Player Matchup

Jormungandr
Jormungandr
Platinum III
 
Jormungandr
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond II
BarracudaBR
Agni
Diamond II
Level 164
God Stats
39W - 24L
1,622 SR
Queue Stats
224W - 194L
2,395 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
Dulfactor
Cu Chulainn
Masters
Level 91
God Stats
10W - 9L
1,531 SR
Queue Stats
280W - 244L
2,307 MMR
Solo
Apollo
Apollo
Masters
Gxntry
Apollo
Masters
Level 143
God Stats
5W - 1L
1,785 SR
Queue Stats
108W - 83L
2,560 MMR
Party 1
Anhur
Anhur
Masters
TottιGR
Anhur
Masters
Level 69
God Stats
11W - 8L
1,665 SR
Queue Stats
155W - 128L
2,544 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 124
1,621 SR
2,261 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 188
1,566 SR
1,895 MMR
Poseidon
Poseidon
Masters
 
Poseidon
Masters
Level 285
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Eset
Eset
Diamond III
 
Eset
Diamond III
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Masters
 
Hercules
Masters
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Diamond I
Endoftheaffair
Artemis
Diamond I
Level 79
God Stats
29W - 26L
1,652 SR
Queue Stats
218W - 213L
2,553 MMR
Solo
Thanatos
Thanatos
Diamond I
Rýne
Thanatos
Diamond I
Level 146
God Stats
1W - 2L
1,677 SR
Queue Stats
96W - 85L
2,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
6 / 3 / 6
8,657
618
10,128
14,406
13,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

14
4 / 2 / 8
8,861
633
7,346
6,815
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Dulfactor
Cu Chulainn
16
1 / 1 / 3
9,362
669
7,455
11,328
8,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Gxntry
Apollo
14
7 / 3 / 4
8,164
583
7,926
12,443
4,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Anhur
TottιGR
Anhur
16
6 / 0 / 6
9,515
680
9,141
10,949
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
MedusaAo KuangCthulhu

VS

Bans
Ne ZhaOdinCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
1 / 2 / 1
8,059
576
4,479
9,726
2,861
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Eset
 
Eset
14
3 / 5 / 1
7,558
540
5,849
8,044
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hercules
 
Hercules
9
0 / 7 / 2
6,285
449
8,419
16,352
8,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
0 / 5 / 2
6,352
454
9,023
9,403
1,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Rýne
Thanatos
12
5 / 5 / 1
7,260
519
6,703
11,343
3,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
24
Kills
9
9
Deaths
24
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
3
6
3
L
Poseidon
 
Poseidon
1
2
1
0.75
L
Eset
 
Eset
3
5
1
0.7
L
Hercules
 
Hercules
0
7
2
0.14
W
4
2
8
4
W
Cu Chulainn
Dulfactor
Cu Chulainn
1
1
3
2.5
L
0
5
2
0.2
W
Apollo
Gxntry
Apollo
7
3
4
3
L
Thanatos
Rýne
Thanatos
5
5
1
1.1
W
Anhur
TottιGR
Anhur
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,996
Damage
34,473
55,941
Taken
54,868
32,406
Mitigated
18,501
18,026
Healing
14,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,128
2,603
0
3,194
14,406
13,306
0
2,578
11,828
45,595
1,464
L
Poseidon
 
Poseidon
4,479
1,227
0
3,482
9,726
2,861
0
1,112
8,568
70,421
0
L
Eset
 
Eset
5,849
608
78
1,430
8,044
1,951
0
3,042
4,712
54,721
439
L
Hercules
 
Hercules
8,419
2,997
0
2,987
16,352
8,045
0
5,900
10,304
848
22,648
W
7,346
709
0
2,058
6,815
2,016
0
1,871
4,944
50,311
1,071
W
Cu Chulainn
Dulfactor
Cu Chulainn
7,455
1,227
0
3,645
11,328
8,897
0
4,496
6,832
1,410
81,773
L
9,023
2,287
0
1,055
9,403
1,710
0
1,954
7,409
0
38,017
W
Apollo
Gxntry
Apollo
7,926
4,355
0
2,892
12,443
4,619
0
2,111
10,332
0
63,107
L
Thanatos
Rýne
Thanatos
6,703
1,848
0
5,943
11,343
3,934
0
5,256
5,839
0
40,870
W
Anhur
TottιGR
Anhur
9,141
5,691
0
6,237
10,949
3,568
148
324
10,625
0
80,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,559
Gold Earned
35,514
544
Minions Killed
396
0
Camps Cleared
0
1,458,861
Distance Traveled
1,429,736
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,657
618
68
5
0
306,100
0
L
Poseidon
8,059
576
139
10
0
283,781
0
L
Eset
7,558
540
102
7
0
273,330
3
L
Hercules
6,285
449
26
2
0
322,197
0
W
Agni
8,861
633
111
8
0
289,310
6
W
Cu Chulainn
9,362
669
139
10
0
296,225
0
L
Artemis
6,352
454
63
5
0
233,027
2
W
Apollo
8,164
583
91
7
0
308,961
0
L
Thanatos
7,260
519
66
5
0
317,401
0
W
Anhur
9,515
680
135
10
0
258,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role