Player Matchup

King Arthur
King Arthur
Bronze IV
 
King Arthur
Bronze IV
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
EliteGuNNeR3600
Ares
Gold V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 202L
1,369 MMR
Party 1
Medusa
Medusa
Gold V
Poseidon2112
Medusa
Gold V
Level 88
God Stats
6W - 6L
1,556 SR
Queue Stats
82W - 83L
1,465 MMR
Solo
Eset
Eset
Gold V
TheGR8STNoob
Eset
Gold V
Level 157
God Stats
3W - 3L
1,782 SR
Queue Stats
29W - 26L
1,611 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold III
Zero DR1P XD
Tsukuyomi
Gold III
Level 87
God Stats
6W - 3L
1,597 SR
Queue Stats
276W - 285L
1,477 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,587 SR
1,484 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 159
1,484 SR
1,483 MMR
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold III
EcuAxl75
Ganesha
Gold III
Level 146
God Stats
17W - 12L
1,696 SR
Queue Stats
175W - 171L
1,471 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Korrupt Sanity
Kukulkan
Bronze III
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,545 MMR
Party 2
Osiris
Osiris
Bronze III
ProteusXXI
Osiris
Bronze III
Level 128
God Stats
1W - 3L
1,271 SR
Queue Stats
7W - 7L
1,464 MMR
Solo
Sol
Sol
Silver I
littlemantn
Sol
Silver I
Level 203
God Stats
1W - 2L
1,453 SR
Queue Stats
17W - 27L
1,434 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 1 / 0
4,806
601
3,062
7,157
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 1 / 3
5,401
675
3,262
4,559
2,971
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
10
1 / 0 / 2
5,302
663
3,748
3,033
998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
6 / 0 / 1
6,237
780
5,393
2,609
641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Zero DR1P XD
Tsukuyomi
9
2 / 3 / 1
5,211
651
3,830
6,463
1,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
MulanAwilixArachneBastet

VS

Bans
VamanaFreyaAo KuangAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 2 / 0
5,082
635
2,483
8,599
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
EcuAxl75
Ganesha
6
0 / 3 / 1
4,035
504
1,463
5,809
2,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
5
0 / 3 / 0
3,500
438
74
1,662
335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Osiris
ProteusXXI
Osiris
10
1 / 0 / 1
5,272
659
4,926
6,368
4,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 1
4,766
596
2,598
4,700
1,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
11
Kills
5
5
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
1
0
0
L
Fenrir
 
Fenrir
3
2
0
1.5
L
Ganesha
EcuAxl75
Ganesha
0
3
1
0.17
W
2
1
3
3.5
L
Kukulkan
0
3
0
0
W
Medusa
1
0
2
2
L
Osiris
ProteusXXI
Osiris
1
0
1
1.5
W
6
0
1
6.5
W
Tsukuyomi
Zero DR1P XD
Tsukuyomi
2
3
1
0.83
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,295
Damage
11,544
23,821
Taken
27,138
8,918
Mitigated
11,149
6,446
Healing
8,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,062
637
0
740
7,157
2,441
0
0
6,720
0
28,399
L
Fenrir
 
Fenrir
2,483
1,018
0
3,491
8,599
2,832
0
2,849
5,608
0
33,439
L
Ganesha
EcuAxl75
Ganesha
1,463
564
0
1,407
5,809
2,295
0
3,235
2,316
10,406
0
W
3,262
1,054
0
1,678
4,559
2,971
0
1,878
2,681
13,268
45
L
Kukulkan
74
0
0
0
1,662
335
0
1,319
215
6,735
0
W
Medusa
3,748
1,542
0
250
3,033
998
0
993
2,040
0
36,428
L
Osiris
ProteusXXI
Osiris
4,926
1,235
0
2,430
6,368
4,607
0
0
6,368
0
32,392
W
5,393
891
0
782
2,609
641
209
320
2,289
30,908
1,044
W
Tsukuyomi
Zero DR1P XD
Tsukuyomi
3,830
951
0
2,996
6,463
1,867
0
881
5,512
0
34,567
L
2,598
1,115
0
1,591
4,700
1,080
0
676
4,024
22,527
1,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,957
Gold Earned
22,655
275
Minions Killed
195
0
Camps Cleared
0
866,253
Distance Traveled
659,827
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,806
601
51
6
0
162,527
2
L
Fenrir
5,082
635
70
9
0
178,556
0
L
Ganesha
4,035
504
6
1
0
99,269
1
W
Ares
5,401
675
14
2
0
185,895
0
L
Kukulkan
3,500
438
11
1
0
65,913
1
W
Medusa
5,302
663
70
9
0
163,930
2
L
Osiris
5,272
659
54
7
0
150,626
0
W
Eset
6,237
780
80
10
0
163,486
0
W
Tsukuyomi
5,211
651
60
8
0
190,415
0
L
Sol
4,766
596
54
7
0
165,463
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role