Player Matchup

Skadi
Skadi
KinggMilBGB
Skadi
Level 129
God Stats
6W - 13L
1,391 SR
Queue Stats
242W - 229L
1,451 Elo+
Solo
Bellona
Bellona
PEANUTBUTTERGIMP
Bellona
Level 45
God Stats
0W - 7L
1,050 SR
Queue Stats
37W - 48L
1,442 Elo+
Party 1
Cthulhu
Cthulhu
VooiidWasTaken
Cthulhu
Level 98
God Stats
4W - 9L
1,432 SR
Queue Stats
55W - 67L
1,495 Elo+
Party 1
Zeus
Zeus
mFnMatt
Zeus
Level 81
God Stats
1W - 2L
1,307 SR
Queue Stats
93W - 93L
1,482 Elo+
Solo
Thanatos
Thanatos
mcdonald_curley
Thanatos
Level 124
God Stats
7W - 5L
1,538 SR
Queue Stats
40W - 43L
1,521 Elo+
Party 1
Team Averages
Level 95
1,344 SR
1,478 Elo+

VS

Team Averages
Level 123
1,440 SR
1,451 Elo+
Cabrakan
Cabrakan
Bear12374
Cabrakan
Level 82
God Stats
2W - 1L
1,522 SR
Queue Stats
203W - 186L
1,465 Elo+
Solo
Thoth
Thoth
Rubendinho-
Thoth
Level 127
God Stats
1W - 5L
1,127 SR
Queue Stats
92W - 86L
1,374 Elo+
Solo
Erlang Shen
Erlang Shen
Veector86
Erlang Shen
Level 86
God Stats
11W - 18L
1,402 SR
Queue Stats
430W - 410L
1,493 Elo+
Solo
Fenrir
Fenrir
iamIPHoRY
Fenrir
Level 165
God Stats
138W - 124L
1,529 SR
Queue Stats
229W - 203L
1,497 Elo+
Solo
Danzaburou
Danzaburou
iceteagree
Danzaburou
Level 155
God Stats
11W - 8L
1,620 SR
Queue Stats
231W - 254L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,897
536
6,819
4,682
1,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 3 / 0
6,133
558
6,461
9,748
7,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 1
4,787
435
4,452
6,480
4,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
mFnMatt
Zeus
9
0 / 6 / 4
5,208
473
3,580
5,429
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
11
3 / 6 / 0
6,226
566
4,352
10,621
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bear12374
Cabrakan
10
0 / 1 / 2
5,596
509
3,227
9,694
8,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
2 / 3 / 5
6,600
600
3,163
4,985
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Erlang Shen
Veector86
Erlang Shen
10
2 / 1 / 2
6,120
556
4,543
8,402
6,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
iamIPHoRY
Fenrir
13
11 / 2 / 2
7,538
685
8,379
9,991
4,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
iceteagree
Danzaburou
11
1 / 0 / 0
6,123
557
3,737
7,297
2,703
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
16
17
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Bear12374
Cabrakan
0
1
2
1
L
1
1
0
1
L
2
3
0
0.67
W
2
3
5
1.5
W
Erlang Shen
Veector86
Erlang Shen
2
1
2
3
L
0
1
1
0.5
W
Fenrir
iamIPHoRY
Fenrir
11
2
2
6
W
Danzaburou
iceteagree
Danzaburou
1
0
0
1
L
Zeus
mFnMatt
Zeus
0
6
4
0.33
L
Thanatos
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,664
Damage
23,049
36,960
Taken
40,369
18,465
Mitigated
23,077
10,602
Healing
12,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Bear12374
Cabrakan
3,227
605
0
1,930
9,694
8,022
0
1,578
7,892
15,459
0
L
6,819
2,498
0
1,593
4,682
1,333
496
1,900
2,782
0
45,116
L
6,461
1,837
0
2,744
9,748
7,693
0
378
8,906
0
32,948
W
3,163
822
0
1,150
4,985
1,321
268
2,578
1,979
35,425
0
W
Erlang Shen
Veector86
Erlang Shen
4,543
1,990
0
2,604
8,402
6,676
207
184
8,178
0
32,136
L
4,452
82
108
850
6,480
4,162
0
1,327
5,153
18,838
1,185
W
Fenrir
iamIPHoRY
Fenrir
8,379
1,689
0
2,829
9,991
4,355
0
296
9,641
0
43,892
W
Danzaburou
iceteagree
Danzaburou
3,737
1,387
0
4,253
7,297
2,703
158
2,138
4,989
0
51,447
L
Zeus
mFnMatt
Zeus
3,580
642
0
290
5,429
1,336
0
2,048
3,344
19,684
0
L
Thanatos
4,352
981
0
5,017
10,621
3,941
0
737
9,804
0
42,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,251
Gold Earned
31,977
275
Minions Killed
293
0
Camps Cleared
0
1,115,761
Distance Traveled
1,090,245
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,596
509
18
2
0
222,772
0
L
Skadi
5,897
536
83
8
0
217,635
0
L
Bellona
6,133
558
57
5
0
248,185
0
W
Thoth
6,600
600
65
6
0
190,681
0
W
Erlang Shen
6,120
556
54
5
0
241,021
1
L
Cthulhu
4,787
435
30
3
0
224,900
2
W
Fenrir
7,538
685
64
6
0
246,743
0
W
Danzaburou
6,123
557
92
8
0
189,028
0
L
Zeus
5,208
473
30
3
0
184,598
2
L
Thanatos
6,226
566
75
7
0
240,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role