Player Matchup

Jormungandr
Jormungandr
Gold V
 
Jormungandr
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
 
Apollo
Gold V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
RetainKobe
Kumbhakarna
Gold IV
Level 199
God Stats
9W - 5L
1,498 SR
Queue Stats
100W - 101L
1,304 MMR
Solo
Anubis
Anubis
Gold V
flayants
Anubis
Gold V
Level 104
God Stats
1W - 0L
1,711 SR
Queue Stats
75W - 77L
1,309 MMR
Solo
Lancelot
Lancelot
Gold V
fusionwolf8
Lancelot
Gold V
Level 164
God Stats
4W - 2L
1,396 SR
Queue Stats
105W - 110L
1,365 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,521 SR
1,395 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,519 SR
1,338 MMR
Ymir
Ymir
Silver II
C0CimusPrime
Ymir
Silver II
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 61L
1,286 MMR
Solo
Poseidon
Poseidon
Gold V
Its Trashest
Poseidon
Gold V
Level 205
God Stats
19W - 12L
1,442 SR
Queue Stats
443W - 458L
1,414 MMR
Solo
Medusa
Medusa
Gold III
SoIo0rTrolI
Medusa
Gold III
Level 82
God Stats
4W - 5L
1,615 SR
Queue Stats
185W - 191L
1,459 MMR
Party 1
Arachne
Arachne
Silver I
playername813
Arachne
Silver I
Level 86
God Stats
3W - 7L
1,468 SR
Queue Stats
191W - 206L
1,169 MMR
Party 1
Surtr
Surtr
Silver III
yoboykevin_
Surtr
Silver III
Level 152
God Stats
10W - 10L
1,569 SR
Queue Stats
30W - 40L
1,361 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
2 / 1 / 0
4,073
815
2,430
4,250
1,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
 
Apollo
7
1 / 0 / 3
4,066
813
2,785
2,005
487
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kumbhakarna
RetainKobe
Kumbhakarna
5
3 / 0 / 1
3,921
784
1,564
1,926
1,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Anubis
flayants
Anubis
8
2 / 0 / 1
3,969
794
1,761
2,097
850
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
fusionwolf8
Lancelot
6
1 / 0 / 1
3,372
674
1,257
2,607
756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Ao KuangPeleBellona

VS

Bans
BakasuraThothFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
2,686
537
501
3,021
1,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Its Trashest
Poseidon
6
0 / 2 / 0
3,440
688
1,026
2,726
346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
4
0 / 1 / 0
2,741
548
800
1,567
345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
4
0 / 2 / 0
2,852
570
1,263
2,963
589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 2 / 1
3,401
680
1,445
3,305
1,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
9
Kills
0
1
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
1
0
2
W
Apollo
 
Apollo
1
0
3
2.5
L
0
2
0
0
L
Poseidon
Its Trashest
Poseidon
0
2
0
0
W
Kumbhakarna
RetainKobe
Kumbhakarna
3
0
1
3.5
L
Medusa
0
1
0
0
W
Anubis
flayants
Anubis
2
0
1
2.5
W
Lancelot
fusionwolf8
Lancelot
1
0
1
1.5
L
Arachne
0
2
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,797
Damage
5,035
12,885
Taken
13,582
4,926
Mitigated
3,654
7,341
Healing
3,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,430
755
0
2,346
4,250
1,799
2
326
3,924
21,314
2,385
W
Apollo
 
Apollo
2,785
1,753
0
989
2,005
487
0
182
1,823
0
25,996
L
501
81
32
680
3,021
1,219
0
865
2,156
2,837
0
L
Poseidon
Its Trashest
Poseidon
1,026
0
0
658
2,726
346
0
1,166
1,560
15,361
506
W
Kumbhakarna
RetainKobe
Kumbhakarna
1,564
471
0
899
1,926
1,034
0
319
1,607
7,774
0
L
Medusa
800
265
0
274
1,567
345
0
212
1,355
0
7,396
W
Anubis
flayants
Anubis
1,761
258
0
1,213
2,097
850
0
707
1,390
22,433
678
W
Lancelot
fusionwolf8
Lancelot
1,257
314
0
1,894
2,607
756
0
312
2,295
0
12,563
L
Arachne
1,263
924
0
1,117
2,963
589
0
1,075
1,888
0
6,479
L
1,445
536
0
942
3,305
1,155
0
2,048
981
1,812
13,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,401
Gold Earned
15,120
192
Minions Killed
99
0
Camps Cleared
0
499,894
Distance Traveled
381,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,073
815
45
9
0
78,572
0
W
Apollo
4,066
813
49
10
0
99,790
0
L
Ymir
2,686
537
6
1
0
46,449
0
L
Poseidon
3,440
688
35
7
0
104,504
0
W
Kumbhakarna
3,921
784
16
3
0
99,261
0
L
Medusa
2,741
548
11
2
0
55,749
0
W
Anubis
3,969
794
46
9
0
103,906
0
W
Lancelot
3,372
674
36
7
0
118,365
0
L
Arachne
2,852
570
22
4
0
79,045
0
L
Surtr
3,401
680
25
5
0
96,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role