Player Matchup

Cthulhu
Cthulhu
Bru7ality
Cthulhu
Level 103
God Stats
2W - 5L
1,254 SR
Queue Stats
144W - 137L
1,440 Elo+
Solo
Ne Zha
Ne Zha
Elomelo
Ne Zha
Level 141
God Stats
6W - 5L
1,558 SR
Queue Stats
136W - 118L
1,579 Elo+
Party 2
Artio
Artio
Ghrog
Artio
Level 116
God Stats
31W - 24L
1,597 SR
Queue Stats
124W - 121L
1,552 Elo+
Party 2
Nu Wa
Nu Wa
Malthoron
Nu Wa
Level 67
God Stats
2W - 1L
1,425 SR
Queue Stats
102W - 95L
1,546 Elo+
Party 2
Jing Wei
Jing Wei
TyLeR PaZ
Jing Wei
Level 145
God Stats
19W - 16L
1,564 SR
Queue Stats
248W - 237L
1,504 Elo+
Solo
Team Averages
Level 114
1,479 SR
1,524 Elo+

VS

Team Averages
Level 116
1,473 SR
1,496 Elo+
Poseidon
Poseidon
StarTuna622
Poseidon
Level 105
God Stats
10W - 12L
1,219 SR
Queue Stats
83W - 75L
1,488 Elo+
Party 1
Apollo
Apollo
Traceone
Apollo
Level 106
God Stats
1W - 2L
1,233 SR
Queue Stats
217W - 206L
1,474 Elo+
Solo
Xing Tian
Xing Tian
WillySchmiprdel
Xing Tian
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,522 Elo+
Solo
Ymir
Ymir
pyrite_Games
Ymir
Level 105
God Stats
9W - 3L
1,804 SR
Queue Stats
440W - 419L
1,508 Elo+
Solo
Thor
Thor
xXChunkyllamaXx
Thor
Level 117
God Stats
3W - 3L
1,608 SR
Queue Stats
94W - 82L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bru7ality
Cthulhu
15
2 / 1 / 6
9,114
536
8,583
13,693
8,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
Elomelo
Ne Zha
17
8 / 2 / 2
10,127
596
8,841
13,598
5,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Artio
Ghrog
Artio
15
0 / 1 / 3
9,478
558
12,700
19,508
14,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Nu Wa
Malthoron
Nu Wa
17
1 / 2 / 6
9,477
557
11,599
7,631
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
TyLeR PaZ
Jing Wei
16
4 / 3 / 3
9,424
554
10,419
14,088
5,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
StarTuna622
Poseidon
16
1 / 5 / 4
9,810
577
7,945
10,507
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Apollo
Traceone
Apollo
15
1 / 4 / 3
8,402
494
8,870
11,106
4,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xing Tian
WillySchmiprdel
Xing Tian
16
0 / 3 / 3
9,162
539
14,896
23,063
15,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
2 / 1 / 1
7,867
463
4,923
12,515
8,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 2 / 2
9,477
557
9,520
14,679
6,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
15
Kills
9
9
Deaths
15
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bru7ality
Cthulhu
2
1
6
5
W
Ne Zha
Elomelo
Ne Zha
8
2
2
4.5
W
Artio
Ghrog
Artio
0
1
3
1.5
W
Nu Wa
Malthoron
Nu Wa
1
2
6
2
L
Poseidon
StarTuna622
Poseidon
1
5
4
0.6
L
Apollo
Traceone
Apollo
1
4
3
0.63
W
Jing Wei
TyLeR PaZ
Jing Wei
4
3
3
1.83
L
Xing Tian
WillySchmiprdel
Xing Tian
0
3
3
0.5
L
2
1
1
2.5
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,142
Damage
46,154
68,518
Taken
71,870
37,146
Mitigated
37,220
17,185
Healing
16,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bru7ality
Cthulhu
8,583
1,254
2,963
2,448
13,693
8,991
155
3,898
9,795
37,221
748
W
Ne Zha
Elomelo
Ne Zha
8,841
2,678
0
1,726
13,598
5,744
903
3,650
9,917
0
81,536
W
Artio
Ghrog
Artio
12,700
1,366
135
5,529
19,508
14,633
0
12,129
6,129
60,082
2,219
W
Nu Wa
Malthoron
Nu Wa
11,599
1,887
0
250
7,631
2,117
1,337
3,599
3,984
70,659
602
L
Poseidon
StarTuna622
Poseidon
7,945
1,005
0
817
10,507
2,973
0
4,354
6,153
92,718
1,502
L
Apollo
Traceone
Apollo
8,870
5,551
0
3,681
11,106
4,053
635
4,363
6,743
0
60,084
W
Jing Wei
TyLeR PaZ
Jing Wei
10,419
7,390
0
4,134
14,088
5,661
526
3,021
11,067
0
74,138
L
Xing Tian
WillySchmiprdel
Xing Tian
14,896
1,483
0
6,641
23,063
15,860
0
11,776
9,849
68,966
1,318
L
4,923
769
0
3,512
12,515
8,068
0
5,382
7,133
25,731
515
L
9,520
2,662
0
2,131
14,679
6,266
0
4,653
9,946
0
83,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,620
Gold Earned
44,718
555
Minions Killed
538
0
Camps Cleared
0
1,709,148
Distance Traveled
1,528,123
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,114
536
78
5
0
322,453
0
W
Ne Zha
10,127
596
113
7
0
400,980
4
W
Artio
9,478
558
129
8
0
336,159
5
W
Nu Wa
9,477
557
119
7
0
331,047
7
L
Poseidon
9,810
577
169
10
0
320,847
0
L
Apollo
8,402
494
93
5
0
323,613
0
W
Jing Wei
9,424
554
116
7
0
318,509
0
L
Xing Tian
9,162
539
113
7
0
293,735
3
L
Ymir
7,867
463
43
3
0
233,877
3
L
Thor
9,477
557
120
7
0
356,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role