Player Matchup

Anubis
Anubis
 
Anubis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
GhostNinja7
Mulan
Level 100
God Stats
8W - 6L
1,605 SR
Queue Stats
212W - 167L
1,521 Elo+
Solo
Cupid
Cupid
JEKELE14
Cupid
Level 120
God Stats
11W - 7L
1,773 SR
Queue Stats
303W - 265L
1,555 Elo+
Solo
Cthulhu
Cthulhu
MajiinQ
Cthulhu
Level 156
God Stats
5W - 1L
1,638 SR
Queue Stats
91W - 103L
1,491 Elo+
Solo
Geb
Geb
MrFruffers
Geb
Level 122
God Stats
19W - 8L
1,694 SR
Queue Stats
207W - 195L
1,595 Elo+
Party 1
Team Averages
Level 130
1,642 SR
1,532 Elo+

VS

Team Averages
Level 124
1,656 SR
1,600 Elo+
Tsukuyomi
Tsukuyomi
BLUEMEANY
Tsukuyomi
Level 125
God Stats
2W - 1L
1,732 SR
Queue Stats
73W - 53L
1,658 Elo+
Party 2
Poseidon
Poseidon
Dyslexican1
Poseidon
Level 104
God Stats
57W - 39L
1,661 SR
Queue Stats
419W - 417L
1,504 Elo+
Solo
Sol
Sol
Farpet33
Sol
Level 112
God Stats
19W - 22L
1,654 SR
Queue Stats
446W - 435L
1,538 Elo+
Solo
Hachiman
Hachiman
NikXela
Hachiman
Level 120
God Stats
3W - 1L
1,556 SR
Queue Stats
47W - 31L
1,713 Elo+
Party 2
Sylvanus
Sylvanus
That1Summer
Sylvanus
Level 157
God Stats
9W - 7L
1,674 SR
Queue Stats
186W - 163L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 1 / 6
9,176
655
8,127
6,976
3,335
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
8 / 1 / 7
9,337
667
12,290
12,226
5,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cupid
JEKELE14
Cupid
12
0 / 6 / 2
6,873
491
5,509
9,812
2,766
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Cthulhu
MajiinQ
Cthulhu
16
2 / 0 / 1
9,251
661
5,021
6,031
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 2 / 6
7,161
512
4,689
11,684
8,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BLUEMEANY
Tsukuyomi
13
1 / 5 / 1
7,225
516
3,885
8,929
1,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Dyslexican1
Poseidon
14
3 / 3 / 2
7,330
524
5,386
9,257
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 0
6,766
483
2,514
7,917
3,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
NikXela
Hachiman
14
3 / 2 / 3
7,593
542
8,674
8,523
3,165
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
That1Summer
Sylvanus
13
2 / 4 / 5
8,341
596
5,800
15,247
9,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
16
Kills
9
10
Deaths
16
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
6
8
L
Tsukuyomi
BLUEMEANY
Tsukuyomi
1
5
1
0.3
L
Poseidon
Dyslexican1
Poseidon
3
3
2
1.33
L
0
2
0
0
W
8
1
7
11.5
W
Cupid
JEKELE14
Cupid
0
6
2
0.17
W
Cthulhu
MajiinQ
Cthulhu
2
0
1
2.5
W
1
2
6
2
L
Hachiman
NikXela
Hachiman
3
2
3
2.25
L
Sylvanus
That1Summer
Sylvanus
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,636
Damage
26,259
46,729
Taken
49,873
23,798
Mitigated
20,369
18,631
Healing
18,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,127
831
0
3,673
6,976
3,335
0
1,024
5,952
70,917
1,200
L
Tsukuyomi
BLUEMEANY
Tsukuyomi
3,885
981
0
1,210
8,929
1,963
0
3,223
5,706
0
50,405
L
Poseidon
Dyslexican1
Poseidon
5,386
1,043
0
4,177
9,257
2,457
0
1,965
7,274
57,423
1,028
L
2,514
341
0
3,752
7,917
3,368
0
3,724
3,691
42,720
652
W
12,290
1,279
0
7,477
12,226
5,562
90
3,124
9,102
0
66,384
W
Cupid
JEKELE14
Cupid
5,509
2,233
920
2,641
9,812
2,766
0
3,435
6,377
0
50,815
W
Cthulhu
MajiinQ
Cthulhu
5,021
82
0
1,086
6,031
3,535
0
2,855
3,176
62,701
1,360
W
4,689
368
0
2,834
11,684
8,600
1
3,329
8,355
21,191
824
L
Hachiman
NikXela
Hachiman
8,674
5,086
0
3,201
8,523
3,165
735
1,992
6,531
0
61,964
L
Sylvanus
That1Summer
Sylvanus
5,800
442
1,098
4,582
15,247
9,416
231
6,201
9,006
22,286
1,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,798
Gold Earned
37,255
491
Minions Killed
435
0
Camps Cleared
0
1,474,251
Distance Traveled
1,317,888
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,176
655
120
9
0
301,150
4
L
Tsukuyomi
7,225
516
102
7
0
289,405
3
L
Poseidon
7,330
524
109
8
0
321,047
0
L
Sol
6,766
483
84
6
0
211,581
1
W
Mulan
9,337
667
105
8
0
326,486
0
W
Cupid
6,873
491
97
7
0
269,061
0
W
Cthulhu
9,251
661
138
10
0
283,905
1
W
Geb
7,161
512
31
2
0
293,649
2
L
Hachiman
7,593
542
108
8
0
258,873
1
L
Sylvanus
8,341
596
32
2
0
236,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role