Player Matchup

Mulan
Mulan
 
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Dymaxeon
Chaac
Level 88
God Stats
2W - 2L
1,522 SR
Queue Stats
92W - 88L
1,510 Elo+
Solo
Ne Zha
Ne Zha
Hobodancer222
Ne Zha
Level 123
God Stats
2W - 1L
1,818 SR
Queue Stats
195W - 178L
1,493 Elo+
Solo
Fenrir
Fenrir
IICap N JazzII
Fenrir
Level 43
God Stats
0W - 3L
1,188 SR
Queue Stats
34W - 31L
1,523 Elo+
Solo
Bacchus
Bacchus
xfahyo
Bacchus
Level 235
God Stats
2W - 6L
1,488 SR
Queue Stats
262W - 225L
1,558 Elo+
Solo
Team Averages
Level 129
1,503 SR
1,517 Elo+

VS

Team Averages
Level 134
1,621 SR
1,518 Elo+
The Morrigan
The Morrigan
BEATNGU4LOLZ
The Morrigan
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 34L
1,564 Elo+
Solo
Bakasura
Bakasura
Drussnaga
Bakasura
Level 145
God Stats
1W - 1L
1,260 SR
Queue Stats
192W - 220L
1,482 Elo+
Solo
Neith
Neith
RichThePenguin
Neith
Level 153
God Stats
2W - 0L
1,619 SR
Queue Stats
134W - 116L
1,560 Elo+
Solo
Surtr
Surtr
VendettaAve-
Surtr
Level 126
God Stats
1W - 1L
1,828 SR
Queue Stats
108W - 107L
1,479 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dxvilll
Morgan Le Fay
Level 100
God Stats
12W - 2L
1,896 SR
Queue Stats
267W - 246L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 4 / 5
7,008
701
5,423
10,317
7,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Chaac
Dymaxeon
Chaac
14
3 / 4 / 3
7,551
755
11,840
10,308
10,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 8 / 7
6,524
652
8,962
10,205
4,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 3 / 4
7,174
717
3,025
10,608
9,103
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Bacchus
xfahyo
Bacchus
15
2 / 5 / 6
7,975
798
10,095
12,180
12,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BEATNGU4LOLZ
The Morrigan
15
6 / 1 / 10
8,918
892
7,513
5,582
2,619
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Drussnaga
Bakasura
14
4 / 3 / 10
8,272
827
8,103
14,333
16,762
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

16
7 / 1 / 14
9,477
948
16,771
8,370
3,958
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

14
1 / 3 / 17
8,240
824
7,235
13,560
16,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
dxvilll
Morgan Le Fay
15
6 / 1 / 13
9,081
908
9,644
8,123
5,358
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
88
9
Kills
24
24
Deaths
9
25
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
4
5
0.88
W
The Morrigan
BEATNGU4LOLZ
The Morrigan
6
1
10
11
W
Bakasura
Drussnaga
Bakasura
4
3
10
3
L
Chaac
Dymaxeon
Chaac
3
4
3
1.13
L
0
8
7
0.44
L
3
3
4
1.67
W
7
1
14
14
W
1
3
17
3.17
W
Morgan Le Fay
dxvilll
Morgan Le Fay
6
1
13
12.5
L
Bacchus
xfahyo
Bacchus
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,345
Damage
49,266
53,618
Taken
49,968
43,655
Mitigated
44,888
12,684
Healing
19,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,423
404
748
3,005
10,317
7,133
0
2,146
7,930
0
16,495
W
The Morrigan
BEATNGU4LOLZ
The Morrigan
7,513
1,155
542
1,827
5,582
2,619
548
1,596
3,986
12,310
1,709
W
Bakasura
Drussnaga
Bakasura
8,103
4,270
696
4,088
14,333
16,762
1,034
2,602
11,731
0
8,067
L
Chaac
Dymaxeon
Chaac
11,840
971
577
1,998
10,308
10,350
0
3,803
6,208
0
31,946
L
8,962
1,212
677
938
10,205
4,193
0
3,191
5,946
0
18,671
L
3,025
532
33
2,756
10,608
9,103
0
2,522
7,050
0
6,298
W
16,771
4,622
1,312
4,499
8,370
3,958
388
1,650
6,720
0
35,689
W
7,235
2,279
1,195
2,163
13,560
16,191
112
2,957
10,603
668
12,513
W
Morgan Le Fay
dxvilll
Morgan Le Fay
9,644
1,144
831
1,972
8,123
5,358
180
1,134
6,989
18,461
1,507
L
Bacchus
xfahyo
Bacchus
10,095
893
501
1,451
12,180
12,876
0
3,877
8,013
21,132
381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,232
Gold Earned
43,988
118
Minions Killed
113
0
Camps Cleared
0
946,652
Distance Traveled
986,527
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,008
701
25
3
0
172,887
0
W
The Morrigan
8,918
892
16
2
0
202,147
0
W
Bakasura
8,272
827
18
2
0
189,711
0
L
Chaac
7,551
755
37
4
0
205,123
0
L
Ne Zha
6,524
652
15
2
0
176,313
0
L
Fenrir
7,174
717
9
1
0
212,502
0
W
Neith
9,477
948
42
4
0
201,656
0
W
Surtr
8,240
824
13
1
0
192,976
0
W
Morgan Le Fay
9,081
908
24
2
0
200,037
0
L
Bacchus
7,975
798
32
3
0
179,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role