Player Matchup

Janus
Janus
Platinum V
 
Janus
Platinum V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold III
Colts_Always_Win
Cthulhu
Gold III
Level 79
God Stats
5W - 3L
1,605 SR
Queue Stats
51W - 52L
1,546 MMR
Party 1
Charybdis
Charybdis
Diamond III
Pr0verbs
Charybdis
Diamond III
Level 180
God Stats
58W - 45L
1,642 SR
Queue Stats
334W - 313L
2,148 MMR
Solo
Jormungandr
Jormungandr
Gold II
Pultraz
Jormungandr
Gold II
Level 146
God Stats
22W - 15L
1,529 SR
Queue Stats
158W - 153L
1,537 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
ZEROThunda
Tsukuyomi
Gold III
Level 106
God Stats
9W - 2L
1,734 SR
Queue Stats
25W - 18L
1,538 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,602 SR
1,654 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,586 SR
1,592 MMR
Merlin
Merlin
Gold I
 
Merlin
Gold I
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum V
 
Athena
Platinum V
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold II
Ross8999
Ymir
Gold II
Level 158
God Stats
2W - 2L
1,609 SR
Queue Stats
40W - 33L
1,795 MMR
Solo
Danzaburou
Danzaburou
Gold V
TheB4r0n
Danzaburou
Gold V
Level 144
God Stats
5W - 3L
1,732 SR
Queue Stats
175W - 189L
1,460 MMR
Solo
Awilix
Awilix
Gold I
xLightsOut2x
Awilix
Gold I
Level 140
God Stats
8W - 12L
1,590 SR
Queue Stats
251W - 253L
1,706 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 0 / 0
3,488
698
478
603
106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 2 / 4
3,868
774
1,670
3,235
1,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
Pr0verbs
Charybdis
7
4 / 0 / 0
4,085
817
4,838
2,734
698
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Pultraz
Jormungandr
7
1 / 0 / 1
4,076
815
797
1,850
909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
ZEROThunda
Tsukuyomi
7
1 / 0 / 1
3,613
723
1,610
2,870
739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Nu WaKing ArthurThorLancelotErlang Shen

VS

Bans
AresChang'eKumbhakarnaThanatosSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 0 / 0
3,444
689
179
1,467
329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Athena
 
Athena
4
1 / 1 / 1
3,242
648
792
4,510
2,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
3
0 / 2 / 0
2,794
559
611
2,281
866
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
TheB4r0n
Danzaburou
5
0 / 3 / 0
2,920
584
681
3,315
827
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Awilix
6
1 / 1 / 1
3,296
659
1,601
3,882
1,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
2
2
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
0
0
L
Merlin
 
Merlin
0
0
0
0
L
Athena
 
Athena
1
1
1
1.5
W
1
2
4
1.5
W
Charybdis
Pr0verbs
Charybdis
4
0
0
4
W
Jormungandr
Pultraz
Jormungandr
1
0
1
1.5
L
Ymir
0
2
0
0
L
Danzaburou
TheB4r0n
Danzaburou
0
3
0
0
W
Tsukuyomi
ZEROThunda
Tsukuyomi
1
0
1
1.5
L
Awilix
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,393
Damage
3,864
11,292
Taken
15,455
4,219
Mitigated
5,215
5,225
Healing
4,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
478
43
0
307
603
106
0
151
452
18,116
113
L
Merlin
 
Merlin
179
0
0
486
1,467
329
0
402
989
15,370
0
L
Athena
 
Athena
792
448
0
1,210
4,510
2,121
0
630
3,880
5,737
0
W
1,670
194
49
482
3,235
1,767
0
230
3,005
5,784
0
W
Charybdis
Pr0verbs
Charybdis
4,838
2,819
0
1,723
2,734
698
0
562
2,172
0
20,484
W
Jormungandr
Pultraz
Jormungandr
797
332
0
818
1,850
909
0
569
1,281
20,783
0
L
Ymir
611
325
0
577
2,281
866
0
797
1,484
6,356
132
L
Danzaburou
TheB4r0n
Danzaburou
681
394
0
916
3,315
827
0
674
2,641
0
12,534
W
Tsukuyomi
ZEROThunda
Tsukuyomi
1,610
579
0
1,846
2,870
739
0
28
2,842
0
15,161
L
Awilix
1,601
644
0
1,073
3,882
1,072
0
366
3,516
0
14,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,130
Gold Earned
15,696
156
Minions Killed
116
0
Camps Cleared
0
565,601
Distance Traveled
471,338
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,488
698
37
7
0
117,128
0
L
Merlin
3,444
689
39
8
0
103,469
2
L
Athena
3,242
648
11
2
0
111,099
0
W
Cthulhu
3,868
774
6
1
0
108,567
0
W
Charybdis
4,085
817
33
7
0
100,276
0
W
Jormungandr
4,076
815
44
9
0
97,819
0
L
Ymir
2,794
559
14
3
0
40,017
0
L
Danzaburou
2,920
584
21
4
0
84,177
0
W
Tsukuyomi
3,613
723
36
7
0
141,811
0
L
Awilix
3,296
659
31
6
0
132,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role