Player Matchup

Izanami
Izanami
 
Izanami
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DirtyBoy Chris
Kukulkan
Level 127
God Stats
7W - 9L
1,482 SR
Queue Stats
270W - 270L
1,522 Elo+
Party 1
Hun Batz
Hun Batz
The-_-Kirb
Hun Batz
Level 155
God Stats
0W - 4L
1,206 SR
Queue Stats
224W - 220L
1,455 Elo+
Solo
Surtr
Surtr
h3lluponus
Surtr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,202 Elo+
Solo
Team Averages
Level 142
1,438 SR
1,436 Elo+

VS

Team Averages
Level 85
1,460 SR
1,443 Elo+
Mulan
Mulan
EbanS412
Mulan
Level 108
God Stats
1W - 1L
1,248 SR
Queue Stats
7W - 9L
1,348 Elo+
Party 3
Nox
Nox
Gmoneymills04
Nox
Level 124
God Stats
7W - 5L
1,606 SR
Queue Stats
100W - 103L
1,529 Elo+
Party 3
Freya
Freya
MerpyWarrior
Freya
Level 47
God Stats
1W - 2L
1,393 SR
Queue Stats
57W - 80L
1,420 Elo+
Party 2
Hercules
Hercules
lightbulbe
Hercules
Level 108
God Stats
3W - 3L
1,495 SR
Queue Stats
254W - 214L
1,541 Elo+
Solo
Nemesis
Nemesis
pughfatherinlaw
Nemesis
Level 40
God Stats
20W - 16L
1,557 SR
Queue Stats
42W - 60L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
4 / 2 / 1
6,260
569
8,092
7,995
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
 
Ganesha
9
1 / 3 / 4
5,223
475
2,554
8,282
5,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
11
0 / 1 / 1
5,740
522
2,503
5,044
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
The-_-Kirb
Hun Batz
11
2 / 1 / 0
5,685
517
4,886
8,571
2,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
1
0 / 0 / 0
3,702
337
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
EbanS412
Mulan
12
0 / 0 / 1
6,889
626
1,018
3,521
2,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 0 / 0
6,776
616
3,318
3,169
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 3 / 2
5,469
497
6,073
8,451
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hercules
lightbulbe
Hercules
9
2 / 1 / 2
6,211
565
2,396
9,284
5,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
2 / 3 / 2
5,648
513
5,918
8,985
2,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
7
Kills
7
7
Deaths
7
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
2
1
2.25
L
Ganesha
 
Ganesha
1
3
4
1
L
Kukulkan
0
1
1
0.5
W
Mulan
EbanS412
Mulan
0
0
1
0.5
W
2
0
0
2
W
1
3
2
0.67
L
Hun Batz
The-_-Kirb
Hun Batz
2
1
0
2
L
Surtr
0
0
0
0
W
Hercules
lightbulbe
Hercules
2
1
2
3
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,035
Damage
18,723
29,892
Taken
33,410
11,681
Mitigated
14,001
8,367
Healing
10,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,092
6,031
0
2,215
7,995
2,198
258
2,851
4,776
0
47,181
L
Ganesha
 
Ganesha
2,554
202
0
1,214
8,282
5,764
0
3,223
4,641
10,736
0
L
Kukulkan
2,503
120
0
940
5,044
1,387
0
2,060
2,899
34,142
0
W
Mulan
EbanS412
Mulan
1,018
0
0
1,278
3,521
2,564
246
0
3,521
0
42,841
W
3,318
639
0
585
3,169
993
150
915
2,114
42,223
774
W
6,073
1,946
0
2,815
8,451
1,968
0
1,324
7,127
24,038
1,662
L
Hun Batz
The-_-Kirb
Hun Batz
4,886
1,951
0
3,998
8,571
2,332
0
353
8,187
0
40,724
L
Surtr
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
lightbulbe
Hercules
2,396
838
0
4,098
9,284
5,661
0
1,201
8,055
0
17,727
W
5,918
3,312
0
1,634
8,985
2,815
0
1,405
7,536
0
33,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,610
Gold Earned
30,993
241
Minions Killed
296
0
Camps Cleared
0
875,764
Distance Traveled
1,057,586
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,260
569
87
8
0
196,640
0
L
Ganesha
5,223
475
2
0
0
208,000
2
L
Kukulkan
5,740
522
83
8
0
204,026
1
W
Mulan
6,889
626
87
8
0
163,884
0
W
Nox
6,776
616
93
8
0
206,858
0
W
Freya
5,469
497
46
4
0
216,249
0
L
Hun Batz
5,685
517
69
6
0
264,276
0
L
Surtr
3,702
337
0
0
0
2,822
0
W
Hercules
6,211
565
22
2
0
230,640
1
W
Nemesis
5,648
513
48
4
0
239,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role