Player Matchup

Cthulhu
Cthulhu
Air_Combat_OG
Cthulhu
Level 128
God Stats
1W - 5L
1,552 SR
Queue Stats
13W - 7L
1,646 Elo+
Solo
Artio
Artio
KING SAVAGE III
Artio
Level 147
God Stats
1W - 1L
1,766 SR
Queue Stats
19W - 15L
1,541 Elo+
Party 2
Susano
Susano
KWTFGO
Susano
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,515 Elo+
Party 2
Ullr
Ullr
MrSelkie
Ullr
Level 109
God Stats
6W - 1L
1,932 SR
Queue Stats
31W - 27L
1,530 Elo+
Party 2
Nu Wa
Nu Wa
NelsonFrmFL
Nu Wa
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,345 Elo+
Party 2
Team Averages
Level 136
1,650 SR
1,516 Elo+

VS

Team Averages
Level 79
1,377 SR
1,513 Elo+
Ishtar
Ishtar
DemonLordKyojin
Ishtar
Level 46
God Stats
2W - 1L
1,297 SR
Queue Stats
118W - 101L
1,531 Elo+
Solo
Bacchus
Bacchus
PapiJahh
Bacchus
Level 84
God Stats
13W - 11L
1,442 SR
Queue Stats
485W - 476L
1,470 Elo+
Solo
Artio
Artio
ZaddyMommy
Artio
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 56L
1,520 Elo+
Party 1
Anubis
Anubis
ZaddyTheDaddy
Anubis
Level 77
God Stats
4W - 1L
1,222 SR
Queue Stats
43W - 35L
1,509 Elo+
Party 1
Nemesis
Nemesis
bobystompy
Nemesis
Level 79
God Stats
4W - 5L
1,426 SR
Queue Stats
139W - 136L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 6 / 1
7,939
496
5,754
16,095
9,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 4 / 0
7,850
491
7,773
18,536
12,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Susano
KWTFGO
Susano
12
0 / 6 / 1
6,765
423
3,883
12,966
3,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ullr
15
2 / 1 / 1
8,667
542
6,320
8,596
3,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 6 / 0
7,008
438
5,631
7,737
1,764
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 6
8,976
561
8,224
8,200
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
PapiJahh
Bacchus
15
4 / 1 / 10
9,006
563
7,155
11,852
12,414
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
17
3 / 1 / 3
10,479
655
11,979
15,762
10,445
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
6 / 0 / 6
10,002
625
11,410
9,508
3,887
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
bobystompy
Nemesis
16
8 / 1 / 3
9,588
599
7,094
12,824
5,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
4
Kills
23
23
Deaths
4
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
6
1
0.25
W
2
1
6
5
L
1
4
0
0.25
L
Susano
KWTFGO
Susano
0
6
1
0.08
L
Ullr
2
1
1
2.5
L
0
6
0
0
W
Bacchus
PapiJahh
Bacchus
4
1
10
9
W
Artio
3
1
3
4.5
W
6
0
6
9
W
Nemesis
bobystompy
Nemesis
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,361
Damage
45,862
63,930
Taken
58,146
30,750
Mitigated
35,454
17,836
Healing
24,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
5,754
377
91
3,420
16,095
9,941
0
7,394
8,701
33,114
1,143
W
8,224
4,896
0
3,737
8,200
2,993
358
1,563
6,637
0
75,705
L
7,773
1,064
0
7,128
18,536
12,311
0
11,492
6,097
50,841
1,017
L
Susano
KWTFGO
Susano
3,883
341
0
4,797
12,966
3,707
0
4,094
8,872
0
43,270
L
Ullr
6,320
2,460
0
1,376
8,596
3,027
438
1,379
7,217
0
73,170
L
5,631
1,061
0
1,024
7,737
1,764
287
4,722
2,921
42,935
0
W
Bacchus
PapiJahh
Bacchus
7,155
921
0
3,333
11,852
12,414
0
3,603
8,249
29,886
0
W
Artio
11,979
1,312
353
9,812
15,762
10,445
88
7,910
7,852
82,558
2,360
W
11,410
893
0
4,374
9,508
3,887
1,267
3,755
5,753
75,880
1,786
W
Nemesis
bobystompy
Nemesis
7,094
2,785
0
2,980
12,824
5,715
0
2,204
10,620
0
84,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,229
Gold Earned
48,051
436
Minions Killed
594
0
Camps Cleared
0
1,592,502
Distance Traveled
1,653,047
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,939
496
54
3
0
325,034
0
W
Ishtar
8,976
561
135
8
0
294,228
0
L
Artio
7,850
491
102
6
0
295,505
0
L
Susano
6,765
423
79
5
0
331,074
0
L
Ullr
8,667
542
122
8
0
340,534
5
L
Nu Wa
7,008
438
79
5
0
300,355
4
W
Bacchus
9,006
563
30
2
0
352,079
1
W
Artio
10,479
655
157
10
0
340,023
0
W
Anubis
10,002
625
138
9
0
305,519
0
W
Nemesis
9,588
599
134
8
0
361,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role