Player Matchup

Hera
Hera
 
Hera
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Dandymoobs
Erlang Shen
Level 125
God Stats
1W - 1L
1,596 SR
Queue Stats
9W - 14L
1,564 Elo+
Party 1
Kuzenbo
Kuzenbo
KrimbusBimbus
Kuzenbo
Level 61
God Stats
2W - 3L
1,456 SR
Queue Stats
3W - 10L
1,443 Elo+
Party 1
Mulan
Mulan
PANNSHANGOVER
Mulan
Level 18
God Stats
1W - 1L
1,294 SR
Queue Stats
2W - 1L
1,800 Elo+
Party 1
Anhur
Anhur
coolk1
Anhur
Level 159
God Stats
4W - 10L
1,535 SR
Queue Stats
8W - 16L
1,513 Elo+
Party 1
Team Averages
Level 101
1,476 SR
1,564 Elo+

VS

Team Averages
Level 150
1,515 SR
1,583 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Tarchish-Rise
Ne Zha
Level 147
God Stats
1W - 1L
1,719 SR
Queue Stats
40W - 37L
1,558 Elo+
Solo
Athena
Athena
Turboteef
Athena
Level 121
God Stats
5W - 2L
1,560 SR
Queue Stats
84W - 53L
1,613 Elo+
Solo
Mulan
Mulan
URBANSPORT
Mulan
Level 146
God Stats
1W - 1L
1,294 SR
Queue Stats
87W - 55L
1,608 Elo+
Solo
Ishtar
Ishtar
Umbozz
Ishtar
Level 158
God Stats
1W - 0L
1,503 SR
Queue Stats
123W - 105L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 6 / 1
7,053
504
4,007
6,982
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Dandymoobs
Erlang Shen
13
2 / 5 / 1
7,096
507
4,778
13,083
7,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
10
0 / 1 / 3
6,761
483
3,629
8,700
8,869
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 7 / 0
6,152
439
3,157
8,787
4,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
coolk1
Anhur
12
3 / 3 / 1
6,898
493
8,074
10,979
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
8 / 1 / 4
8,698
621
7,550
5,337
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 6
8,413
601
4,227
7,245
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
Turboteef
Athena
13
2 / 2 / 5
8,251
589
2,790
12,700
9,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
17
7 / 0 / 1
10,299
736
8,879
10,995
8,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
Umbozz
Ishtar
14
2 / 3 / 3
7,963
569
9,615
10,026
2,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
22
22
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
6
1
0.25
W
The Morrigan
 
The Morrigan
8
1
4
10
L
Erlang Shen
Dandymoobs
Erlang Shen
2
5
1
0.5
L
Kuzenbo
0
1
3
1.5
L
0
7
0
0
W
3
0
6
6
W
Athena
Turboteef
Athena
2
2
5
2.25
W
Mulan
7
0
1
7.5
W
Ishtar
Umbozz
Ishtar
2
3
3
1.17
L
Anhur
coolk1
Anhur
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,645
Damage
33,061
48,531
Taken
46,303
25,673
Mitigated
24,925
10,480
Healing
19,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,007
742
0
646
6,982
1,831
0
2,149
4,784
54,620
56
W
The Morrigan
 
The Morrigan
7,550
1,148
0
2,036
5,337
1,729
876
1,435
3,740
51,106
5,363
L
Erlang Shen
Dandymoobs
Erlang Shen
4,778
2,343
0
3,646
13,083
7,117
0
2,410
10,603
0
54,437
L
Kuzenbo
3,629
1,764
0
1,876
8,700
8,869
0
1,765
6,837
22,835
0
L
3,157
691
0
227
8,787
4,681
0
48
8,353
0
25,249
W
4,227
1,137
0
4,128
7,245
2,639
140
1,345
5,900
0
67,367
W
Athena
Turboteef
Athena
2,790
892
0
3,566
12,700
9,808
0
2,539
10,161
28,651
0
W
Mulan
8,879
1,931
0
7,155
10,995
8,077
366
456
10,539
0
81,010
W
Ishtar
Umbozz
Ishtar
9,615
5,433
0
3,023
10,026
2,672
62
2,071
7,955
0
65,204
L
Anhur
coolk1
Anhur
8,074
4,669
0
4,085
10,979
3,175
0
2,220
8,759
0
50,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,960
Gold Earned
43,624
382
Minions Killed
512
0
Camps Cleared
0
1,525,885
Distance Traveled
1,490,320
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,053
504
112
8
0
315,642
0
W
The Morrigan
8,698
621
95
7
0
257,534
1
L
Erlang Shen
7,096
507
89
6
0
330,898
0
L
Kuzenbo
6,761
483
42
3
0
322,032
0
L
Mulan
6,152
439
49
4
0
296,003
0
W
Ne Zha
8,413
601
119
9
0
344,116
0
W
Athena
8,251
589
29
2
0
321,584
6
W
Mulan
10,299
736
154
11
0
293,642
0
W
Ishtar
7,963
569
115
8
0
273,444
1
L
Anhur
6,898
493
90
6
0
261,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role