Player Matchup

Anubis
Anubis
Archipaule
Anubis
Level 106
God Stats
40W - 34L
1,549 SR
Queue Stats
268W - 251L
1,427 Elo+
Solo
Janus
Janus
Rubis303
Janus
Level 23
God Stats
6W - 2L
1,500 SR
Queue Stats
24W - 27L
1,340 Elo+
Party 1
Cthulhu
Cthulhu
SpardaDemon84
Cthulhu
Level 48
God Stats
4W - 0L
1,687 SR
Queue Stats
24W - 28L
1,333 Elo+
Party 1
Martichoras
Martichoras
carrulo
Martichoras
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,800 Elo+
Solo
Serqet
Serqet
striker3010
Serqet
Level 148
God Stats
21W - 15L
1,585 SR
Queue Stats
753W - 724L
1,423 Elo+
Solo
Team Averages
Level 90
1,564 SR
1,465 Elo+

VS

Team Averages
Level 144
1,543 SR
1,451 Elo+
Guan Yu
Guan Yu
Drokonse
Guan Yu
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 102L
1,489 Elo+
Solo
Skadi
Skadi
Lurkiiio
Skadi
Level 141
God Stats
1W - 1L
1,739 SR
Queue Stats
49W - 56L
1,462 Elo+
Party 2
Poseidon
Poseidon
Maghruu
Poseidon
Level 148
God Stats
0W - 1L
1,193 SR
Queue Stats
16W - 31L
1,347 Elo+
Solo
Jormungandr
Jormungandr
W0zZa-2525
Jormungandr
Level 135
God Stats
0W - 1L
1,689 SR
Queue Stats
50W - 53L
1,482 Elo+
Party 2
Fenrir
Fenrir
Xercronics
Fenrir
Level 147
God Stats
3W - 2L
1,594 SR
Queue Stats
48W - 57L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Archipaule
Anubis
13
4 / 1 / 1
7,631
636
8,312
7,398
2,648
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Janus
Rubis303
Janus
12
5 / 3 / 1
7,109
592
5,149
6,601
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
10
5 / 1 / 6
7,118
593
6,321
12,366
7,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Martichoras
carrulo
Martichoras
12
5 / 3 / 5
6,834
570
9,087
10,084
3,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serqet
13
2 / 1 / 5
6,759
563
4,037
10,169
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Drokonse
Guan Yu
11
1 / 4 / 0
6,332
528
3,984
11,228
7,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Skadi
Lurkiiio
Skadi
10
1 / 6 / 2
5,579
465
9,720
9,143
2,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Maghruu
Poseidon
11
1 / 3 / 2
6,548
546
4,492
5,700
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
W0zZa-2525
Jormungandr
10
3 / 4 / 1
6,268
522
7,573
8,741
3,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
Xercronics
Fenrir
11
3 / 4 / 1
6,474
540
6,638
9,495
3,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
21
Kills
9
9
Deaths
21
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
Archipaule
Anubis
4
1
1
4.5
L
Guan Yu
Drokonse
Guan Yu
1
4
0
0.25
L
Skadi
Lurkiiio
Skadi
1
6
2
0.33
L
Poseidon
Maghruu
Poseidon
1
3
2
0.67
W
Janus
Rubis303
Janus
5
3
1
1.83
W
Cthulhu
5
1
6
8
L
Jormungandr
W0zZa-2525
Jormungandr
3
4
1
0.88
L
Fenrir
Xercronics
Fenrir
3
4
1
0.88
W
Martichoras
carrulo
Martichoras
5
3
5
2.5
W
Serqet
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,906
Damage
32,407
46,618
Taken
44,307
18,673
Mitigated
18,051
17,887
Healing
8,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Archipaule
Anubis
8,312
759
0
4,463
7,398
2,648
0
0
7,398
54,747
0
L
Guan Yu
Drokonse
Guan Yu
3,984
529
0
3,136
11,228
7,870
0
7,155
4,073
0
36,521
L
Skadi
Lurkiiio
Skadi
9,720
3,172
0
1,189
9,143
2,596
0
1,896
7,247
0
29,958
L
Poseidon
Maghruu
Poseidon
4,492
763
0
500
5,700
1,404
0
3,783
1,111
39,303
1,607
W
Janus
Rubis303
Janus
5,149
284
0
1,478
6,601
1,831
0
2,393
4,170
40,367
0
W
Cthulhu
6,321
389
1,809
3,906
12,366
7,298
0
4,271
7,577
22,847
0
L
Jormungandr
W0zZa-2525
Jormungandr
7,573
1,847
0
1,524
8,741
3,136
0
3,308
5,177
30,235
519
L
Fenrir
Xercronics
Fenrir
6,638
2,034
0
2,077
9,495
3,045
0
3,051
5,651
0
35,243
W
Martichoras
carrulo
Martichoras
9,087
3,002
0
1,791
10,084
3,244
49
2,630
6,988
0
41,917
W
Serqet
4,037
1,256
0
4,440
10,169
3,652
0
1,324
8,765
0
53,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,451
Gold Earned
31,201
418
Minions Killed
297
0
Camps Cleared
0
1,177,153
Distance Traveled
1,110,164
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,631
636
112
9
0
210,671
8
L
Guan Yu
6,332
528
64
5
0
212,206
0
L
Skadi
5,579
465
38
3
0
220,986
2
L
Poseidon
6,548
546
82
7
0
195,255
0
W
Janus
7,109
592
104
9
0
229,905
0
W
Cthulhu
7,118
593
29
2
0
235,581
0
L
Jormungandr
6,268
522
52
4
0
231,244
0
L
Fenrir
6,474
540
61
5
0
250,473
0
W
Martichoras
6,834
570
76
6
0
219,899
1
W
Serqet
6,759
563
97
8
0
281,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role