Player Matchup

Ra
Ra
Cypexilon
Ra
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,432 Elo+
Party 2
Horus
Horus
MrBizcuit
Horus
Level 28
God Stats
2W - 1L
1,732 SR
Queue Stats
2W - 5L
1,245 Elo+
Party 2
Danzaburou
Danzaburou
itsdrgn
Danzaburou
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,714 Elo+
Party 2
Team Averages
Level 73
1,577 SR
1,464 Elo+

VS

Team Averages
Level 73
1,470 SR
1,445 Elo+
Surtr
Surtr
Q_Shuttlesworth
Surtr
Level 100
God Stats
25W - 24L
1,534 SR
Queue Stats
250W - 264L
1,459 Elo+
Party 1
Skadi
Skadi
krypton165
Skadi
Level 53
God Stats
4W - 5L
1,381 SR
Queue Stats
90W - 102L
1,431 Elo+
Party 1
Anubis
Anubis
uLOSTgoHOME
Anubis
Level 66
God Stats
36W - 30L
1,495 SR
Queue Stats
384W - 411L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 5
9,511
951
6,876
4,937
1,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
MrBizcuit
Horus
15
2 / 1 / 7
8,664
866
8,171
11,898
9,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
itsdrgn
Danzaburou
14
3 / 3 / 3
8,876
888
6,983
9,838
3,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,794
779
7,335
12,132
11,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Skadi
14
2 / 3 / 2
7,947
795
6,627
6,761
2,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
14
2 / 3 / 1
8,384
838
5,779
6,778
2,931
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
10
Kills
5
5
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
W
Horus
MrBizcuit
Horus
2
1
7
5.5
L
1
4
3
0.63
W
Danzaburou
itsdrgn
Danzaburou
3
3
3
1.5
L
Skadi
2
3
2
1
L
Anubis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,030
Damage
19,741
26,673
Taken
25,671
14,857
Mitigated
16,943
8,582
Healing
3,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,876
938
1,157
1,528
4,937
1,876
0
2,012
2,750
33,103
0
W
Horus
MrBizcuit
Horus
8,171
3,346
650
3,706
11,898
9,388
0
2,371
9,178
0
17,066
L
7,335
2,105
65
2,528
12,132
11,829
0
3,797
7,944
429
17,075
W
Danzaburou
itsdrgn
Danzaburou
6,983
2,901
0
1,541
9,838
3,593
0
1,665
8,010
0
31,371
L
Skadi
6,627
3,006
0
0
6,761
2,183
29
1,045
5,431
0
16,669
L
Anubis
5,779
0
0
534
6,778
2,931
78
2,023
4,538
36,784
784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,051
Gold Earned
24,125
152
Minions Killed
120
0
Camps Cleared
0
608,411
Distance Traveled
510,605
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,511
951
85
9
0
213,500
0
W
Horus
8,664
866
20
2
0
218,661
0
L
Surtr
7,794
779
19
2
0
166,940
1
W
Danzaburou
8,876
888
47
5
0
176,250
0
L
Skadi
7,947
795
29
3
0
167,459
0
L
Anubis
8,384
838
72
7
0
176,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role