Player Matchup

Izanami
Izanami
beastpool2344
Izanami
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,276 Elo+
Party 1
Nemesis
Nemesis
e1oghost
Nemesis
Level 121
God Stats
3W - 1L
1,788 SR
Queue Stats
80W - 76L
1,456 Elo+
Solo
Thanatos
Thanatos
iGotYouCovered
Thanatos
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,276 Elo+
Party 1
Atlas
Atlas
tamaulije
Atlas
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
themerkster3205
Ah Muzen Cab
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,276 Elo+
Party 1
Team Averages
Level 39
1,558 SR
1,357 Elo+

VS

Team Averages
Level 106
1,516 SR
1,471 Elo+
Loki
Loki
MarioooMeza
Loki
Level 72
God Stats
27W - 24L
1,625 SR
Queue Stats
247W - 249L
1,469 Elo+
Solo
Rama
Rama
Skwee0201
Rama
Level 87
God Stats
6W - 10L
1,488 SR
Queue Stats
192W - 204L
1,475 Elo+
Solo
Ah Puch
Ah Puch
Zhaí
Ah Puch
Level 125
God Stats
7W - 5L
1,421 SR
Queue Stats
64W - 49L
1,438 Elo+
Solo
Camazotz
Camazotz
challenger0437
Camazotz
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 88L
1,507 Elo+
Solo
Athena
Athena
jkonatty
Athena
Level 144
God Stats
8W - 4L
1,547 SR
Queue Stats
109W - 114L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
1 / 5 / 1
5,002
455
3,470
7,065
1,759
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
e1oghost
Nemesis
12
2 / 1 / 1
6,383
580
6,708
9,492
3,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
9
2 / 3 / 1
5,845
531
1,683
4,993
1,346
Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
tamaulije
Atlas
6
0 / 3 / 0
4,856
441
2,430
7,080
4,774
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
themerkster3205
Ah Muzen Cab
8
0 / 3 / 1
4,863
442
2,301
4,206
1,069
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
7,352
668
3,766
7,921
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
10
2 / 2 / 7
6,482
589
3,462
6,203
1,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Zhaí
Ah Puch
11
4 / 1 / 3
7,128
648
4,784
6,290
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
12
3 / 1 / 1
7,181
653
5,848
9,527
3,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Athena
jkonatty
Athena
10
1 / 1 / 10
6,737
612
2,182
8,236
5,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
15
15
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
Rama
2
2
7
2.75
W
Ah Puch
Zhaí
Ah Puch
4
1
3
5.5
L
Izanami
1
5
1
0.3
W
Camazotz
3
1
1
3.5
L
Nemesis
e1oghost
Nemesis
2
1
1
2.5
L
Thanatos
2
3
1
0.83
W
Athena
jkonatty
Athena
1
1
10
6
L
Atlas
tamaulije
Atlas
0
3
0
0
L
Ah Muzen Cab
themerkster3205
Ah Muzen Cab
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,592
Damage
20,042
32,836
Taken
38,177
12,612
Mitigated
14,952
5,507
Healing
16,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,766
970
0
4,474
7,921
2,580
0
185
7,736
0
57,920
W
Rama
3,462
2,932
0
1,976
6,203
1,615
1,859
0
6,203
0
34,768
W
Ah Puch
Zhaí
Ah Puch
4,784
333
0
2,534
6,290
1,773
999
0
6,290
48,960
1,153
L
Izanami
3,470
2,288
0
170
7,065
1,759
0
2,451
4,614
0
27,051
W
Camazotz
5,848
551
0
4,661
9,527
3,129
0
2,135
7,392
0
45,909
L
Nemesis
e1oghost
Nemesis
6,708
1,697
0
2,623
9,492
3,664
0
2,249
7,243
0
52,306
L
Thanatos
1,683
386
0
1,308
4,993
1,346
0
920
4,073
0
13,862
W
Athena
jkonatty
Athena
2,182
586
613
2,015
8,236
5,855
632
110
8,126
15,108
0
L
Atlas
tamaulije
Atlas
2,430
995
0
1,108
7,080
4,774
0
435
6,645
14,086
0
L
Ah Muzen Cab
themerkster3205
Ah Muzen Cab
2,301
578
0
298
4,206
1,069
0
911
3,295
0
21,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,949
Gold Earned
34,880
208
Minions Killed
367
0
Camps Cleared
0
1,129,805
Distance Traveled
1,173,048
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,352
668
111
10
0
276,232
0
W
Rama
6,482
589
65
6
0
216,332
0
W
Ah Puch
7,128
648
96
9
0
204,408
0
L
Izanami
5,002
455
36
3
0
215,185
0
W
Camazotz
7,181
653
72
7
0
218,555
0
L
Nemesis
6,383
580
93
8
0
249,591
0
L
Thanatos
5,845
531
26
2
0
239,459
0
W
Athena
6,737
612
23
2
0
257,521
4
L
Atlas
4,856
441
16
1
0
210,565
0
L
Ah Muzen Cab
4,863
442
37
3
0
215,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role