Player Matchup

Ymir
Ymir
CantFadeMe623
Ymir
Level 56
God Stats
18W - 16L
1,644 SR
Queue Stats
19W - 17L
1,565 Elo+
Party 1
Osiris
Osiris
EZEMONEY
Osiris
Level 158
God Stats
1W - 1L
1,390 SR
Queue Stats
26W - 31L
1,523 Elo+
Solo
Zhong Kui
Zhong Kui
Juniiberry
Zhong Kui
Level 129
God Stats
60W - 67L
1,477 SR
Queue Stats
1,087W - 1,205L
1,500 Elo+
Solo
Chang'e
Chang'e
OKing_TdotO
Chang'e
Level 25
God Stats
1W - 2L
1,676 SR
Queue Stats
3W - 2L
1,661 Elo+
Party 1
Fenrir
Fenrir
dropin474
Fenrir
Level 55
God Stats
10W - 7L
1,638 SR
Queue Stats
13W - 13L
1,536 Elo+
Party 1
Team Averages
Level 85
1,565 SR
1,557 Elo+

VS

Team Averages
Level 131
1,576 SR
1,491 Elo+
Maman Brigitte
Maman Brigitte
AJ_Fancycool
Maman Brigitte
Level 156
God Stats
104W - 111L
1,510 SR
Queue Stats
302W - 315L
1,438 Elo+
Solo
Ah Puch
Ah Puch
Chilled Shiift
Ah Puch
Level 102
God Stats
21W - 13L
1,552 SR
Queue Stats
30W - 26L
1,525 Elo+
Solo
Kumbhakarna
Kumbhakarna
Joe_Lee20102
Kumbhakarna
Level 182
God Stats
36W - 31L
1,490 SR
Queue Stats
107W - 114L
1,446 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nella421Bytes
Ah Muzen Cab
Level 129
God Stats
5W - 2L
1,748 SR
Queue Stats
400W - 437L
1,536 Elo+
Solo
Medusa
Medusa
telantes
Medusa
Level 86
God Stats
89W - 78L
1,577 SR
Queue Stats
203W - 217L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
9,142
914
8,900
14,044
4,608
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
EZEMONEY
Osiris
15
4 / 3 / 1
10,348
1,035
11,812
17,034
19,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Zhong Kui
Juniiberry
Zhong Kui
15
0 / 0 / 1
9,174
917
5,199
6,286
4,085
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
OKing_TdotO
Chang'e
15
0 / 9 / 4
9,352
935
6,444
17,788
4,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
dropin474
Fenrir
15
2 / 5 / 3
9,970
997
6,316
13,171
5,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

173

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
AJ_Fancycool
Maman Brigitte
16
5 / 0 / 10
10,265
1,027
7,569
3,950
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

17
6 / 1 / 9
11,106
1,111
23,521
2,163
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Joe_Lee20102
Kumbhakarna
17
3 / 0 / 16
10,970
1,097
6,991
11,897
15,000
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Nella421Bytes
Ah Muzen Cab
16
2 / 3 / 14
9,938
994
11,026
14,359
10,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Medusa
telantes
Medusa
16
4 / 2 / 12
10,774
1,077
12,570
9,100
3,707
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
81
6
Kills
20
20
Deaths
6
12
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
AJ_Fancycool
Maman Brigitte
5
0
10
10
L
0
3
3
0.5
W
6
1
9
10.5
L
Osiris
EZEMONEY
Osiris
4
3
1
1.5
W
Kumbhakarna
Joe_Lee20102
Kumbhakarna
3
0
16
11
L
Zhong Kui
Juniiberry
Zhong Kui
0
0
1
0.5
W
Ah Muzen Cab
Nella421Bytes
Ah Muzen Cab
2
3
14
3
L
Chang'e
OKing_TdotO
Chang'e
0
9
4
0.22
L
Fenrir
dropin474
Fenrir
2
5
3
0.7
W
Medusa
telantes
Medusa
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,671
Damage
61,677
68,323
Taken
41,469
37,791
Mitigated
31,484
11,437
Healing
1,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
AJ_Fancycool
Maman Brigitte
7,569
142
0
0
3,950
1,508
0
1,566
2,138
15,804
0
L
8,900
916
0
297
14,044
4,608
0
9,590
4,454
28,394
183
W
23,521
548
0
551
2,163
894
0
653
1,510
56,827
152
L
Osiris
EZEMONEY
Osiris
11,812
3,258
0
1,011
17,034
19,008
0
8,909
8,125
1,284
30,988
W
Kumbhakarna
Joe_Lee20102
Kumbhakarna
6,991
261
272
480
11,897
15,000
0
8,434
3,310
16,353
0
L
Zhong Kui
Juniiberry
Zhong Kui
5,199
541
0
1,789
6,286
4,085
0
1,934
4,352
28,264
748
W
Ah Muzen Cab
Nella421Bytes
Ah Muzen Cab
11,026
4,372
0
589
14,359
10,375
0
6,385
7,471
0
21,437
L
Chang'e
OKing_TdotO
Chang'e
6,444
167
4,404
3,336
17,788
4,698
0
10,756
7,032
17,157
451
L
Fenrir
dropin474
Fenrir
6,316
746
0
600
13,171
5,392
0
6,856
6,315
0
13,290
W
Medusa
telantes
Medusa
12,570
5,335
0
0
9,100
3,707
0
4,154
4,480
0
29,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,986
Gold Earned
53,053
184
Minions Killed
191
8
Camps Cleared
5
919,646
Distance Traveled
992,038
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
10,265
1,027
18
2
0
224,880
0
L
Ymir
9,142
914
44
4
1
184,634
0
W
Ah Puch
11,106
1,111
87
9
1
207,790
0
L
Osiris
10,348
1,035
37
4
3
191,431
0
W
Kumbhakarna
10,970
1,097
12
1
1
197,869
0
L
Zhong Kui
9,174
917
60
6
1
153,798
0
W
Ah Muzen Cab
9,938
994
20
2
0
159,129
0
L
Chang'e
9,352
935
34
3
0
167,267
0
L
Fenrir
9,970
997
9
1
3
222,516
0
W
Medusa
10,774
1,077
54
5
3
202,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role