Player Matchup

Anhur
Anhur
Platinum IV
 
Anhur
Platinum IV
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum II
Kenjĩ
Chiron
Platinum II
Level 66
God Stats
4W - 3L
1,209 SR
Queue Stats
146W - 129L
1,774 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Lucy-exee
Baron Samedi
Gold IV
Level 97
God Stats
3W - 5L
1,589 SR
Queue Stats
33W - 31L
1,687 MMR
Solo
King Arthur
King Arthur
Diamond IV
SillyKevin
King Arthur
Diamond IV
Level 183
God Stats
1W - 1L
1,491 SR
Queue Stats
121W - 96L
1,772 MMR
Solo
Poseidon
Poseidon
Platinum V
iMT3B
Poseidon
Platinum V
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 31L
1,712 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,458 SR
1,689 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,491 SR
1,739 MMR
Geb
Geb
Gold I
 
Geb
Gold I
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Platinum V
TricoDie_
The Morrigan
Platinum V
Level 157
God Stats
2W - 2L
1,658 SR
Queue Stats
627W - 640L
1,759 MMR
Solo
Thor
Thor
Platinum V
oloxsanderJW
Thor
Platinum V
Level 149
God Stats
0W - 2L
1,187 SR
Queue Stats
28W - 29L
1,664 MMR
Solo
Medusa
Medusa
Gold I
venyi90
Medusa
Gold I
Level 100
God Stats
3W - 3L
1,611 SR
Queue Stats
226W - 207L
1,756 MMR
Solo
Odin
Odin
Platinum III
Ømicron
Odin
Platinum III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 109L
2,014 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
5 / 3 / 4
7,781
599
8,426
7,773
2,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
Kenjĩ
Chiron
14
7 / 0 / 5
8,537
657
4,430
7,382
2,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
Lucy-exee
Baron Samedi
11
1 / 0 / 9
7,037
541
4,714
9,107
5,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
SillyKevin
King Arthur
15
6 / 0 / 4
9,291
715
14,489
13,139
10,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
iMT3B
Poseidon
14
5 / 1 / 7
8,006
616
6,470
7,377
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
MercuryKuzenboLancelotCthulhu

VS

Bans
AthenaBacchusKumbhakarnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 2 / 3
6,712
516
3,690
10,028
6,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
TricoDie_
The Morrigan
12
1 / 5 / 0
6,755
520
5,586
5,756
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 5 / 1
5,806
447
2,933
9,922
3,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
venyi90
Medusa
11
1 / 6 / 2
6,514
501
6,063
8,996
2,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
10
0 / 6 / 0
6,147
473
5,124
16,334
10,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
24
Kills
4
4
Deaths
24
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
3
4
2.33
L
Geb
 
Geb
1
2
3
1.25
W
Chiron
Kenjĩ
Chiron
7
0
5
9.5
W
Baron Samedi
Lucy-exee
Baron Samedi
1
0
9
5.5
W
King Arthur
SillyKevin
King Arthur
6
0
4
8
L
The Morrigan
TricoDie_
The Morrigan
1
5
0
0.2
W
Poseidon
iMT3B
Poseidon
5
1
7
8.5
L
1
5
1
0.3
L
Medusa
venyi90
Medusa
1
6
2
0.33
L
Odin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,529
Damage
23,396
44,778
Taken
51,036
23,035
Mitigated
24,626
18,801
Healing
9,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,426
5,061
0
3,120
7,773
2,856
154
1,454
6,279
0
47,280
L
Geb
 
Geb
3,690
257
0
2,788
10,028
6,627
0
2,851
7,177
13,986
0
W
Chiron
Kenjĩ
Chiron
4,430
1,624
483
2,762
7,382
2,299
1,557
1,591
5,691
0
51,487
W
Baron Samedi
Lucy-exee
Baron Samedi
4,714
548
613
4,028
9,107
5,435
0
2,249
6,778
20,823
1,434
W
King Arthur
SillyKevin
King Arthur
14,489
2,040
0
3,664
13,139
10,439
0
1,510
11,545
0
80,017
L
The Morrigan
TricoDie_
The Morrigan
5,586
1,143
0
205
5,756
1,840
0
1,569
4,095
48,761
633
W
Poseidon
iMT3B
Poseidon
6,470
1,349
0
4,131
7,377
2,006
630
2,295
4,920
66,342
1,205
L
2,933
231
0
1,236
9,922
3,290
0
4,438
5,484
0
27,321
L
Medusa
venyi90
Medusa
6,063
2,233
0
1,175
8,996
2,714
0
1,557
7,439
0
49,597
L
Odin
5,124
1,896
0
3,840
16,334
10,155
0
380
15,954
0
39,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,652
Gold Earned
31,934
437
Minions Killed
319
0
Camps Cleared
0
1,354,302
Distance Traveled
1,243,126
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,781
599
78
6
0
228,823
4
L
Geb
6,712
516
14
1
0
272,257
1
W
Chiron
8,537
657
89
7
0
319,734
0
W
Baron Samedi
7,037
541
25
2
0
255,590
4
W
King Arthur
9,291
715
130
10
0
252,734
2
L
The Morrigan
6,755
520
99
8
0
244,796
0
W
Poseidon
8,006
616
115
9
0
297,421
0
L
Thor
5,806
447
51
4
0
239,961
2
L
Medusa
6,514
501
81
6
0
255,727
1
L
Odin
6,147
473
74
6
0
230,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role