Player Matchup

Kuzenbo
Kuzenbo
Jowqui
Kuzenbo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 104L
1,575 Elo+
Solo
Atlas
Atlas
LoneKing
Atlas
Level 235
God Stats
0W - 2L
1,503 SR
Queue Stats
425W - 451L
1,555 Elo+
Solo
Ao Kuang
Ao Kuang
UnderWaallker
Ao Kuang
Level 154
God Stats
1W - 2L
1,452 SR
Queue Stats
18W - 28L
1,427 Elo+
Party 3
Medusa
Medusa
labgiusef
Medusa
Level 119
God Stats
0W - 2L
1,231 SR
Queue Stats
65W - 68L
1,469 Elo+
Party 3
Discordia
Discordia
lepicard76
Discordia
Level 158
God Stats
3W - 2L
1,715 SR
Queue Stats
126W - 157L
1,492 Elo+
Solo
Team Averages
Level 155
1,480 SR
1,504 Elo+

VS

Team Averages
Level 144
1,483 SR
1,642 Elo+
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
 
Set
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Shakakaw
Vulcan
Level 178
God Stats
2W - 0L
1,727 SR
Queue Stats
70W - 21L
1,810 Elo+
Party 2
Thoth
Thoth
Zottelzorro
Thoth
Level 155
God Stats
1W - 2L
1,188 SR
Queue Stats
377W - 205L
1,693 Elo+
Party 1
Bacchus
Bacchus
raketengaz
Bacchus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 14L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jowqui
Kuzenbo
13
2 / 5 / 9
7,237
724
2,781
13,194
13,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atlas
LoneKing
Atlas
14
1 / 2 / 9
7,973
797
5,835
9,122
7,613
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
UnderWaallker
Ao Kuang
13
4 / 6 / 4
7,537
754
4,389
11,535
4,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
labgiusef
Medusa
15
4 / 4 / 5
8,039
804
9,984
10,394
3,740
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Discordia
lepicard76
Discordia
14
4 / 3 / 7
7,947
795
7,625
6,837
2,282
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
7 / 3 / 9
9,794
979
14,638
11,286
4,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Set
 
Set
16
7 / 5 / 8
9,786
979
10,529
10,773
5,506
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Vulcan
Shakakaw
Vulcan
15
3 / 2 / 11
8,919
892
9,392
5,256
2,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 14
9,205
921
10,208
6,922
2,745
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
raketengaz
Bacchus
13
0 / 3 / 14
7,853
785
4,711
8,828
10,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
76
15
Kills
20
20
Deaths
15
34
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
3
9
3.83
W
Set
 
Set
7
5
8
2.2
L
Kuzenbo
Jowqui
Kuzenbo
2
5
9
1.3
L
Atlas
LoneKing
Atlas
1
2
9
2.75
W
Vulcan
Shakakaw
Vulcan
3
2
11
4.25
L
Ao Kuang
UnderWaallker
Ao Kuang
4
6
4
1
W
3
2
14
5
L
Medusa
labgiusef
Medusa
4
4
5
1.63
L
Discordia
lepicard76
Discordia
4
3
7
2.5
W
Bacchus
raketengaz
Bacchus
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,614
Damage
49,478
51,082
Taken
43,065
31,949
Mitigated
26,323
16,228
Healing
12,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,638
6,382
424
4,457
11,286
4,721
1,416
5,505
5,741
0
30,329
W
Set
 
Set
10,529
3,069
412
1,155
10,773
5,506
78
5,410
5,189
0
22,536
L
Kuzenbo
Jowqui
Kuzenbo
2,781
745
1,082
2,907
13,194
13,883
0
6,755
6,402
4,642
0
L
Atlas
LoneKing
Atlas
5,835
1,628
996
1,751
9,122
7,613
0
4,489
4,558
13,588
320
W
Vulcan
Shakakaw
Vulcan
9,392
77
203
836
5,256
2,373
903
2,774
2,472
22,740
0
L
Ao Kuang
UnderWaallker
Ao Kuang
4,389
659
396
2,453
11,535
4,431
0
4,154
7,343
5,263
761
W
10,208
179
0
1,639
6,922
2,745
644
3,356
3,546
22,368
1,337
L
Medusa
labgiusef
Medusa
9,984
2,820
921
2,568
10,394
3,740
0
5,476
4,877
0
31,624
L
Discordia
lepicard76
Discordia
7,625
0
1,364
1,790
6,837
2,282
0
2,491
4,341
19,073
0
W
Bacchus
raketengaz
Bacchus
4,711
300
1,562
2,094
8,828
10,978
0
2,629
6,118
6,114
474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,733
Gold Earned
45,557
94
Minions Killed
145
0
Camps Cleared
0
912,526
Distance Traveled
925,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,794
979
41
4
0
194,656
0
W
Set
9,786
979
35
4
0
184,336
0
L
Kuzenbo
7,237
724
6
1
0
186,102
0
L
Atlas
7,973
797
16
2
0
177,041
0
W
Vulcan
8,919
892
32
3
0
187,602
0
L
Ao Kuang
7,537
754
8
1
0
178,734
0
W
Thoth
9,205
921
33
3
0
171,928
0
L
Medusa
8,039
804
37
4
0
195,168
0
L
Discordia
7,947
795
27
3
0
175,481
0
W
Bacchus
7,853
785
4
0
0
186,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role