Player Matchup

Yemoja
Yemoja
Doge-_1
Yemoja
Level 62
God Stats
4W - 8L
1,386 SR
Queue Stats
203W - 216L
1,415 Elo+
Party 1
Bakasura
Bakasura
KILLER_BULLS_14
Bakasura
Level 77
God Stats
1W - 1L
1,737 SR
Queue Stats
139W - 148L
1,410 Elo+
Solo
Thor
Thor
TTVShrimpShaker
Thor
Level 66
God Stats
8W - 11L
1,540 SR
Queue Stats
206W - 244L
1,397 Elo+
Party 1
Baba Yaga
Baba Yaga
ZaRoN680
Baba Yaga
Level 127
God Stats
4W - 3L
1,722 SR
Queue Stats
262W - 294L
1,395 Elo+
Solo
Danzaburou
Danzaburou
sgtcaimo
Danzaburou
Level 83
God Stats
182W - 190L
1,509 SR
Queue Stats
774W - 780L
1,399 Elo+
Solo
Team Averages
Level 83
1,579 SR
1,403 Elo+

VS

Team Averages
Level 68
1,537 SR
1,448 Elo+
Zeus
Zeus
AngelOFDeath699
Zeus
Level 70
God Stats
1W - 0L
1,701 SR
Queue Stats
95W - 83L
1,469 Elo+
Solo
Nut
Nut
BrudasDad
Nut
Level 87
God Stats
129W - 118L
1,469 SR
Queue Stats
440W - 432L
1,454 Elo+
Solo
Ymir
Ymir
Striixkez
Ymir
Level 93
God Stats
3W - 4L
1,511 SR
Queue Stats
323W - 309L
1,447 Elo+
Solo
Shiva
Shiva
WeNeedNewMilk
Shiva
Level 41
God Stats
10W - 5L
1,629 SR
Queue Stats
25W - 19L
1,419 Elo+
Solo
Ratatoskr
Ratatoskr
xXLypticViperXx
Ratatoskr
Level 47
God Stats
3W - 3L
1,377 SR
Queue Stats
108W - 127L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Doge-_1
Yemoja
12
2 / 3 / 4
7,890
464
2,118
14,087
8,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
15
4 / 3 / 3
9,286
546
8,437
15,759
6,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 9 / 2
7,099
418
5,765
18,348
8,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baba Yaga
ZaRoN680
Baba Yaga
14
3 / 5 / 4
8,869
522
11,012
11,889
4,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
sgtcaimo
Danzaburou
11
3 / 2 / 0
7,922
466
3,637
6,696
2,001
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 4 / 3
10,250
603
14,793
10,780
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 2 / 5
9,271
545
10,297
11,883
4,081
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
15
0 / 2 / 4
8,332
490
3,822
12,805
11,005
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 2 / 2
9,441
555
8,179
14,678
8,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
xXLypticViperXx
Ratatoskr
15
3 / 4 / 4
8,769
516
10,499
13,055
4,479
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
13
Kills
22
22
Deaths
14
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
10
4
3
2.88
W
4
2
5
3.25
L
Yemoja
Doge-_1
Yemoja
2
3
4
1.33
L
Bakasura
4
3
3
1.83
W
Ymir
0
2
4
1
L
1
9
2
0.22
W
5
2
2
3
L
Baba Yaga
ZaRoN680
Baba Yaga
3
5
4
1
L
Danzaburou
sgtcaimo
Danzaburou
3
2
0
1.5
W
Ratatoskr
xXLypticViperXx
Ratatoskr
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,969
Damage
47,590
66,779
Taken
63,201
29,234
Mitigated
30,746
22,882
Healing
16,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,793
2,086
0
2,721
10,780
2,994
757
3,657
6,420
63,317
1,165
W
10,297
5,438
0
4,441
11,883
4,081
2,671
1,594
10,157
0
62,352
L
Yemoja
Doge-_1
Yemoja
2,118
771
7,321
4,022
14,087
8,762
0
4,032
10,055
12,907
0
L
Bakasura
8,437
4,947
0
4,195
15,759
6,045
0
2,886
12,873
0
52,536
W
Ymir
3,822
495
0
567
12,805
11,005
1,334
2,647
9,793
45,294
613
L
5,765
1,547
0
2,989
18,348
8,198
69
5,430
12,918
0
30,302
W
8,179
1,445
686
3,691
14,678
8,187
1,691
3,113
10,867
0
43,123
L
Baba Yaga
ZaRoN680
Baba Yaga
11,012
416
0
2,364
11,889
4,228
1,206
5,877
6,012
50,615
869
L
Danzaburou
sgtcaimo
Danzaburou
3,637
1,298
0
1,991
6,696
2,001
779
220
6,476
0
38,146
W
Ratatoskr
xXLypticViperXx
Ratatoskr
10,499
2,762
0
4,765
13,055
4,479
0
1,200
11,460
0
62,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,066
Gold Earned
46,063
329
Minions Killed
454
0
Camps Cleared
0
1,408,724
Distance Traveled
1,537,910
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,250
603
109
6
0
300,889
0
W
Nut
9,271
545
96
6
0
297,474
2
L
Yemoja
7,890
464
21
1
0
276,822
5
L
Bakasura
9,286
546
95
6
0
384,853
0
W
Ymir
8,332
490
67
4
0
316,357
0
L
Thor
7,099
418
48
3
0
246,788
0
W
Shiva
9,441
555
88
5
0
283,591
0
L
Baba Yaga
8,869
522
89
5
0
285,464
0
L
Danzaburou
7,922
466
76
4
0
214,797
0
W
Ratatoskr
8,769
516
94
6
0
339,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role