Player Matchup

Ra
Ra
DidntSeeDatComin
Ra
Level 194
God Stats
2W - 6L
1,334 SR
Queue Stats
282W - 281L
1,499 Elo+
Solo
Mercury
Mercury
Ghomita
Mercury
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 53L
1,506 Elo+
Solo
Horus
Horus
JEKELE14
Horus
Level 120
God Stats
26W - 29L
1,493 SR
Queue Stats
303W - 265L
1,568 Elo+
Solo
Ullr
Ullr
The-_-Kirb
Ullr
Level 155
God Stats
5W - 3L
1,757 SR
Queue Stats
224W - 220L
1,436 Elo+
Solo
Freya
Freya
kroulo
Freya
Level 151
God Stats
27W - 23L
1,599 SR
Queue Stats
134W - 125L
1,545 Elo+
Solo
Team Averages
Level 147
1,537 SR
1,511 Elo+

VS

Team Averages
Level 115
1,500 SR
1,514 Elo+
Sylvanus
Sylvanus
ChuChuWaSa
Sylvanus
Level 158
God Stats
3W - 10L
1,264 SR
Queue Stats
222W - 199L
1,499 Elo+
Solo
Poseidon
Poseidon
Dyslexican1
Poseidon
Level 104
God Stats
57W - 39L
1,653 SR
Queue Stats
419W - 417L
1,492 Elo+
Solo
Cerberus
Cerberus
JustComeAnhur
Cerberus
Level 142
God Stats
2W - 1L
1,506 SR
Queue Stats
172W - 159L
1,578 Elo+
Solo
Charybdis
Charybdis
M1lK3Y_33
Charybdis
Level 64
God Stats
15W - 17L
1,462 SR
Queue Stats
100W - 101L
1,457 Elo+
Solo
Mercury
Mercury
Tkirk25
Mercury
Level 105
God Stats
4W - 1L
1,614 SR
Queue Stats
33W - 27L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 0
9,827
427
7,711
16,602
4,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
Ghomita
Mercury
17
2 / 6 / 3
9,913
431
10,358
19,049
7,632
Horus
JEKELE14
Horus
14
0 / 8 / 5
8,990
391
6,493
23,480
22,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
7 / 2 / 0
11,575
503
17,244
16,090
6,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Freya
kroulo
Freya
17
3 / 10 / 1
11,634
506
21,636
26,336
7,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChuChuWaSa
Sylvanus
19
6 / 4 / 20
13,063
568
14,302
23,336
23,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Poseidon
Dyslexican1
Poseidon
20
18 / 0 / 6
15,743
684
25,353
10,689
3,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cerberus
JustComeAnhur
Cerberus
20
5 / 1 / 7
13,204
574
13,346
24,650
27,645
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charybdis
M1lK3Y_33
Charybdis
20
2 / 5 / 8
12,622
549
11,868
18,567
6,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mercury
Tkirk25
Mercury
20
6 / 3 / 9
13,410
583
9,584
22,695
9,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
87
13
Kills
37
37
Deaths
13
9
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ChuChuWaSa
Sylvanus
6
4
20
4
L
1
11
0
0.09
W
Poseidon
Dyslexican1
Poseidon
18
0
6
21
L
Mercury
Ghomita
Mercury
2
6
3
0.58
L
Horus
JEKELE14
Horus
0
8
5
0.31
W
Cerberus
JustComeAnhur
Cerberus
5
1
7
8.5
W
Charybdis
M1lK3Y_33
Charybdis
2
5
8
1.2
L
7
2
0
3.5
W
Mercury
Tkirk25
Mercury
6
3
9
3.5
L
Freya
kroulo
Freya
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,442
Damage
74,453
101,557
Taken
99,937
48,244
Mitigated
71,332
18,456
Healing
38,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ChuChuWaSa
Sylvanus
14,302
5,878
2,720
6,307
23,336
23,318
2,654
6,258
16,937
58,138
12,120
L
7,711
448
504
3,039
16,602
4,667
0
11,323
4,896
84,949
0
W
Poseidon
Dyslexican1
Poseidon
25,353
5,834
0
3,374
10,689
3,981
3,273
2,425
8,264
134,709
1,992
L
Mercury
Ghomita
Mercury
10,358
4,435
0
802
19,049
7,632
0
6,179
12,640
0
87,915
L
Horus
JEKELE14
Horus
6,493
2,527
602
3,422
23,480
22,384
0
10,916
12,098
0
36,021
W
Cerberus
JustComeAnhur
Cerberus
13,346
963
0
9,060
24,650
27,645
1,055
15,499
8,997
78,497
1,645
W
Charybdis
M1lK3Y_33
Charybdis
11,868
7,038
0
5,779
18,567
6,835
2,237
1,510
17,057
0
106,426
L
17,244
6,269
0
3,517
16,090
6,440
0
5,809
10,022
0
94,673
W
Mercury
Tkirk25
Mercury
9,584
6,105
0
11,755
22,695
9,553
1,615
4,858
17,837
0
108,428
L
Freya
kroulo
Freya
21,636
5,676
0
6,570
26,336
7,121
182
15,898
10,333
81,742
2,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,939
Gold Earned
68,042
608
Minions Killed
750
0
Camps Cleared
0
2,105,954
Distance Traveled
2,213,920
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,063
568
93
4
0
360,445
0
L
Ra
9,827
427
162
7
0
397,823
4
W
Poseidon
15,743
684
202
9
0
516,837
10
L
Mercury
9,913
431
118
5
0
505,559
0
L
Horus
8,990
391
46
2
0
432,481
2
W
Cerberus
13,204
574
154
7
0
421,938
0
W
Charybdis
12,622
549
148
6
0
390,750
0
L
Ullr
11,575
503
153
7
0
410,602
5
W
Mercury
13,410
583
153
7
0
523,950
2
L
Freya
11,634
506
129
6
0
359,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role