Player Matchup

Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver IV
ASAPTatsu1
Chang'e
Silver IV
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 28L
1,125 MMR
Solo
Cerberus
Cerberus
Silver II
Deneault12
Cerberus
Silver II
Level 197
God Stats
60W - 59L
1,548 SR
Queue Stats
282W - 292L
1,013 MMR
Solo
Medusa
Medusa
Silver I
Gravepleb
Medusa
Silver I
Level 158
God Stats
9W - 8L
1,543 SR
Queue Stats
286W - 299L
1,028 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Reaka mega
Sun Wukong
Silver II
Level 157
God Stats
2W - 1L
1,531 SR
Queue Stats
436W - 464L
1,024 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 146
1,524 SR
1,138 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,658 SR
1,183 MMR
Ravana
Ravana
Silver V
 
Ravana
Silver V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Silver II
BlackDynamiteMN
Serqet
Silver II
Level 158
God Stats
4W - 1L
1,872 SR
Queue Stats
246W - 266L
1,069 MMR
Solo
Horus
Horus
Silver II
Mocuro3
Horus
Silver II
Level 140
God Stats
4W - 2L
1,777 SR
Queue Stats
178W - 209L
1,033 MMR
Solo
Discordia
Discordia
Bronze III
Passionoia
Discordia
Bronze III
Level 95
God Stats
1W - 1L
1,515 SR
Queue Stats
13W - 28L
1,218 MMR
Party 1
Cernunnos
Cernunnos
Silver II
TilrepDant
Cernunnos
Silver II
Level 153
God Stats
8W - 7L
1,628 SR
Queue Stats
195W - 198L
1,093 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
4 / 2 / 1
8,561
535
5,835
13,710
5,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
ASAPTatsu1
Chang'e
15
3 / 1 / 1
8,397
525
7,905
7,676
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Deneault12
Cerberus
15
2 / 0 / 3
7,958
497
4,935
8,108
5,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Medusa
Gravepleb
Medusa
16
1 / 2 / 2
9,349
584
6,471
7,860
2,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Reaka mega
Sun Wukong
15
1 / 2 / 1
9,048
566
5,844
16,350
12,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
LokiAo KuangAresSurtrArachne

VS

Bans
AgniMulanThanatosJanusSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
0 / 2 / 0
7,398
462
5,969
9,174
5,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
5 / 2 / 0
8,958
560
9,507
12,799
4,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Mocuro3
Horus
13
0 / 0 / 3
7,573
473
3,047
11,971
8,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Passionoia
Discordia
9
0 / 3 / 0
6,400
400
3,974
5,928
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
TilrepDant
Cernunnos
15
2 / 4 / 0
8,316
520
5,639
10,853
3,681
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
11
Kills
7
7
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
2
1
2.25
L
Ravana
 
Ravana
0
2
0
0
W
Chang'e
ASAPTatsu1
Chang'e
3
1
1
3.5
L
5
2
0
2.5
W
Cerberus
Deneault12
Cerberus
2
0
3
3.5
W
Medusa
Gravepleb
Medusa
1
2
2
1
L
Horus
Mocuro3
Horus
0
0
3
1.5
L
Discordia
Passionoia
Discordia
0
3
0
0
W
Sun Wukong
Reaka mega
Sun Wukong
1
2
1
0.75
L
Cernunnos
TilrepDant
Cernunnos
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,990
Damage
28,136
53,704
Taken
50,725
27,525
Mitigated
22,938
14,941
Healing
19,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,835
1,937
0
3,451
13,710
5,143
0
1,047
12,045
0
56,435
L
Ravana
 
Ravana
5,969
1,536
0
4,824
9,174
5,274
0
369
8,801
0
47,619
W
Chang'e
ASAPTatsu1
Chang'e
7,905
986
927
3,851
7,676
2,044
84
2,105
5,113
41,739
0
L
9,507
1,639
0
6,158
12,799
4,150
0
2,319
10,186
0
73,238
W
Cerberus
Deneault12
Cerberus
4,935
33
0
1,610
8,108
5,007
0
0
8,108
28,792
2,051
W
Medusa
Gravepleb
Medusa
6,471
1,753
0
1,187
7,860
2,485
320
138
7,722
0
87,975
L
Horus
Mocuro3
Horus
3,047
1,521
1,142
4,816
11,971
8,675
0
3,332
8,232
545
32,152
L
Discordia
Passionoia
Discordia
3,974
96
0
125
5,928
1,158
0
2,690
2,966
28,936
659
W
Sun Wukong
Reaka mega
Sun Wukong
5,844
1,324
0
3,915
16,350
12,846
6
322
14,755
0
68,230
L
Cernunnos
TilrepDant
Cernunnos
5,639
2,594
0
2,790
10,853
3,681
0
2,710
7,839
0
71,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,313
Gold Earned
38,645
502
Minions Killed
458
0
Camps Cleared
0
1,654,010
Distance Traveled
1,577,147
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,561
535
77
5
0
379,522
4
L
Ravana
7,398
462
86
5
0
350,791
8
W
Chang'e
8,397
525
90
6
0
329,502
3
L
Serqet
8,958
560
126
8
0
381,473
1
W
Cerberus
7,958
497
70
4
0
325,093
9
W
Medusa
9,349
584
149
9
0
321,718
1
L
Horus
7,573
473
63
4
0
340,327
3
L
Discordia
6,400
400
66
4
0
218,455
2
W
Sun Wukong
9,048
566
116
7
0
298,175
0
L
Cernunnos
8,316
520
117
7
0
286,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role