Player Matchup

Sun Wukong
Sun Wukong
Alikzikzz
Sun Wukong
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
120W - 92L
1,552 Elo+
Solo
Ne Zha
Ne Zha
DreadLobster943
Ne Zha
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 189L
1,496 Elo+
Party 1
Medusa
Medusa
FerAlvarez
Medusa
Level 178
God Stats
4W - 10L
1,490 SR
Queue Stats
130W - 132L
1,411 Elo+
Solo
Kumbhakarna
Kumbhakarna
HotXxmanxX420
Kumbhakarna
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
243W - 247L
1,485 Elo+
Party 1
Anubis
Anubis
ItJustHappy
Anubis
Level 30
God Stats
4W - 3L
1,714 SR
Queue Stats
105W - 96L
1,421 Elo+
Party 1
Team Averages
Level 109
1,541 SR
1,473 Elo+

VS

Team Averages
Level 105
1,582 SR
1,493 Elo+
Pele
Pele
GameIegend
Pele
Level 106
God Stats
4W - 4L
1,649 SR
Queue Stats
29W - 30L
1,440 Elo+
Solo
Amaterasu
Amaterasu
IIIIlFALCONIIIIl
Amaterasu
Level 103
God Stats
0W - 2L
1,301 SR
Queue Stats
67W - 52L
1,522 Elo+
Solo
Cthulhu
Cthulhu
Repoking
Cthulhu
Level 86
God Stats
4W - 1L
1,817 SR
Queue Stats
102W - 97L
1,514 Elo+
Party 2
Charybdis
Charybdis
StonerDreaming
Charybdis
Level 122
God Stats
74W - 90L
1,512 SR
Queue Stats
358W - 376L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
WheresMyBalls
Baron Samedi
Level 106
God Stats
1W - 2L
1,631 SR
Queue Stats
167W - 153L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alikzikzz
Sun Wukong
16
5 / 0 / 1
9,884
760
11,780
12,832
8,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 1 / 2
8,439
649
5,926
8,767
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
FerAlvarez
Medusa
14
2 / 0 / 1
8,130
625
6,967
8,801
2,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
HotXxmanxX420
Kumbhakarna
11
0 / 1 / 6
7,184
553
4,019
17,171
9,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
11
3 / 7 / 1
7,120
548
3,280
9,202
3,625
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
6,316
486
4,903
9,040
2,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
12
0 / 5 / 0
6,641
511
8,693
17,202
12,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cthulhu
Repoking
Cthulhu
12
1 / 1 / 5
6,974
536
8,181
10,113
7,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
StonerDreaming
Charybdis
9
0 / 1 / 1
6,113
470
4,310
6,065
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
WheresMyBalls
Baron Samedi
13
7 / 6 / 0
7,575
583
9,550
10,668
3,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
15
Kills
9
9
Deaths
15
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alikzikzz
Sun Wukong
5
0
1
5.5
W
5
1
2
6
W
Medusa
FerAlvarez
Medusa
2
0
1
2.5
L
1
2
2
1
W
Kumbhakarna
HotXxmanxX420
Kumbhakarna
0
1
6
3
L
Amaterasu
0
5
0
0
W
Anubis
3
7
1
0.5
L
Cthulhu
Repoking
Cthulhu
1
1
5
3.5
L
Charybdis
StonerDreaming
Charybdis
0
1
1
0.5
L
Baron Samedi
WheresMyBalls
Baron Samedi
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,972
Damage
35,637
56,773
Taken
53,088
27,935
Mitigated
28,356
18,395
Healing
20,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alikzikzz
Sun Wukong
11,780
2,883
0
4,591
12,832
8,083
109
493
12,339
0
73,193
W
5,926
2,158
0
2,614
8,767
3,805
171
2,086
6,529
0
59,602
W
Medusa
FerAlvarez
Medusa
6,967
2,572
0
2,917
8,801
2,727
598
1,207
7,594
0
67,670
L
4,903
1,081
0
3,566
9,040
2,888
0
1,316
7,724
0
46,201
W
Kumbhakarna
HotXxmanxX420
Kumbhakarna
4,019
1,366
2,360
4,412
17,171
9,695
0
6,931
10,035
16,685
690
L
Amaterasu
8,693
4,115
0
7,911
17,202
12,549
0
228
16,974
0
52,376
W
Anubis
3,280
41
0
1,501
9,202
3,625
84
6,444
2,265
35,962
182
L
Cthulhu
Repoking
Cthulhu
8,181
1,080
49
2,771
10,113
7,520
0
2,176
7,937
31,734
0
L
Charybdis
StonerDreaming
Charybdis
4,310
2,481
0
3,891
6,065
1,817
0
513
5,552
0
42,337
L
Baron Samedi
WheresMyBalls
Baron Samedi
9,550
1,406
483
2,293
10,668
3,582
0
2,924
7,744
45,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,757
Gold Earned
33,619
393
Minions Killed
354
0
Camps Cleared
0
1,311,222
Distance Traveled
1,177,202
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,884
760
132
10
0
267,839
0
W
Ne Zha
8,439
649
87
7
0
272,885
0
W
Medusa
8,130
625
97
7
0
262,497
4
L
Pele
6,316
486
69
5
0
283,893
0
W
Kumbhakarna
7,184
553
17
1
0
273,759
0
L
Amaterasu
6,641
511
89
7
0
232,536
2
W
Anubis
7,120
548
60
5
0
234,242
0
L
Cthulhu
6,974
536
46
4
0
268,404
0
L
Charybdis
6,113
470
76
6
0
162,847
0
L
Baron Samedi
7,575
583
74
6
0
229,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role