Player Matchup

Chang'e
Chang'e
Gold I
MaHDi-23
Chang'e
Gold I
Level 156
God Stats
11W - 14L
1,593 SR
Queue Stats
368W - 393L
1,775 MMR
Party 1
Nu Wa
Nu Wa
Platinum I
Mylesrunner2554
Nu Wa
Platinum I
Level 158
God Stats
561W - 597L
1,561 SR
Queue Stats
684W - 789L
2,019 MMR
Party 1
Ratatoskr
Ratatoskr
Gold III
shayanbakhsi6473
Ratatoskr
Gold III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
311W - 320L
1,432 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 156
1,551 SR
1,742 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,362 SR
1,604 MMR
King Arthur
King Arthur
Silver I
AlexThreat
King Arthur
Silver I
Level 65
God Stats
0W - 1L
1,189 SR
Queue Stats
3W - 2L
1,631 MMR
Solo
Medusa
Medusa
Gold III
OhIzHaVooC
Medusa
Gold III
Level 128
God Stats
16W - 19L
1,559 SR
Queue Stats
118W - 130L
1,600 MMR
Solo
Ah Puch
Ah Puch
Gold III
saxorforce
Ah Puch
Gold III
Level 188
God Stats
2W - 7L
1,336 SR
Queue Stats
70W - 73L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MaHDi-23
Chang'e
16
5 / 1 / 6
10,554
880
7,772
10,405
4,180
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 0 / 8
10,207
851
16,461
11,792
9,661
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
16
3 / 2 / 8
10,239
853
10,634
15,585
9,977
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
FafnirAgniCerberusNemesisCthulhu

VS

Bans
MartichorasGebAresBacchusBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlexThreat
King Arthur
14
1 / 4 / 2
8,906
742
7,765
14,999
13,108
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Medusa
OhIzHaVooC
Medusa
14
0 / 5 / 3
8,497
708
7,380
10,691
3,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
saxorforce
Ah Puch
16
2 / 3 / 1
9,742
812
9,977
13,124
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
3
3
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlexThreat
King Arthur
1
4
2
0.5
W
Chang'e
MaHDi-23
Chang'e
5
1
6
8
W
4
0
8
8
L
Medusa
OhIzHaVooC
Medusa
0
5
3
0.3
L
Ah Puch
saxorforce
Ah Puch
2
3
1
0.83
W
Ratatoskr
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,867
Damage
25,122
37,782
Taken
38,814
23,818
Mitigated
20,619
20,521
Healing
5,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlexThreat
King Arthur
7,765
1,614
0
125
14,999
13,108
0
9,072
5,550
0
28,743
W
Chang'e
MaHDi-23
Chang'e
7,772
750
6,220
7,243
10,405
4,180
801
2,012
8,393
39,873
488
W
16,461
6,345
0
2,619
11,792
9,661
1,320
4,267
7,525
32,142
1,744
L
Medusa
OhIzHaVooC
Medusa
7,380
2,177
0
1,199
10,691
3,321
0
5,207
5,146
0
32,281
L
Ah Puch
saxorforce
Ah Puch
9,977
128
0
3,725
13,124
4,190
0
8,094
4,850
49,814
631
W
Ratatoskr
10,634
1,795
0
4,439
15,585
9,977
1,089
3,613
11,950
0
42,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,000
Gold Earned
27,145
164
Minions Killed
158
0
Camps Cleared
0
675,606
Distance Traveled
633,012
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,906
742
35
3
0
216,799
2
W
Chang'e
10,554
880
90
8
0
222,585
2
W
Nu Wa
10,207
851
32
3
0
222,400
0
L
Medusa
8,497
708
41
3
0
190,379
0
L
Ah Puch
9,742
812
82
7
0
225,834
1
W
Ratatoskr
10,239
853
42
4
0
230,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role