Player Matchup

Fenrir
Fenrir
Diamond V
 
Fenrir
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
 
Cu Chulainn
Diamond III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond IV
Ekiitaz
Ullr
Diamond IV
Level 104
God Stats
5W - 0L
1,782 SR
Queue Stats
141W - 111L
2,138 MMR
Solo
Ymir
Ymir
Diamond V
Fabianitu
Ymir
Diamond V
Level 157
God Stats
13W - 15L
1,537 SR
Queue Stats
244W - 236L
2,147 MMR
Solo
Chang'e
Chang'e
Diamond III
Partecus420
Chang'e
Diamond III
Level 175
God Stats
3W - 4L
1,420 SR
Queue Stats
184W - 162L
2,203 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,548 SR
1,897 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,539 SR
1,764 MMR
Bake Kujira
Bake Kujira
Diamond IV
 
Bake Kujira
Diamond IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond V
 
Loki
Diamond V
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond V
 
Geb
Diamond V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond III
NihïL
Thoth
Diamond III
Level 207
God Stats
0W - 3L
1,288 SR
Queue Stats
104W - 80L
2,238 MMR
Party 1
Neith
Neith
Platinum I
TeslaGun
Neith
Platinum I
Level 149
God Stats
3W - 1L
1,909 SR
Queue Stats
245W - 242L
2,082 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
7 / 1 / 4
6,948
632
7,722
8,204
3,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cu Chulainn
 
Cu Chulainn
12
1 / 4 / 3
6,449
586
5,282
13,982
5,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ullr
Ekiitaz
Ullr
13
6 / 0 / 1
7,198
654
6,688
5,690
2,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ymir
10
0 / 0 / 6
5,955
541
2,542
5,889
3,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
Partecus420
Chang'e
13
4 / 1 / 4
7,308
664
6,747
5,945
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
AgniCthulhuMulanAo Kuang

VS

Bans
BakasuraMedusaAresArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
12
4 / 2 / 0
7,345
668
9,253
9,215
8,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
 
Loki
11
0 / 4 / 2
5,581
507
3,022
10,144
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
 
Geb
7
0 / 4 / 0
5,002
455
2,363
8,523
5,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
NihïL
Thoth
12
2 / 3 / 0
6,586
599
4,528
4,850
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
TeslaGun
Neith
9
0 / 5 / 0
4,992
454
3,982
8,229
2,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
18
Kills
6
6
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
1
4
9
W
Cu Chulainn
 
Cu Chulainn
1
4
3
0.63
L
Bake Kujira
 
Bake Kujira
4
2
0
2
L
Loki
 
Loki
0
4
2
0.25
L
Geb
 
Geb
0
4
0
0
W
Ullr
Ekiitaz
Ullr
6
0
1
6.5
W
Ymir
0
0
6
3
L
Thoth
NihïL
Thoth
2
3
0
0.67
W
Chang'e
Partecus420
Chang'e
4
1
4
6
L
Neith
TeslaGun
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,981
Damage
23,148
39,710
Taken
40,961
16,329
Mitigated
20,474
13,030
Healing
10,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,722
1,620
0
2,313
8,204
3,714
0
2,920
5,186
0
46,838
W
Cu Chulainn
 
Cu Chulainn
5,282
1,930
0
3,153
13,982
5,781
0
7,900
6,082
0
44,386
L
Bake Kujira
 
Bake Kujira
9,253
4,790
0
2,622
9,215
8,825
0
0
9,215
50,641
1,207
L
Loki
 
Loki
3,022
542
0
4,112
10,144
2,594
0
3,115
6,787
0
38,648
L
Geb
 
Geb
2,363
79
0
1,695
8,523
5,235
0
2,889
5,486
10,367
0
W
Ullr
Ekiitaz
Ullr
6,688
2,284
0
2,493
5,690
2,065
0
443
5,247
0
51,711
W
Ymir
2,542
421
0
1,442
5,889
3,375
0
1,710
4,091
14,227
4,753
L
Thoth
NihïL
Thoth
4,528
316
0
679
4,850
1,181
0
1,945
2,723
40,652
247
W
Chang'e
Partecus420
Chang'e
6,747
796
467
3,162
5,945
1,394
0
2,508
3,245
49,871
0
L
Neith
TeslaGun
Neith
3,982
594
0
1,480
8,229
2,639
0
397
7,832
0
31,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,858
Gold Earned
29,506
380
Minions Killed
351
0
Camps Cleared
0
1,154,738
Distance Traveled
1,149,152
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,948
632
68
6
0
277,821
2
W
Cu Chulainn
6,449
586
78
7
0
215,973
0
L
Bake Kujira
7,345
668
98
9
0
230,308
2
L
Loki
5,581
507
75
7
0
257,215
0
L
Geb
5,002
455
11
1
0
232,458
4
W
Ullr
7,198
654
103
9
0
212,917
2
W
Ymir
5,955
541
26
2
0
225,604
3
L
Thoth
6,586
599
107
10
0
235,856
0
W
Chang'e
7,308
664
105
10
0
222,423
0
L
Neith
4,992
454
60
5
0
193,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role