Player Matchup

Agni
Agni
 
Agni
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
BurgerGuy
Sobek
Level 152
God Stats
3W - 6L
1,455 SR
Queue Stats
290W - 275L
1,481 Elo+
Solo
Ares
Ares
Ishanghada
Ares
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
96W - 70L
1,569 Elo+
Party 1
Amaterasu
Amaterasu
NostalgicMan
Amaterasu
Level 69
God Stats
0W - 1L
1,716 SR
Queue Stats
144W - 139L
1,528 Elo+
Solo
Charybdis
Charybdis
treebranch1
Charybdis
Level 142
God Stats
278W - 221L
1,662 SR
Queue Stats
795W - 746L
1,541 Elo+
Solo
Team Averages
Level 130
1,566 SR
1,524 Elo+

VS

Team Averages
Level 144
1,659 SR
1,536 Elo+
Awilix
Awilix
 
Awilix
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Hengesteel
Surtr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 49L
1,470 Elo+
Solo
Aphrodite
Aphrodite
Skull_ByVeterno
Aphrodite
Level 154
God Stats
2W - 0L
1,884 SR
Queue Stats
13W - 9L
1,610 Elo+
Solo
Sol
Sol
gabox_949
Sol
Level 141
God Stats
2W - 1L
1,633 SR
Queue Stats
189W - 193L
1,497 Elo+
Solo
Medusa
Medusa
zad3k
Medusa
Level 173
God Stats
48W - 26L
1,781 SR
Queue Stats
205W - 171L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
3 / 0 / 1
5,810
581
6,544
4,611
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
BurgerGuy
Sobek
7
0 / 2 / 2
4,660
466
2,810
7,038
4,425
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 3 / 1
5,636
564
5,079
10,424
7,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
NostalgicMan
Amaterasu
12
3 / 0 / 3
6,259
626
3,641
10,171
4,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charybdis
treebranch1
Charybdis
2
0 / 0 / 0
3,509
351
812
1,177
220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
1 / 2 / 1
5,356
536
2,965
7,343
2,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
9
2 / 3 / 1
5,523
552
4,983
7,873
5,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Aphrodite
Skull_ByVeterno
Aphrodite
8
0 / 1 / 2
5,497
550
2,715
6,188
4,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
1 / 2 / 0
5,379
538
3,826
6,325
2,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
zad3k
Medusa
11
1 / 1 / 0
6,385
639
4,606
4,058
1,132
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
9
Kills
5
5
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
0
1
3.5
W
Awilix
 
Awilix
1
2
1
0.75
L
Sobek
BurgerGuy
Sobek
0
2
2
0.5
W
Surtr
2
3
1
0.83
L
3
3
1
1.17
L
Amaterasu
NostalgicMan
Amaterasu
3
0
3
4.5
W
Aphrodite
Skull_ByVeterno
Aphrodite
0
1
2
1
W
1
2
0
0.5
L
Charybdis
treebranch1
Charybdis
0
0
0
0
W
Medusa
zad3k
Medusa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,886
Damage
19,095
33,421
Taken
31,787
18,162
Mitigated
15,527
14,293
Healing
12,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,544
729
0
2,238
4,611
1,403
0
2,591
2,020
38,755
0
W
Awilix
 
Awilix
2,965
982
0
2,388
7,343
2,334
0
2,356
4,987
0
36,468
L
Sobek
BurgerGuy
Sobek
2,810
91
117
2,765
7,038
4,425
0
2,529
4,509
10,263
0
W
Surtr
4,983
1,866
0
2,490
7,873
5,945
0
4,266
3,607
605
23,732
L
5,079
336
0
3,800
10,424
7,215
0
169
9,669
24,690
3,767
L
Amaterasu
NostalgicMan
Amaterasu
3,641
2,401
0
4,722
10,171
4,899
0
946
9,225
0
51,927
W
Aphrodite
Skull_ByVeterno
Aphrodite
2,715
568
1,660
2,690
6,188
4,011
0
3,658
2,530
14,477
2,484
W
3,826
1,556
0
1,940
6,325
2,105
0
3,450
2,875
34,307
0
L
Charybdis
treebranch1
Charybdis
812
718
0
651
1,177
220
0
112
1,065
0
4,736
W
Medusa
zad3k
Medusa
4,606
2,426
0
1,607
4,058
1,132
2,304
458
3,600
0
51,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,874
Gold Earned
28,140
235
Minions Killed
278
0
Camps Cleared
0
866,986
Distance Traveled
954,341
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,810
581
74
7
0
208,935
2
W
Awilix
5,356
536
71
7
0
238,766
0
L
Sobek
4,660
466
10
1
0
197,652
0
W
Surtr
5,523
552
32
3
0
184,202
4
L
Ares
5,636
564
52
5
0
192,928
0
L
Amaterasu
6,259
626
93
9
0
235,618
0
W
Aphrodite
5,497
550
29
3
0
183,323
2
W
Sol
5,379
538
64
6
0
172,487
0
L
Charybdis
3,509
351
6
1
0
31,853
0
W
Medusa
6,385
639
82
8
0
175,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role