Player Matchup

Hera
Hera
Silver IV
KeepContained
Hera
Silver IV
Level 83
God Stats
0W - 2L
1,259 SR
Queue Stats
31W - 47L
1,085 MMR
Solo
Loki
Loki
Silver II
LokeyMyLokiOP
Loki
Silver II
Level 66
God Stats
46W - 46L
1,497 SR
Queue Stats
111W - 135L
1,080 MMR
Party 1
Amaterasu
Amaterasu
Silver II
RSGbichotful36
Amaterasu
Silver II
Level 123
God Stats
2W - 2L
1,648 SR
Queue Stats
86W - 94L
1,056 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
YNGNiTrO
Kuzenbo
Silver III
Level 117
God Stats
1W - 4L
1,444 SR
Queue Stats
8W - 25L
1,084 MMR
Solo
Danzaburou
Danzaburou
Silver III
the number t
Danzaburou
Silver III
Level 69
God Stats
10W - 7L
1,680 SR
Queue Stats
96W - 120L
994 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 92
1,506 SR
1,060 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,502 SR
1,148 MMR
Cu Chulainn
Cu Chulainn
Silver II
 
Cu Chulainn
Silver II
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver II
AgarthaKing
Merlin
Silver II
Level 115
God Stats
5W - 3L
1,637 SR
Queue Stats
255W - 269L
1,072 MMR
Solo
Bacchus
Bacchus
Silver III
Esgrows
Bacchus
Silver III
Level 67
God Stats
4W - 4L
1,513 SR
Queue Stats
30W - 43L
1,033 MMR
Solo
Anubis
Anubis
Silver III
prisma_excesivo6
Anubis
Silver III
Level 87
God Stats
25W - 38L
1,492 SR
Queue Stats
104W - 133L
1,044 MMR
Solo
Bastet
Bastet
Silver I
turqoisedude
Bastet
Silver I
Level 144
God Stats
3W - 2L
1,368 SR
Queue Stats
104W - 99L
1,093 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,309
718
1,300
3,127
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

7
1 / 1 / 1
3,951
659
1,007
5,453
1,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Amaterasu
RSGbichotful36
Amaterasu
8
0 / 0 / 0
4,595
766
3,207
4,298
2,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
YNGNiTrO
Kuzenbo
4
0 / 0 / 1
3,445
574
497
2,516
1,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
the number t
Danzaburou
7
1 / 1 / 0
4,159
693
1,004
3,244
684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
KumbhakarnaArachneJanus

VS

Bans
AgniMedusaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
7
0 / 0 / 0
3,808
635
1,470
5,276
2,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
8
0 / 1 / 0
3,965
661
1,026
2,108
515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Esgrows
Bacchus
6
0 / 0 / 1
3,953
659
2,073
2,977
1,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 1
3,865
644
2,159
2,760
1,028
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bastet
8
2 / 0 / 0
4,119
687
2,715
3,944
973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
0
0
0
W
Merlin
0
1
0
0
W
Bacchus
Esgrows
Bacchus
0
0
1
0.5
L
0
0
0
0
L
1
1
1
1.5
L
Amaterasu
RSGbichotful36
Amaterasu
0
0
0
0
L
Kuzenbo
YNGNiTrO
Kuzenbo
0
0
1
0.5
W
0
1
1
0.5
L
Danzaburou
the number t
Danzaburou
1
1
0
1
W
Bastet
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,015
Damage
9,443
18,638
Taken
17,065
6,377
Mitigated
6,323
7,940
Healing
7,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
1,470
562
0
1,859
5,276
2,148
0
0
5,013
0
16,963
W
Merlin
1,026
0
0
230
2,108
515
0
635
1,473
18,966
0
W
Bacchus
Esgrows
Bacchus
2,073
273
0
1,205
2,977
1,659
0
293
2,684
7,457
488
L
1,300
128
0
698
3,127
667
0
942
2,101
25,229
0
L
1,007
268
0
2,878
5,453
1,286
0
169
5,284
0
19,501
L
Amaterasu
RSGbichotful36
Amaterasu
3,207
866
0
1,968
4,298
2,247
0
0
4,298
0
26,377
L
Kuzenbo
YNGNiTrO
Kuzenbo
497
292
0
1,354
2,516
1,493
4
1,650
866
3,824
0
W
2,159
178
0
1,149
2,760
1,028
0
204
2,556
23,437
0
L
Danzaburou
the number t
Danzaburou
1,004
484
0
1,042
3,244
684
0
2,413
831
0
19,732
W
Bastet
2,715
916
0
2,737
3,944
973
0
665
3,238
0
18,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,459
Gold Earned
19,710
191
Minions Killed
185
0
Camps Cleared
0
598,002
Distance Traveled
694,947
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
3,808
635
31
5
0
133,573
1
W
Merlin
3,965
661
48
8
0
124,784
1
W
Bacchus
3,953
659
8
1
0
147,863
2
L
Hera
4,309
718
57
10
0
131,788
0
L
Loki
3,951
659
37
6
0
137,436
0
L
Amaterasu
4,595
766
53
9
0
122,748
0
L
Kuzenbo
3,445
574
3
1
0
74,935
1
W
Anubis
3,865
644
58
10
0
121,022
0
L
Danzaburou
4,159
693
41
7
0
131,095
1
W
Bastet
4,119
687
40
7
0
167,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role