Player Matchup

Ymir
Ymir
 
Ymir
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Boskwil
Neith
Level 35
God Stats
0W - 2L
1,301 SR
Queue Stats
7W - 15L
1,290 Elo+
Solo
Tsukuyomi
Tsukuyomi
cavalcadeb
Tsukuyomi
Level 45
God Stats
25W - 24L
1,585 SR
Queue Stats
91W - 98L
1,371 Elo+
Solo
Odin
Odin
keidoking
Odin
Level 87
God Stats
1W - 2L
1,464 SR
Queue Stats
13W - 7L
1,514 Elo+
Solo
Baba Yaga
Baba Yaga
pigpen1691
Baba Yaga
Level 65
God Stats
9W - 12L
1,479 SR
Queue Stats
93W - 108L
1,421 Elo+
Solo
Team Averages
Level 81
1,466 SR
1,419 Elo+

VS

Team Averages
Level 68
1,604 SR
1,429 Elo+
Cthulhu
Cthulhu
MINEIGA1
Cthulhu
Level 28
God Stats
1W - 1L
1,283 SR
Queue Stats
14W - 28L
1,321 Elo+
Party 1
Arachne
Arachne
TCF-Goon
Arachne
Level 66
God Stats
36W - 22L
1,639 SR
Queue Stats
209W - 218L
1,448 Elo+
Party 1
Hades
Hades
TCF-Rondo
Hades
Level 59
God Stats
6W - 5L
1,699 SR
Queue Stats
111W - 141L
1,468 Elo+
Party 1
Xbalanque
Xbalanque
TheLastCraatki
Xbalanque
Level 127
God Stats
14W - 4L
1,671 SR
Queue Stats
157W - 143L
1,458 Elo+
Party 2
Skadi
Skadi
XX__Z__progamer
Skadi
Level 61
God Stats
20W - 10L
1,726 SR
Queue Stats
205W - 182L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
4 / 1 / 0
6,023
548
4,363
5,320
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Boskwil
Neith
10
1 / 4 / 1
5,431
494
2,623
6,021
1,699
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
cavalcadeb
Tsukuyomi
12
3 / 3 / 2
6,152
559
4,265
8,252
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
11
2 / 1 / 1
6,316
574
4,851
8,130
3,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
pigpen1691
Baba Yaga
10
1 / 5 / 1
5,721
520
3,550
7,615
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MINEIGA1
Cthulhu
10
0 / 3 / 1
5,882
535
3,487
8,384
5,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Arachne
TCF-Goon
Arachne
13
7 / 0 / 4
7,225
657
6,296
8,999
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hades
TCF-Rondo
Hades
11
3 / 2 / 4
6,869
624
3,683
8,149
3,067
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Xbalanque
TheLastCraatki
Xbalanque
9
2 / 2 / 3
6,134
558
2,830
3,950
1,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
2 / 4 / 3
6,593
599
4,261
6,386
1,722
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
11
Kills
14
14
Deaths
11
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
1
0
4
L
Neith
Boskwil
Neith
1
4
1
0.38
W
Cthulhu
MINEIGA1
Cthulhu
0
3
1
0.17
W
Arachne
TCF-Goon
Arachne
7
0
4
9
W
Hades
TCF-Rondo
Hades
3
2
4
2.5
W
Xbalanque
TheLastCraatki
Xbalanque
2
2
3
1.75
W
2
4
3
0.88
L
Tsukuyomi
cavalcadeb
Tsukuyomi
3
3
2
1.33
L
Odin
2
1
1
2.5
L
Baba Yaga
pigpen1691
Baba Yaga
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,652
Damage
20,557
35,338
Taken
35,868
13,021
Mitigated
14,019
10,889
Healing
12,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,363
1,251
0
1,815
5,320
2,122
0
0
5,320
32,589
2,741
L
Neith
Boskwil
Neith
2,623
882
0
685
6,021
1,699
0
31
5,990
0
24,105
W
Cthulhu
MINEIGA1
Cthulhu
3,487
828
0
1,518
8,384
5,148
0
0
8,384
25,643
1,096
W
Arachne
TCF-Goon
Arachne
6,296
4,267
0
5,665
8,999
3,035
0
1,883
7,116
0
51,315
W
Hades
TCF-Rondo
Hades
3,683
532
350
3,763
8,149
3,067
0
2,723
5,426
36,335
0
W
Xbalanque
TheLastCraatki
Xbalanque
2,830
1,647
0
1,547
3,950
1,047
603
1,377
2,573
0
28,384
W
4,261
1,084
0
140
6,386
1,722
473
1,563
4,823
0
39,967
L
Tsukuyomi
cavalcadeb
Tsukuyomi
4,265
924
0
4,229
8,252
2,598
0
878
7,374
0
45,023
L
Odin
4,851
1,432
0
2,323
8,130
3,803
0
3,233
4,897
0
35,356
L
Baba Yaga
pigpen1691
Baba Yaga
3,550
111
0
1,837
7,615
2,799
0
2,984
4,631
25,250
1,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,643
Gold Earned
32,703
305
Minions Killed
322
0
Camps Cleared
0
1,130,215
Distance Traveled
1,170,760
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,023
548
69
6
0
237,126
0
L
Neith
5,431
494
35
3
0
218,464
0
W
Cthulhu
5,882
535
45
4
0
200,137
0
W
Arachne
7,225
657
80
7
0
298,615
0
W
Hades
6,869
624
68
6
0
217,794
0
W
Xbalanque
6,134
558
62
6
0
210,408
2
W
Skadi
6,593
599
67
6
0
243,806
1
L
Tsukuyomi
6,152
559
73
7
0
270,701
0
L
Odin
6,316
574
79
7
0
208,806
2
L
Baba Yaga
5,721
520
49
4
0
195,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role