Player Matchup

Cu Chulainn
Cu Chulainn
Numbuh378
Cu Chulainn
Level 89
God Stats
9W - 5L
1,839 SR
Queue Stats
14W - 13L
1,576 Elo+
Solo
Nu Wa
Nu Wa
TCF-Goon
Nu Wa
Level 66
God Stats
49W - 51L
1,495 SR
Queue Stats
214W - 220L
1,458 Elo+
Party 1
Fafnir
Fafnir
TCF-Rondo
Fafnir
Level 58
God Stats
4W - 8L
1,485 SR
Queue Stats
112W - 144L
1,479 Elo+
Party 1
Mercury
Mercury
acardend
Mercury
Level 107
God Stats
126W - 148L
1,480 SR
Queue Stats
540W - 539L
1,512 Elo+
Solo
Charybdis
Charybdis
xHMGBOYZx
Charybdis
Level 41
God Stats
0W - 4L
1,500 SR
Queue Stats
28W - 33L
1,476 Elo+
Solo
Team Averages
Level 72
1,560 SR
1,500 Elo+

VS

Team Averages
Level 74
1,541 SR
1,486 Elo+
Chernobog
Chernobog
ChristopherxBro
Chernobog
Level 62
God Stats
89W - 98L
1,477 SR
Queue Stats
245W - 266L
1,386 Elo+
Solo
Anubis
Anubis
FokSmiteDevs
Anubis
Level 24
God Stats
5W - 5L
1,804 SR
Queue Stats
38W - 38L
1,554 Elo+
Party 2
Hercules
Hercules
FrijoleMan
Hercules
Level 121
God Stats
4W - 5L
1,452 SR
Queue Stats
71W - 68L
1,501 Elo+
Solo
Surtr
Surtr
RUBENATOR8007
Surtr
Level 100
God Stats
3W - 2L
1,467 SR
Queue Stats
78W - 63L
1,544 Elo+
Solo
Arachne
Arachne
SunlihtSon
Arachne
Level 65
God Stats
6W - 9L
1,505 SR
Queue Stats
129W - 150L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Numbuh378
Cu Chulainn
12
1 / 1 / 1
6,686
557
8,118
10,268
8,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
TCF-Goon
Nu Wa
13
3 / 3 / 2
6,928
577
8,171
7,721
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fafnir
TCF-Rondo
Fafnir
9
2 / 2 / 4
6,130
511
2,868
10,591
8,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
acardend
Mercury
11
1 / 3 / 1
5,851
488
3,413
8,626
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
xHMGBOYZx
Charybdis
10
3 / 3 / 3
6,029
502
7,345
7,348
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChristopherxBro
Chernobog
11
2 / 4 / 1
6,831
569
5,414
8,041
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
14
8 / 0 / 0
8,292
691
9,756
8,528
3,510
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
FrijoleMan
Hercules
9
0 / 2 / 3
5,865
489
3,489
9,971
6,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 2 / 3
7,082
590
6,673
11,859
7,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
SunlihtSon
Arachne
11
2 / 2 / 4
6,616
551
4,150
9,827
3,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
10
Kills
12
12
Deaths
10
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chernobog
ChristopherxBro
Chernobog
2
4
1
0.63
W
Anubis
8
0
0
8
W
Hercules
FrijoleMan
Hercules
0
2
3
0.75
L
Cu Chulainn
Numbuh378
Cu Chulainn
1
1
1
1.5
W
0
2
3
0.75
W
Arachne
SunlihtSon
Arachne
2
2
4
2
L
Nu Wa
TCF-Goon
Nu Wa
3
3
2
1.33
L
Fafnir
TCF-Rondo
Fafnir
2
2
4
2
L
Mercury
acardend
Mercury
1
3
1
0.5
L
Charybdis
xHMGBOYZx
Charybdis
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,915
Damage
29,482
44,554
Taken
48,226
23,258
Mitigated
24,014
10,536
Healing
18,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
ChristopherxBro
Chernobog
5,414
2,980
0
2,876
8,041
2,396
769
1,486
6,493
0
46,968
W
Anubis
9,756
399
0
4,369
8,528
3,510
975
4,084
4,087
64,216
1,165
W
Hercules
FrijoleMan
Hercules
3,489
898
0
4,391
9,971
6,962
0
2,339
7,415
0
15,388
L
Cu Chulainn
Numbuh378
Cu Chulainn
8,118
1,575
0
2,091
10,268
8,190
0
320
9,948
0
51,926
W
6,673
3,535
0
4,713
11,859
7,951
0
467
10,539
458
45,069
W
Arachne
SunlihtSon
Arachne
4,150
3,046
0
2,320
9,827
3,195
162
1,611
8,013
0
32,987
L
Nu Wa
TCF-Goon
Nu Wa
8,171
1,693
0
1,838
7,721
1,618
0
5,149
2,572
51,647
991
L
Fafnir
TCF-Rondo
Fafnir
2,868
1,076
0
3,249
10,591
8,481
12
2,966
7,625
9,408
0
L
Mercury
acardend
Mercury
3,413
1,866
0
1,000
8,626
3,002
0
1,506
7,120
0
46,215
L
Charybdis
xHMGBOYZx
Charybdis
7,345
4,766
0
2,358
7,348
1,967
0
0
7,348
0
36,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,624
Gold Earned
34,686
341
Minions Killed
374
0
Camps Cleared
0
1,198,770
Distance Traveled
1,276,845
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,831
569
79
7
0
253,106
0
W
Anubis
8,292
691
115
10
0
248,216
0
W
Hercules
5,865
489
27
2
0
270,845
0
L
Cu Chulainn
6,686
557
95
8
0
219,646
0
W
Surtr
7,082
590
101
8
0
225,534
7
W
Arachne
6,616
551
52
4
0
279,144
2
L
Nu Wa
6,928
577
111
9
0
219,242
0
L
Fafnir
6,130
511
10
1
0
265,998
0
L
Mercury
5,851
488
75
6
0
286,865
0
L
Charybdis
6,029
502
50
4
0
207,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role