Player Matchup

Pele
Pele
Silver I
AdVeNcC
Pele
Silver I
Level 86
God Stats
1W - 2L
1,494 SR
Queue Stats
32W - 33L
1,460 MMR
Party 1
King Arthur
King Arthur
Gold IV
AnHonestMerchant
King Arthur
Gold IV
Level 128
God Stats
6W - 8L
1,483 SR
Queue Stats
138W - 133L
1,459 MMR
Solo
Cerberus
Cerberus
Silver II
Jonesy8
Cerberus
Silver II
Level 126
God Stats
1W - 1L
1,756 SR
Queue Stats
28W - 23L
1,485 MMR
Solo
Hachiman
Hachiman
Silver I
LaMascotteDuSud
Hachiman
Silver I
Level 68
God Stats
0W - 2L
1,216 SR
Queue Stats
20W - 23L
1,562 MMR
Party 1
Anubis
Anubis
Bronze III
ROCKSTAR_GAT
Anubis
Bronze III
Level 81
God Stats
1W - 2L
1,633 SR
Queue Stats
8W - 13L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,517 SR
1,493 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,507 SR
1,491 MMR
Bellona
Bellona
Gold II
 
Bellona
Gold II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum V
Proctore
Ra
Platinum V
Level 158
God Stats
17W - 15L
1,546 SR
Queue Stats
224W - 222L
1,499 MMR
Solo
Ne Zha
Ne Zha
Gold II
Xofters
Ne Zha
Gold II
Level 86
God Stats
37W - 24L
1,639 SR
Queue Stats
237W - 244L
1,509 MMR
Solo
Athena
Athena
Gold II
YoRHa27
Athena
Gold II
Level 108
God Stats
10W - 8L
1,388 SR
Queue Stats
292W - 304L
1,495 MMR
Solo
Chiron
Chiron
Gold IV
denfkh
Chiron
Gold IV
Level 174
God Stats
10W - 10L
1,459 SR
Queue Stats
373W - 401L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AdVeNcC
Pele
11
0 / 7 / 2
6,026
464
3,138
12,739
3,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
AnHonestMerchant
King Arthur
13
2 / 3 / 0
7,160
551
9,158
14,140
9,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
Jonesy8
Cerberus
9
0 / 2 / 0
5,830
448
3,683
11,734
6,740
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hachiman
11
0 / 3 / 0
6,310
485
6,709
7,414
2,580
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
8
2 / 7 / 0
5,381
414
4,735
6,994
2,022
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
ThanatosAo KuangThorMedusa

VS

Bans
AresKumbhakarnaChang'eErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 2 / 2
8,038
618
6,837
11,956
7,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
7 / 0 / 3
8,077
621
8,305
5,616
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Xofters
Ne Zha
14
9 / 1 / 5
8,447
650
10,397
11,896
4,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
YoRHa27
Athena
12
2 / 0 / 6
7,344
565
3,719
9,899
7,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
denfkh
Chiron
12
2 / 1 / 3
7,216
555
5,443
8,380
2,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
4
Kills
22
22
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
2
2
1.5
L
Pele
AdVeNcC
Pele
0
7
2
0.14
L
King Arthur
AnHonestMerchant
King Arthur
2
3
0
0.67
L
Cerberus
Jonesy8
Cerberus
0
2
0
0
L
Hachiman
0
3
0
0
W
7
0
3
8.5
L
Anubis
2
7
0
0.29
W
Ne Zha
Xofters
Ne Zha
9
1
5
11.5
W
Athena
YoRHa27
Athena
2
0
6
5
W
Chiron
denfkh
Chiron
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,423
Damage
34,701
53,021
Taken
47,747
24,145
Mitigated
22,664
11,063
Healing
20,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,837
3,484
0
4,554
11,956
7,049
1,246
0
11,956
0
63,544
L
Pele
AdVeNcC
Pele
3,138
1,002
0
1,935
12,739
3,586
0
1,856
10,717
0
43,991
L
King Arthur
AnHonestMerchant
King Arthur
9,158
1,456
0
2,745
14,140
9,217
0
412
13,692
0
52,038
L
Cerberus
Jonesy8
Cerberus
3,683
348
0
2,977
11,734
6,740
0
4,222
7,361
26,841
0
L
Hachiman
6,709
3,459
0
2,756
7,414
2,580
52
1,099
6,253
0
53,467
W
8,305
1,098
1,369
2,377
5,616
1,845
0
2,077
3,539
52,723
1,224
L
Anubis
4,735
342
0
650
6,994
2,022
0
3,726
3,006
18,931
290
W
Ne Zha
Xofters
Ne Zha
10,397
5,265
0
6,540
11,896
4,073
0
1,702
10,194
0
63,620
W
Athena
YoRHa27
Athena
3,719
1,220
0
1,894
9,899
7,500
0
3,580
6,319
15,847
0
W
Chiron
denfkh
Chiron
5,443
2,093
251
3,656
8,380
2,197
0
1,654
6,726
0
48,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,707
Gold Earned
39,122
355
Minions Killed
423
0
Camps Cleared
0
1,255,262
Distance Traveled
1,424,436
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,038
618
107
8
0
245,788
0
L
Pele
6,026
464
76
6
0
292,229
0
L
King Arthur
7,160
551
87
7
0
254,868
3
L
Cerberus
5,830
448
73
6
0
255,036
2
L
Hachiman
6,310
485
85
7
0
238,928
3
W
Ra
8,077
621
113
9
0
306,432
4
L
Anubis
5,381
414
34
3
0
214,201
0
W
Ne Zha
8,447
650
91
7
0
317,162
0
W
Athena
7,344
565
19
1
0
298,920
4
W
Chiron
7,216
555
93
7
0
256,134
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role