Player Matchup

Nike
Nike
Gilferbeast
Nike
Level 235
God Stats
3W - 1L
1,540 SR
Queue Stats
157W - 146L
1,576 Elo+
Party 1
Tiamat
Tiamat
KingEdwárd
Tiamat
Level 259
God Stats
4W - 4L
1,611 SR
Queue Stats
122W - 92L
1,662 Elo+
Party 1
Jormungandr
Jormungandr
Potatosystem
Jormungandr
Level 159
God Stats
12W - 9L
1,745 SR
Queue Stats
230W - 289L
1,414 Elo+
Party 1
Jing Wei
Jing Wei
aialax
Jing Wei
Level 129
God Stats
4W - 3L
1,614 SR
Queue Stats
159W - 195L
1,507 Elo+
Party 1
Ao Kuang
Ao Kuang
nasramas
Ao Kuang
Level 126
God Stats
2W - 3L
1,314 SR
Queue Stats
54W - 67L
1,429 Elo+
Party 1
Team Averages
Level 182
1,565 SR
1,517 Elo+

VS

Team Averages
Level 114
1,513 SR
1,557 Elo+
Sun Wukong
Sun Wukong
ElectricHoneyTea
Sun Wukong
Level 143
God Stats
2W - 4L
1,493 SR
Queue Stats
165W - 147L
1,508 Elo+
Solo
Ishtar
Ishtar
EndlessCryKZX
Ishtar
Level 125
God Stats
6W - 5L
1,523 SR
Queue Stats
189W - 163L
1,571 Elo+
Party 2
Thanatos
Thanatos
GXTonSafari
Thanatos
Level 69
God Stats
6W - 6L
1,615 SR
Queue Stats
333W - 333L
1,546 Elo+
Solo
Anubis
Anubis
Sartious
Anubis
Level 64
God Stats
6W - 6L
1,419 SR
Queue Stats
81W - 83L
1,584 Elo+
Solo
Fafnir
Fafnir
Yabuk
Fafnir
Level 169
God Stats
24W - 28L
1,514 SR
Queue Stats
238W - 219L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
6,654
665
4,476
6,106
1,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
10
4 / 2 / 2
5,611
561
5,147
6,980
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Potatosystem
Jormungandr
8
2 / 2 / 1
5,268
527
3,267
7,226
4,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Jing Wei
aialax
Jing Wei
9
0 / 2 / 0
4,942
494
992
5,334
1,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
nasramas
Ao Kuang
11
5 / 2 / 1
6,741
674
4,392
8,688
2,494
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElectricHoneyTea
Sun Wukong
8
1 / 5 / 1
5,393
539
4,134
7,162
3,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
3 / 2 / 1
5,567
557
6,435
5,018
1,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Thanatos
GXTonSafari
Thanatos
12
3 / 4 / 1
6,098
610
3,076
8,536
2,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Sartious
Anubis
4
0 / 1 / 0
3,834
383
1,334
1,612
630
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fafnir
Yabuk
Fafnir
9
1 / 1 / 3
5,539
554
3,040
6,627
5,427
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
13
Kills
8
8
Deaths
13
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ElectricHoneyTea
Sun Wukong
1
5
1
0.3
L
3
2
1
1.75
L
Thanatos
GXTonSafari
Thanatos
3
4
1
0.88
W
2
0
2
3
W
Tiamat
4
2
2
2.5
W
Jormungandr
Potatosystem
Jormungandr
2
2
1
1.25
L
Anubis
Sartious
Anubis
0
1
0
0
L
Fafnir
Yabuk
Fafnir
1
1
3
2.5
W
Jing Wei
aialax
Jing Wei
0
2
0
0
W
Ao Kuang
nasramas
Ao Kuang
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,274
Damage
18,019
34,334
Taken
28,955
14,265
Mitigated
13,915
13,298
Healing
11,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ElectricHoneyTea
Sun Wukong
4,134
1,134
0
1,238
7,162
3,601
0
4,546
2,616
0
26,755
L
6,435
4,037
0
1,491
5,018
1,357
0
3,021
1,997
0
39,543
L
Thanatos
GXTonSafari
Thanatos
3,076
727
0
5,382
8,536
2,900
0
1,542
6,994
0
39,039
W
4,476
215
0
1,459
6,106
1,907
0
1,401
4,705
0
52,942
W
Tiamat
5,147
878
0
3,382
6,980
3,581
0
1,022
5,958
32,745
0
W
Jormungandr
Potatosystem
Jormungandr
3,267
347
0
1,957
7,226
4,740
0
861
6,365
15,167
0
L
Anubis
Sartious
Anubis
1,334
231
0
723
1,612
630
0
826
786
10,771
0
L
Fafnir
Yabuk
Fafnir
3,040
348
0
2,274
6,627
5,427
0
2,835
3,792
10,339
0
W
Jing Wei
aialax
Jing Wei
992
800
0
1,628
5,334
1,543
0
1,090
4,244
0
29,662
W
Ao Kuang
nasramas
Ao Kuang
4,392
1,661
0
4,872
8,688
2,494
0
0
8,424
35,492
2,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,216
Gold Earned
26,431
308
Minions Killed
225
0
Camps Cleared
0
986,672
Distance Traveled
822,105
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,393
539
53
5
0
164,316
0
L
Ishtar
5,567
557
63
6
0
174,813
0
L
Thanatos
6,098
610
78
8
0
223,975
0
W
Nike
6,654
665
98
10
0
201,410
0
W
Tiamat
5,611
561
66
7
0
217,346
0
W
Jormungandr
5,268
527
18
2
0
199,790
3
L
Anubis
3,834
383
20
2
0
48,096
0
L
Fafnir
5,539
554
11
1
0
210,905
4
W
Jing Wei
4,942
494
63
6
0
177,187
2
W
Ao Kuang
6,741
674
63
6
0
190,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role