Player Matchup

Mulan
Mulan
BackOuttttt
Mulan
Level 101
God Stats
1W - 1L
1,628 SR
Queue Stats
10W - 12L
1,301 Elo+
Solo
Heimdallr
Heimdallr
Durarrhea
Heimdallr
Level 106
God Stats
2W - 2L
1,518 SR
Queue Stats
14W - 19L
1,411 Elo+
Party 1
Nut
Nut
FourAMbayBridge
Nut
Level 16
God Stats
4W - 2L
1,675 SR
Queue Stats
5W - 7L
1,355 Elo+
Party 1
Team Averages
Level 74
1,607 SR
1,356 Elo+

VS

Team Averages
Level 88
1,490 SR
1,414 Elo+
Yu Huang
Yu Huang
CurlyQT
Yu Huang
Level 83
God Stats
3W - 9L
1,500 SR
Queue Stats
91W - 89L
1,397 Elo+
Solo
Susano
Susano
Heinz3030
Susano
Level 128
God Stats
1W - 4L
1,304 SR
Queue Stats
123W - 134L
1,373 Elo+
Solo
Ymir
Ymir
alejo_arteaga94
Ymir
Level 54
God Stats
55W - 35L
1,665 SR
Queue Stats
350W - 330L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 7
10,041
837
9,949
12,914
12,693
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Heimdallr
Durarrhea
Heimdallr
18
12 / 0 / 3
12,587
1,049
19,301
12,632
5,355
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 2 / 11
10,239
853
6,721
7,852
2,652
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CurlyQT
Yu Huang
15
1 / 6 / 4
9,243
770
9,144
10,545
4,172
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
Heinz3030
Susano
14
3 / 7 / 2
9,488
791
7,337
12,909
10,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
1 / 4 / 3
9,182
765
6,039
17,477
22,006
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
17
Kills
5
5
Deaths
17
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
L
Yu Huang
CurlyQT
Yu Huang
1
6
4
0.5
W
Heimdallr
Durarrhea
Heimdallr
12
0
3
13.5
W
1
2
11
3.25
L
Susano
Heinz3030
Susano
3
7
2
0.57
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,971
Damage
22,520
33,398
Taken
40,931
20,700
Mitigated
36,438
7,163
Healing
5,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,949
1,529
0
1,968
12,914
12,693
318
6,200
6,714
0
22,996
L
Yu Huang
CurlyQT
Yu Huang
9,144
727
134
280
10,545
4,172
10
48
10,260
27,426
0
W
Heimdallr
Durarrhea
Heimdallr
19,301
13,099
0
3,312
12,632
5,355
1,061
4,708
7,924
0
57,535
W
6,721
4,408
0
1,883
7,852
2,652
2,078
4,299
3,553
0
28,093
L
Susano
Heinz3030
Susano
7,337
757
0
1,933
12,909
10,260
0
64
12,605
0
29,546
L
6,039
1,200
166
2,930
17,477
22,006
0
15
16,979
22,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,867
Gold Earned
27,913
135
Minions Killed
108
0
Camps Cleared
0
620,366
Distance Traveled
640,812
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,041
837
23
2
0
210,422
0
L
Yu Huang
9,243
770
40
3
0
201,460
0
W
Heimdallr
12,587
1,049
61
5
0
217,286
0
W
Nut
10,239
853
51
4
0
192,658
0
L
Susano
9,488
791
37
3
0
246,621
1
L
Ymir
9,182
765
31
3
0
192,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role