Player Matchup

Ra
Ra
JakeTheCarry
Ra
Level 158
God Stats
3W - 4L
1,590 SR
Queue Stats
190W - 155L
1,550 Elo+
Party 1
Ravana
Ravana
Josemanit
Ravana
Level 144
God Stats
2W - 2L
1,955 SR
Queue Stats
56W - 51L
1,634 Elo+
Party 1
Cabrakan
Cabrakan
Lilаc
Cabrakan
Level 158
God Stats
1W - 1L
1,470 SR
Queue Stats
141W - 151L
1,530 Elo+
Party 1
Fenrir
Fenrir
Nïghtmarez
Fenrir
Level 204
God Stats
1W - 0L
1,110 SR
Queue Stats
31W - 30L
1,575 Elo+
Party 1
Ishtar
Ishtar
RangerDyer
Ishtar
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 74L
1,577 Elo+
Party 1
Team Averages
Level 164
1,525 SR
1,573 Elo+

VS

Team Averages
Level 124
1,495 SR
1,500 Elo+
Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Dyslexican1
Bakasura
Level 104
God Stats
11W - 11L
1,546 SR
Queue Stats
419W - 417L
1,501 Elo+
Solo
Zhong Kui
Zhong Kui
FSSPOT
Zhong Kui
Level 136
God Stats
2W - 2L
1,579 SR
Queue Stats
161W - 148L
1,509 Elo+
Solo
Nu Wa
Nu Wa
JoseRodolfo77
Nu Wa
Level 109
God Stats
9W - 9L
1,688 SR
Queue Stats
544W - 532L
1,482 Elo+
Solo
Terra
Terra
NinjaTruco
Terra
Level 145
God Stats
0W - 5L
1,164 SR
Queue Stats
250W - 230L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
6,554
655
2,620
4,584
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ravana
Josemanit
Ravana
12
5 / 0 / 1
7,211
721
7,610
5,578
2,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Lilаc
Cabrakan
10
2 / 4 / 4
5,739
574
4,096
11,589
9,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
10
2 / 0 / 1
5,543
554
1,748
6,883
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
RangerDyer
Ishtar
12
6 / 2 / 2
6,750
675
7,488
7,663
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 3 / 4
6,568
657
6,068
6,181
1,738
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Dyslexican1
Bakasura
8
0 / 3 / 0
4,456
446
2,392
8,507
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
FSSPOT
Zhong Kui
10
0 / 3 / 0
5,311
531
3,633
5,993
3,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 4 / 1
5,568
557
6,708
6,138
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
9
0 / 4 / 0
4,992
499
1,712
8,455
4,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
17
Kills
6
6
Deaths
17
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
3
4
1.33
L
Bakasura
Dyslexican1
Bakasura
0
3
0
0
L
Zhong Kui
FSSPOT
Zhong Kui
0
3
0
0
W
2
0
2
3
L
4
4
1
1.13
W
Ravana
Josemanit
Ravana
5
0
1
5.5
W
Cabrakan
Lilаc
Cabrakan
2
4
4
1
L
Terra
0
4
0
0
W
Fenrir
2
0
1
2.5
W
Ishtar
RangerDyer
Ishtar
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,562
Damage
20,513
36,297
Taken
35,274
18,085
Mitigated
14,366
12,796
Healing
12,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,068
4,582
0
2,234
6,181
1,738
0
1,093
5,088
0
38,809
L
Bakasura
Dyslexican1
Bakasura
2,392
1,661
0
4,496
8,507
2,378
0
1,524
6,983
0
19,939
L
Zhong Kui
FSSPOT
Zhong Kui
3,633
0
0
1,765
5,993
3,964
0
1,834
4,133
30,099
0
W
2,620
378
610
1,655
4,584
1,279
0
2,031
2,069
49,577
1,692
L
6,708
2,117
0
1,250
6,138
1,507
0
1,889
4,249
23,660
637
W
Ravana
Josemanit
Ravana
7,610
2,266
0
1,957
5,578
2,402
0
2,012
3,209
1,019
50,079
W
Cabrakan
Lilаc
Cabrakan
4,096
861
0
1,363
11,589
9,643
1
2,476
8,586
15,956
2,476
L
Terra
1,712
52
0
2,837
8,455
4,779
0
98
8,357
24,478
461
W
Fenrir
1,748
533
0
3,436
6,883
2,195
0
1,283
5,253
0
35,849
W
Ishtar
RangerDyer
Ishtar
7,488
5,175
0
3,775
7,663
2,566
0
2,810
4,605
0
47,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,797
Gold Earned
26,895
367
Minions Killed
309
0
Camps Cleared
0
1,090,254
Distance Traveled
952,201
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,568
657
75
8
0
184,024
0
L
Bakasura
4,456
446
55
6
0
192,547
0
L
Zhong Kui
5,311
531
78
8
0
183,287
1
W
Ra
6,554
655
98
10
0
213,373
2
L
Nu Wa
5,568
557
41
4
0
176,855
2
W
Ravana
7,211
721
79
8
0
214,167
2
W
Cabrakan
5,739
574
23
2
0
203,059
0
L
Terra
4,992
499
60
6
0
215,488
0
W
Fenrir
5,543
554
75
8
0
254,333
0
W
Ishtar
6,750
675
92
9
0
205,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role