Player Matchup

Anhur
Anhur
Araxea
Anhur
Level 184
God Stats
14W - 14L
1,565 SR
Queue Stats
320W - 313L
1,486 Elo+
Solo
Cabrakan
Cabrakan
BR0T3IN SHAKE
Cabrakan
Level 174
God Stats
19W - 16L
1,581 SR
Queue Stats
483W - 462L
1,585 Elo+
Solo
Merlin
Merlin
ElarepaEhuevo
Merlin
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 150L
1,591 Elo+
Party 2
Loki
Loki
Padillale
Loki
Level 140
God Stats
30W - 20L
1,638 SR
Queue Stats
139W - 124L
1,591 Elo+
Party 2
Amaterasu
Amaterasu
chavillegas
Amaterasu
Level 129
God Stats
1W - 5L
1,476 SR
Queue Stats
220W - 247L
1,458 Elo+
Solo
Team Averages
Level 155
1,552 SR
1,542 Elo+

VS

Team Averages
Level 122
1,648 SR
1,613 Elo+
Kumbhakarna
Kumbhakarna
Armidite
Kumbhakarna
Level 132
God Stats
7W - 7L
1,800 SR
Queue Stats
123W - 92L
1,633 Elo+
Party 1
Ne Zha
Ne Zha
Betta_535
Ne Zha
Level 47
God Stats
2W - 2L
1,304 SR
Queue Stats
28W - 26L
1,564 Elo+
Solo
Maui
Maui
PlasmaSushi
Maui
Level 155
God Stats
25W - 13L
1,786 SR
Queue Stats
84W - 55L
1,697 Elo+
Party 1
Hou Yi
Hou Yi
ToasterJewdel
Hou Yi
Level 149
God Stats
3W - 0L
1,849 SR
Queue Stats
49W - 28L
1,607 Elo+
Solo
Scylla
Scylla
pancaketrowsers
Scylla
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 57L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Araxea
Anhur
6
1 / 3 / 2
5,287
378
4,453
5,582
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cabrakan
BR0T3IN SHAKE
Cabrakan
11
0 / 4 / 4
6,916
494
3,652
10,874
10,530
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

14
2 / 3 / 2
7,420
530
5,732
8,642
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
13
3 / 2 / 1
7,459
533
4,494
7,797
2,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Amaterasu
chavillegas
Amaterasu
12
0 / 4 / 1
7,082
506
6,637
15,223
7,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Armidite
Kumbhakarna
15
4 / 1 / 0
9,034
645
10,271
11,164
7,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ne Zha
Betta_535
Ne Zha
14
1 / 2 / 3
6,957
497
4,374
10,397
3,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
2 / 0 / 9
7,083
506
7,244
8,509
6,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 1 / 4
8,786
628
6,957
5,324
1,745
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 2 / 2
8,451
604
5,802
5,386
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
16
16
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
Araxea
Anhur
1
3
2
0.67
W
Kumbhakarna
Armidite
Kumbhakarna
4
1
0
4
L
Cabrakan
BR0T3IN SHAKE
Cabrakan
0
4
4
0.5
W
Ne Zha
Betta_535
Ne Zha
1
2
3
1.25
L
2
3
2
1
L
Loki
3
2
1
1.75
W
2
0
9
6.5
W
6
1
4
8
L
Amaterasu
chavillegas
Amaterasu
0
4
1
0.13
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,968
Damage
34,648
48,118
Taken
40,780
25,075
Mitigated
20,892
15,478
Healing
13,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Araxea
Anhur
4,453
2,687
0
1,493
5,582
1,515
0
2,066
3,476
0
19,197
W
Kumbhakarna
Armidite
Kumbhakarna
10,271
1,989
0
3,190
11,164
7,184
0
492
10,672
57,072
3,703
L
Cabrakan
BR0T3IN SHAKE
Cabrakan
3,652
587
0
1,974
10,874
10,530
0
3,903
6,756
14,322
0
W
Ne Zha
Betta_535
Ne Zha
4,374
1,095
0
4,502
10,397
3,421
0
1,961
8,436
0
49,017
L
5,732
580
0
2,307
8,642
2,991
0
4,115
4,438
57,646
0
L
Loki
4,494
917
0
2,654
7,797
2,712
0
2,042
5,605
0
48,141
W
7,244
1,612
0
1,487
8,509
6,814
0
2,808
5,701
32,738
2,392
W
6,957
4,083
0
3,220
5,324
1,745
2,886
1,207
4,117
0
68,073
L
Amaterasu
chavillegas
Amaterasu
6,637
2,578
0
7,050
15,223
7,327
0
8,697
5,876
0
47,833
W
5,802
568
0
625
5,386
1,728
0
2,916
2,470
57,638
955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,164
Gold Earned
40,311
374
Minions Killed
498
0
Camps Cleared
0
1,259,371
Distance Traveled
1,404,655
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,287
378
35
3
0
134,931
0
W
Kumbhakarna
9,034
645
127
9
0
240,052
7
L
Cabrakan
6,916
494
30
2
0
284,239
3
W
Ne Zha
6,957
497
72
5
0
323,312
0
L
Merlin
7,420
530
125
9
0
258,326
4
L
Loki
7,459
533
91
7
0
331,784
4
W
Maui
7,083
506
60
4
0
291,055
2
W
Hou Yi
8,786
628
111
8
0
267,685
0
L
Amaterasu
7,082
506
93
7
0
250,091
0
W
Scylla
8,451
604
128
9
0
282,551
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role