Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Annalise-Bg
Morgan Le Fay
Level 40
God Stats
4W - 2L
1,528 SR
Queue Stats
55W - 56L
1,494 Elo+
Solo
Ix Chel
Ix Chel
MikeOxSoBig
Ix Chel
Level 15
God Stats
3W - 2L
1,648 SR
Queue Stats
13W - 8L
1,608 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Pοdge
Cu Chulainn
Level 156
God Stats
6W - 3L
1,596 SR
Queue Stats
122W - 91L
1,590 Elo+
Party 1
Charybdis
Charybdis
treebranch1
Charybdis
Level 142
God Stats
237W - 186L
1,653 SR
Queue Stats
712W - 675L
1,531 Elo+
Solo
Team Averages
Level 101
1,585 SR
1,545 Elo+

VS

Team Averages
Level 127
1,577 SR
1,526 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
SinOfSolo
Tyr
Level 82
God Stats
1W - 5L
1,264 SR
Queue Stats
171W - 162L
1,545 Elo+
Solo
Anhur
Anhur
TarzansTuffFeet
Anhur
Level 128
God Stats
6W - 6L
1,561 SR
Queue Stats
551W - 463L
1,543 Elo+
Solo
Erlang Shen
Erlang Shen
ViceXVI
Erlang Shen
Level 88
God Stats
5W - 3L
1,668 SR
Queue Stats
599W - 552L
1,489 Elo+
Solo
Cthulhu
Cthulhu
Wedgly2345
Cthulhu
Level 158
God Stats
4W - 2L
1,891 SR
Queue Stats
505W - 446L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
9 / 1 / 11
10,856
639
14,121
16,529
6,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
Annalise-Bg
Morgan Le Fay
12
2 / 3 / 4
8,300
488
8,078
14,506
8,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ix Chel
MikeOxSoBig
Ix Chel
17
9 / 1 / 5
11,004
647
14,296
11,476
3,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Pοdge
Cu Chulainn
16
7 / 1 / 3
10,468
616
14,155
16,596
10,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
treebranch1
Charybdis
16
1 / 3 / 7
9,586
564
10,644
12,021
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 5 / 2
8,902
524
10,859
11,960
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 9 / 0
8,090
476
6,091
22,239
11,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 1 / 2
10,352
609
8,751
12,503
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
ViceXVI
Erlang Shen
13
1 / 7 / 3
7,840
461
7,364
15,416
6,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Wedgly2345
Cthulhu
12
1 / 6 / 0
8,070
475
9,340
19,618
12,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
28
Kills
9
9
Deaths
28
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
1
11
14.5
L
Nu Wa
 
Nu Wa
2
5
2
0.6
W
Morgan Le Fay
Annalise-Bg
Morgan Le Fay
2
3
4
1.33
W
Ix Chel
MikeOxSoBig
Ix Chel
9
1
5
11.5
W
Cu Chulainn
Pοdge
Cu Chulainn
7
1
3
8.5
L
1
9
0
0.11
L
4
1
2
5
L
Erlang Shen
ViceXVI
Erlang Shen
1
7
3
0.36
L
Cthulhu
Wedgly2345
Cthulhu
1
6
0
0.17
W
Charybdis
treebranch1
Charybdis
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,294
Damage
42,405
71,128
Taken
81,736
32,354
Mitigated
37,424
35,206
Healing
21,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
14,121
5,016
0
13,655
16,529
6,214
443
5,591
10,592
0
88,573
L
Nu Wa
 
Nu Wa
10,859
1,164
0
1,460
11,960
2,548
0
5,914
5,666
64,664
805
W
Morgan Le Fay
Annalise-Bg
Morgan Le Fay
8,078
907
183
4,271
14,506
8,354
0
4,979
9,374
31,687
0
W
Ix Chel
MikeOxSoBig
Ix Chel
14,296
790
2,849
5,027
11,476
3,721
0
5,206
5,856
82,561
0
W
Cu Chulainn
Pοdge
Cu Chulainn
14,155
1,928
0
3,758
16,596
10,786
0
1,053
15,431
1,116
81,286
L
6,091
651
0
5,331
22,239
11,758
0
2,928
19,278
0
49,825
L
8,751
4,491
0
6,888
12,503
3,978
937
3,281
9,222
0
92,980
L
Erlang Shen
ViceXVI
Erlang Shen
7,364
3,784
0
2,465
15,416
6,577
0
3,781
11,467
0
56,144
L
Cthulhu
Wedgly2345
Cthulhu
9,340
1,132
2,244
3,056
19,618
12,563
0
6,457
12,933
38,653
1,725
W
Charybdis
treebranch1
Charybdis
10,644
5,837
0
5,463
12,021
3,279
477
2,726
9,200
0
87,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,214
Gold Earned
43,254
548
Minions Killed
523
0
Camps Cleared
0
1,741,911
Distance Traveled
1,668,296
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,856
639
110
6
0
429,447
0
L
Nu Wa
8,902
524
118
7
0
313,509
4
W
Morgan Le Fay
8,300
488
35
2
0
319,500
5
W
Ix Chel
11,004
647
141
8
0
364,314
7
W
Cu Chulainn
10,468
616
116
7
0
325,455
0
L
Tyr
8,090
476
97
6
0
314,800
0
L
Anhur
10,352
609
169
10
0
304,920
0
L
Erlang Shen
7,840
461
80
5
0
372,348
0
L
Cthulhu
8,070
475
59
3
0
362,719
5
W
Charybdis
9,586
564
146
9
0
303,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role