
Scylla
1
2
2
1
L
1
2
0
0.5
L
Charybdis
dukedeniro
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,007
Damage
12,286
23,618
Taken
22,305
9,048
Mitigated
7,368
7,502
Healing
6,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,505
879
145
577
4,114
1,217
0
1,498
2,616
26,263
2,479
L
Hercules
 
Hercules
4,736
1,694
0
3,028
6,964
2,756
0
0
6,964
65
21,458
W
Ravana
A3R0F0RC3
Ravana
2,018
748
0
2,486
3,690
995
0
578
2,960
0
25,919
L
Gilgamesh
Ban-_-Nick
Gilgamesh
332
53
0
638
5,204
2,060
0
894
4,310
0
12,449
W
Martichoras
CoupeKid93
Martichoras
2,545
604
0
355
3,150
763
433
538
2,524
0
26,729
W
Amaterasu
DemonTimez_ytis
Amaterasu
2,250
847
0
3,063
8,648
4,460
0
65
8,204
0
21,631
W
Cthulhu
MrSharpe007
Cthulhu
1,903
236
52
696
3,770
1,992
208
397
3,311
14,174
0
W
Scylla
Muddy1062
Scylla
1,291
390
0
850
4,360
838
0
2,172
1,914
21,931
0
L
2,007
575
0
1,680
4,514
1,064
0
631
3,883
0
20,983
L
Charybdis
dukedeniro
Charybdis
706
571
0
824
1,509
271
0
171
1,338
0
5,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,567
Gold Earned
21,711
202
Minions Killed
164
0
Camps Cleared
0
814,865
Distance Traveled
726,545
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,036
630
53
7
0
165,211
0
L
Hercules
4,735
592
30
4
0
160,911
0
W
Ravana
4,826
603
56
7
0
182,257
4
L
Gilgamesh
4,506
563
24
3
0
172,430
2
W
Martichoras
4,811
601
50
6
0
151,881
0
W
Amaterasu
4,804
601
31
4
0
156,763
0
W
Cthulhu
4,282
535
20
3
0
176,333
0
W
Scylla
4,844
606
45
6
0
147,631
0
L
Loki
4,240
530
47
6
0
189,025
0
L
Charybdis
3,194
399
10
1
0
38,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role